Player Matchup

Jing Wei
Jing Wei
AsrieltheDark
Jing Wei
Level 108
God Stats
2W - 6L
1,213 SR
Queue Stats
188W - 187L
1,461 Elo+
Solo
Medusa
Medusa
MrGobblesack
Medusa
Level 116
God Stats
2W - 3L
1,495 SR
Queue Stats
71W - 59L
1,569 Elo+
Party 1
Sun Wukong
Sun Wukong
RAiZTWiST
Sun Wukong
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 7L
1,586 Elo+
Party 1
Ao Kuang
Ao Kuang
ebm1
Ao Kuang
Level 86
God Stats
0W - 3L
1,500 SR
Queue Stats
134W - 124L
1,559 Elo+
Party 1
Anubis
Anubis
littlerocky12
Anubis
Level 49
God Stats
0W - 3L
1,244 SR
Queue Stats
57W - 50L
1,534 Elo+
Party 1
Team Averages
Level 78
1,390 SR
1,542 Elo+

VS

Team Averages
Level 95
1,494 SR
1,487 Elo+
Ishtar
Ishtar
 
Ishtar
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
BURGIEB00M
Bacchus
Level 88
God Stats
1W - 0L
1,421 SR
Queue Stats
5W - 6L
1,686 Elo+
Solo
Sun Wukong
Sun Wukong
Bradley826
Sun Wukong
Level 125
God Stats
12W - 5L
1,516 SR
Queue Stats
281W - 270L
1,455 Elo+
Party 3
Scylla
Scylla
MERCY6969
Scylla
Level 85
God Stats
1W - 0L
1,531 SR
Queue Stats
6W - 9L
1,397 Elo+
Party 2
Janus
Janus
TtylDzz
Janus
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AsrieltheDark
Jing Wei
16
3 / 2 / 9
9,017
820
4,164
8,133
3,733
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
15
6 / 4 / 7
9,096
827
20,771
13,692
7,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
RAiZTWiST
Sun Wukong
16
2 / 2 / 9
9,370
852
5,120
12,148
16,063
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Ao Kuang
ebm1
Ao Kuang
10
1 / 6 / 6
7,327
666
6,419
10,603
5,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
4 / 5 / 7
8,767
797
6,830
9,673
5,902
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
16
6 / 3 / 8
9,355
850
12,558
8,766
3,580
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
BURGIEB00M
Bacchus
15
2 / 5 / 7
9,054
823
5,054
13,517
15,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
Bradley826
Sun Wukong
16
4 / 3 / 14
9,449
859
13,248
11,976
9,139
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
MERCY6969
Scylla
14
2 / 4 / 8
8,540
776
7,357
7,208
2,600
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
TtylDzz
Janus
15
5 / 1 / 7
8,959
814
12,454
6,673
2,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
63
16
Kills
19
19
Deaths
16
38
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
6
3
8
3.33
L
Jing Wei
AsrieltheDark
Jing Wei
3
2
9
3.75
W
Bacchus
BURGIEB00M
Bacchus
2
5
7
1.1
W
Sun Wukong
Bradley826
Sun Wukong
4
3
14
3.67
W
Scylla
MERCY6969
Scylla
2
4
8
1.5
L
Medusa
6
4
7
2.38
L
Sun Wukong
RAiZTWiST
Sun Wukong
2
2
9
3.25
W
Janus
TtylDzz
Janus
5
1
7
8.5
L
Ao Kuang
ebm1
Ao Kuang
1
6
6
0.67
L
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,304
Damage
50,671
54,249
Taken
48,140
38,364
Mitigated
33,245
15,569
Healing
15,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
12,558
6,995
2,717
1,947
8,766
3,580
2,275
2,260
6,504
0
22,340
L
Jing Wei
AsrieltheDark
Jing Wei
4,164
2,754
972
1,760
8,133
3,733
0
3,340
4,641
0
17,971
W
Bacchus
BURGIEB00M
Bacchus
5,054
344
0
1,785
13,517
15,142
505
3,788
9,538
8,993
0
W
Sun Wukong
Bradley826
Sun Wukong
13,248
599
1,421
3,586
11,976
9,139
435
3,680
8,042
0
22,600
W
Scylla
MERCY6969
Scylla
7,357
54
582
911
7,208
2,600
0
1,253
5,873
18,538
0
L
Medusa
20,771
5,459
1,974
3,333
13,692
7,075
863
6,470
6,900
0
36,093
L
Sun Wukong
RAiZTWiST
Sun Wukong
5,120
192
930
2,539
12,148
16,063
0
5,279
6,547
0
12,139
W
Janus
TtylDzz
Janus
12,454
421
259
1,967
6,673
2,784
0
1,627
4,934
24,508
0
L
Ao Kuang
ebm1
Ao Kuang
6,419
1,378
1,048
1,457
10,603
5,591
0
5,389
5,032
7,983
0
L
6,830
564
0
1,556
9,673
5,902
648
3,243
6,264
15,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,577
Gold Earned
45,357
110
Minions Killed
117
0
Camps Cleared
0
1,042,128
Distance Traveled
1,026,911
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
9,355
850
26
2
0
195,383
0
L
Jing Wei
9,017
820
28
3
0
200,272
0
W
Bacchus
9,054
823
9
1
0
208,991
0
W
Sun Wukong
9,449
859
18
2
0
215,681
0
W
Scylla
8,540
776
30
3
0
195,963
0
L
Medusa
9,096
827
29
3
0
222,501
0
L
Sun Wukong
9,370
852
15
1
0
229,459
0
W
Janus
8,959
814
34
3
0
210,893
0
L
Ao Kuang
7,327
666
8
1
0
198,009
0
L
Anubis
8,767
797
30
3
0
191,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role