Player Matchup

Aphrodite
Aphrodite
DillB58
Aphrodite
Level 160
God Stats
6W - 3L
1,744 SR
Queue Stats
105W - 79L
1,578 Elo+
Party 2
Ishtar
Ishtar
Dragoon144
Ishtar
Level 111
God Stats
16W - 10L
1,669 SR
Queue Stats
506W - 467L
1,552 Elo+
Solo
Poseidon
Poseidon
OtterRepublic
Poseidon
Level 84
God Stats
4W - 7L
1,531 SR
Queue Stats
29W - 26L
1,583 Elo+
Party 2
Vamana
Vamana
RS14
Vamana
Level 129
God Stats
0W - 1L
1,685 SR
Queue Stats
59W - 57L
1,559 Elo+
Party 2
Mulan
Mulan
TheBlackCobra26
Mulan
Level 147
God Stats
0W - 1L
1,277 SR
Queue Stats
4W - 6L
1,625 Elo+
Party 2
Team Averages
Level 126
1,581 SR
1,579 Elo+

VS

Team Averages
Level 143
1,544 SR
1,537 Elo+
Anhur
Anhur
AiGreyGhost
Anhur
Level 107
God Stats
19W - 11L
1,651 SR
Queue Stats
304W - 245L
1,526 Elo+
Party 1
Gilgamesh
Gilgamesh
DevilsFirstBorn-
Gilgamesh
Level 133
God Stats
153W - 94L
1,648 SR
Queue Stats
310W - 272L
1,540 Elo+
Party 1
Tyr
Tyr
Master Zaheer
Tyr
Level 158
God Stats
13W - 11L
1,563 SR
Queue Stats
263W - 213L
1,553 Elo+
Solo
Tiamat
Tiamat
SuperTastyMango
Tiamat
Level 159
God Stats
1W - 0L
1,124 SR
Queue Stats
334W - 333L
1,491 Elo+
Solo
Mulan
Mulan
lecutusin
Mulan
Level 159
God Stats
14W - 8L
1,735 SR
Queue Stats
394W - 358L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DillB58
Aphrodite
11
1 / 2 / 2
7,530
471
6,830
13,886
12,316
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Ishtar
Dragoon144
Ishtar
14
1 / 3 / 1
8,667
542
6,484
11,589
3,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
OtterRepublic
Poseidon
11
0 / 4 / 1
6,987
437
9,087
11,470
4,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
RS14
Vamana
14
1 / 3 / 0
8,009
501
5,768
13,703
6,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
0 / 4 / 0
8,416
526
7,811
18,663
15,939
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 2
10,842
678
10,594
11,722
5,047
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
16
7 / 0 / 2
9,962
623
11,494
13,435
7,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

13
1 / 1 / 7
8,703
544
5,675
13,508
10,138
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

14
1 / 1 / 4
8,901
556
7,570
10,203
7,172
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mulan
lecutusin
Mulan
16
3 / 0 / 4
10,581
661
15,037
15,961
14,932
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
3
Kills
16
16
Deaths
3
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
4
1
2
5
W
Gilgamesh
7
0
2
8
L
Aphrodite
DillB58
Aphrodite
1
2
2
1
L
Ishtar
Dragoon144
Ishtar
1
3
1
0.5
W
1
1
7
4.5
L
Poseidon
OtterRepublic
Poseidon
0
4
1
0.13
L
Vamana
RS14
Vamana
1
3
0
0.33
W
1
1
4
3
L
0
4
0
0
W
Mulan
lecutusin
Mulan
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,980
Damage
50,370
69,311
Taken
64,829
43,130
Mitigated
44,552
28,456
Healing
22,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,594
5,959
0
5,212
11,722
5,047
2,102
1,046
10,676
0
87,969
W
Gilgamesh
11,494
3,953
0
1,018
13,435
7,263
0
3,990
9,445
0
83,071
L
Aphrodite
DillB58
Aphrodite
6,830
1,081
3,897
8,014
13,886
12,316
0
3,076
10,810
31,365
0
L
Ishtar
Dragoon144
Ishtar
6,484
3,785
0
3,799
11,589
3,744
743
193
11,396
0
69,975
W
5,675
199
0
3,891
13,508
10,138
0
5,599
7,909
0
24,013
L
Poseidon
OtterRepublic
Poseidon
9,087
1,510
0
1,262
11,470
4,792
0
3,375
8,095
56,760
0
L
Vamana
RS14
Vamana
5,768
2,154
0
1,692
13,703
6,339
0
800
12,903
0
81,272
W
7,570
1,277
0
3,728
10,203
7,172
2,941
4,585
5,618
71,520
0
L
7,811
1,561
0
9,792
18,663
15,939
0
126
18,537
0
72,277
W
Mulan
lecutusin
Mulan
15,037
1,730
0
8,873
15,961
14,932
778
697
15,264
0
84,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,609
Gold Earned
48,989
511
Minions Killed
563
0
Camps Cleared
0
1,576,925
Distance Traveled
1,699,850
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,842
678
155
10
0
319,310
6
W
Gilgamesh
9,962
623
129
8
0
404,343
0
L
Aphrodite
7,530
471
32
2
0
303,499
3
L
Ishtar
8,667
542
147
9
0
313,349
2
W
Tyr
8,703
544
37
2
0
365,857
4
L
Poseidon
6,987
437
100
6
0
308,581
2
L
Vamana
8,009
501
117
7
0
354,393
2
W
Tiamat
8,901
556
112
7
0
305,048
0
L
Mulan
8,416
526
115
7
0
297,103
0
W
Mulan
10,581
661
130
8
0
305,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role