Player Matchup

Ganesha
Ganesha
Silver I
XSOTOASTEDX
Ganesha
Silver I
Level 83
God Stats
15W - 29L
1,399 SR
Queue Stats
62W - 76L
1,290 MMR
Party 1
Thanatos
Thanatos
Gold I
mooreneck
Thanatos
Gold I
Level 127
God Stats
6W - 4L
1,528 SR
Queue Stats
135W - 138L
1,614 MMR
Party 1
Raijin
Raijin
Silver II
surteaga123
Raijin
Silver II
Level 67
God Stats
1W - 0L
1,615 SR
Queue Stats
36W - 42L
1,230 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 92
1,514 SR
1,378 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 150
1,621 SR
1,383 MMR
Yu Huang
Yu Huang
Silver III
Bankai Sensei
Yu Huang
Silver III
Level 169
God Stats
71W - 38L
1,636 SR
Queue Stats
351W - 229L
1,219 MMR
Party 2
Cthulhu
Cthulhu
Gold IV
WirednBlind
Cthulhu
Gold IV
Level 157
God Stats
5W - 5L
1,752 SR
Queue Stats
71W - 58L
1,558 MMR
Party 2
Hou Yi
Hou Yi
Silver II
xXThird i GODXx
Hou Yi
Silver II
Level 125
God Stats
18W - 37L
1,474 SR
Queue Stats
326W - 212L
1,371 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
XSOTOASTEDX
Ganesha
17
0 / 1 / 9
14,000
667
7,650
20,633
25,339
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
mooreneck
Thanatos
17
4 / 6 / 3
14,706
700
9,409
16,761
8,239
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
18
6 / 3 / 2
16,183
771
21,412
16,239
9,688
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
AthenaAchillesKuzenboHeraXbalanque

VS

Bans
VulcanAgniBaron SamediPersephoneEset
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Bankai Sensei
Yu Huang
15
3 / 7 / 5
14,449
688
11,730
13,640
3,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
WirednBlind
Cthulhu
16
2 / 1 / 6
14,486
690
16,804
19,849
22,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
4 / 2 / 3
15,104
719
12,058
15,831
4,900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
23
10
Kills
9
10
Deaths
10
14
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
Bankai Sensei
Yu Huang
3
7
5
0.79
L
Cthulhu
WirednBlind
Cthulhu
2
1
6
5
W
Ganesha
XSOTOASTEDX
Ganesha
0
1
9
4.5
W
Thanatos
mooreneck
Thanatos
4
6
3
0.92
W
Raijin
6
3
2
2.33
L
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,471
Damage
40,592
53,633
Taken
49,320
43,266
Mitigated
31,098
14,305
Healing
9,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
Bankai Sensei
Yu Huang
11,730
95
0
1,842
13,640
3,959
674
7,901
5,346
66,146
0
L
Cthulhu
WirednBlind
Cthulhu
16,804
214
349
4,299
19,849
22,239
373
9,968
9,235
41,263
561
W
Ganesha
XSOTOASTEDX
Ganesha
7,650
466
0
809
20,633
25,339
177
8,123
11,538
24,652
814
W
Thanatos
mooreneck
Thanatos
9,409
2,194
0
9,315
16,761
8,239
1,432
7,839
8,215
0
44,100
W
Raijin
21,412
1,715
0
4,181
16,239
9,688
1,700
9,804
5,701
125,843
0
L
12,058
5,854
0
3,001
15,831
4,900
2,345
9,548
5,885
0
74,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,889
Gold Earned
44,039
216
Minions Killed
219
0
Camps Cleared
0
1,187,120
Distance Traveled
1,097,231
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
14,449
688
99
5
0
316,611
13
L
Cthulhu
14,486
690
32
2
0
441,760
0
W
Ganesha
14,000
667
4
0
0
370,306
6
W
Thanatos
14,706
700
61
3
0
424,189
9
W
Raijin
16,183
771
151
7
0
392,625
0
L
Hou Yi
15,104
719
88
4
0
338,860
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role