Player Matchup

Poseidon
Poseidon
Brawlymike
Poseidon
Level 142
God Stats
17W - 17L
1,606 SR
Queue Stats
86W - 97L
1,545 Elo+
Party 1
Skadi
Skadi
Cgarcia1
Skadi
Level 131
God Stats
10W - 7L
1,559 SR
Queue Stats
150W - 147L
1,528 Elo+
Party 1
Bellona
Bellona
Darkpyrojohn
Bellona
Level 129
God Stats
18W - 26L
1,492 SR
Queue Stats
37W - 49L
1,455 Elo+
Party 1
Arachne
Arachne
Thelines12
Arachne
Level 121
God Stats
2W - 3L
1,434 SR
Queue Stats
87W - 87L
1,542 Elo+
Party 1
Charon
Charon
mapel78
Charon
Level 97
God Stats
10W - 8L
1,686 SR
Queue Stats
39W - 28L
1,576 Elo+
Party 1
Team Averages
Level 124
1,556 SR
1,529 Elo+

VS

Team Averages
Level 122
1,543 SR
1,546 Elo+
Artio
Artio
 
Artio
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
D34MON
Raijin
Level 122
God Stats
1W - 4L
1,188 SR
Queue Stats
131W - 102L
1,532 Elo+
Solo
Ne Zha
Ne Zha
FatherTime1030
Ne Zha
Level 128
God Stats
8W - 5L
1,655 SR
Queue Stats
217W - 196L
1,583 Elo+
Party 2
Hel
Hel
JackAsper
Hel
Level 121
God Stats
4W - 3L
1,666 SR
Queue Stats
41W - 40L
1,578 Elo+
Party 2
Rama
Rama
XxXGodlyXxX1450
Rama
Level 86
God Stats
4W - 4L
1,704 SR
Queue Stats
166W - 152L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Brawlymike
Poseidon
16
5 / 4 / 2
10,392
547
15,020
9,786
3,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Skadi
Cgarcia1
Skadi
15
1 / 1 / 4
9,413
495
10,587
8,736
3,265
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Darkpyrojohn
Bellona
17
1 / 6 / 5
11,295
594
12,447
25,856
26,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Thelines12
Arachne
19
7 / 3 / 1
11,662
614
13,143
18,774
7,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charon
mapel78
Charon
13
1 / 3 / 3
8,959
472
5,679
12,053
7,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
14
1 / 3 / 8
9,715
511
5,897
19,618
18,492
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Raijin
D34MON
Raijin
18
8 / 6 / 2
11,898
626
19,703
24,177
19,586
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
6 / 2 / 6
11,080
583
15,277
16,320
8,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
2 / 1 / 5
9,779
515
7,240
9,425
4,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
0 / 3 / 0
9,921
522
5,724
13,141
6,404
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
38
15
Kills
17
17
Deaths
15
15
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
1
3
8
1.67
W
Poseidon
Brawlymike
Poseidon
5
4
2
1.5
W
Skadi
Cgarcia1
Skadi
1
1
4
3
L
Raijin
D34MON
Raijin
8
6
2
1.5
W
Bellona
Darkpyrojohn
Bellona
1
6
5
0.58
L
6
2
6
4.5
L
2
1
5
4.5
W
Arachne
Thelines12
Arachne
7
3
1
2.5
L
0
3
0
0
W
Charon
mapel78
Charon
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,876
Damage
53,841
75,205
Taken
82,681
48,659
Mitigated
56,876
16,306
Healing
38,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
5,897
365
3,495
5,583
19,618
18,492
638
8,444
11,174
25,405
0
W
Poseidon
Brawlymike
Poseidon
15,020
2,072
0
1,268
9,786
3,718
1,078
4,160
5,626
80,387
0
W
Skadi
Cgarcia1
Skadi
10,587
4,971
0
1,865
8,736
3,265
434
2,473
6,263
0
71,408
L
Raijin
D34MON
Raijin
19,703
3,305
0
9,632
24,177
19,586
1,038
3,075
21,102
99,177
0
W
Bellona
Darkpyrojohn
Bellona
12,447
7,052
0
6,452
25,856
26,352
998
16,893
8,963
0
77,099
L
15,277
4,691
0
7,587
16,320
8,140
551
3,978
12,342
0
91,997
L
7,240
224
2,381
6,034
9,425
4,254
1,419
3,924
5,501
77,765
0
W
Arachne
Thelines12
Arachne
13,143
8,494
0
4,018
18,774
7,586
0
4,544
14,230
0
111,560
L
5,724
3,970
0
3,339
13,141
6,404
1,144
1,278
11,863
0
91,867
W
Charon
mapel78
Charon
5,679
1,041
179
2,524
12,053
7,738
120
5,354
6,699
24,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,721
Gold Earned
52,393
554
Minions Killed
603
0
Camps Cleared
0
1,887,559
Distance Traveled
1,804,367
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,715
511
24
1
0
398,894
3
W
Poseidon
10,392
547
129
7
0
351,959
6
W
Skadi
9,413
495
117
6
0
386,987
2
L
Raijin
11,898
626
152
8
0
287,541
4
W
Bellona
11,295
594
133
7
0
347,122
3
L
Ne Zha
11,080
583
133
7
0
421,307
0
L
Hel
9,779
515
141
7
0
372,220
6
W
Arachne
11,662
614
146
8
0
450,271
0
L
Rama
9,921
522
153
8
0
324,405
0
W
Charon
8,959
472
29
2
0
351,220
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role