Player Matchup

Apollo
Apollo
 
Apollo
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
ADerpyHazard356
Ares
Level 18
God Stats
9W - 5L
1,542 SR
Queue Stats
20W - 26L
1,348 Elo+
Party 3
Neith
Neith
Kiindd
Neith
Level 7
God Stats
0W - 1L
1,398 SR
Queue Stats
2W - 3L
1,396 Elo+
Party 2
Ao Kuang
Ao Kuang
Slhays
Ao Kuang
Level 36
God Stats
4W - 3L
1,500 SR
Queue Stats
57W - 83L
1,086 Elo+
Party 2
Hercules
Hercules
afr0_yt__
Hercules
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 54L
1,190 Elo+
Party 2
Team Averages
Level 50
1,488 SR
1,304 Elo+

VS

Team Averages
Level 38
1,450 SR
1,498 Elo+
Sol
Sol
ACEITIS
Sol
Level 128
God Stats
1W - 2L
1,250 SR
Queue Stats
257W - 226L
1,474 Elo+
Party 1
Ne Zha
Ne Zha
FerryArmPit
Ne Zha
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1
Mercury
Mercury
GalacticBurp
Mercury
Level 33
God Stats
3W - 4L
1,500 SR
Queue Stats
18W - 22L
1,515 Elo+
Solo
Ah Puch
Ah Puch
Swatly
Ah Puch
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,500 Elo+
Party 1
Apollo
Apollo
flashBANGS
Apollo
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
10
4 / 3 / 2
6,703
559
5,755
10,877
3,650
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8
1 / 4 / 3
5,841
487
3,081
10,166
8,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Neith
Kiindd
Neith
8
0 / 1 / 0
4,558
380
1,927
7,252
2,623
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
Slhays
Ao Kuang
6
0 / 3 / 0
4,769
397
2,239
7,990
2,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hercules
afr0_yt__
Hercules
10
0 / 1 / 0
5,554
463
2,293
9,103
5,055
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
11
2 / 0 / 0
6,850
571
5,209
7,025
2,227
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ne Zha
9
2 / 2 / 5
6,568
547
5,131
9,401
5,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
GalacticBurp
Mercury
12
2 / 1 / 6
7,186
599
9,036
9,800
3,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
Swatly
Ah Puch
12
4 / 0 / 0
7,623
635
6,582
6,123
3,356
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Breastplate

Breastplate

+20
Physical Protection

Apollo
flashBANGS
Apollo
10
2 / 4 / 2
6,340
528
4,054
6,306
2,355
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
5
Kills
12
12
Deaths
7
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
4
3
2
1.67
W
Sol
2
0
0
2
L
1
4
3
0.63
W
Ne Zha
2
2
5
2.25
W
Mercury
GalacticBurp
Mercury
2
1
6
5
L
Neith
Kiindd
Neith
0
1
0
0
L
Ao Kuang
Slhays
Ao Kuang
0
3
0
0
W
Ah Puch
Swatly
Ah Puch
4
0
0
4
L
Hercules
afr0_yt__
Hercules
0
1
0
0
W
Apollo
flashBANGS
Apollo
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,295
Damage
30,012
45,388
Taken
38,655
22,399
Mitigated
16,908
10,291
Healing
12,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
5,755
3,872
0
2,353
10,877
3,650
996
866
10,011
0
41,328
W
Sol
5,209
1,906
0
4,146
7,025
2,227
541
1,234
5,749
46,724
2,135
L
3,081
456
251
2,243
10,166
8,665
0
1,324
8,842
12,056
0
W
Ne Zha
5,131
891
0
2,792
9,401
5,412
0
1,199
8,160
0
18,768
W
Mercury
GalacticBurp
Mercury
9,036
4,222
0
707
9,800
3,558
0
1,292
8,467
0
65,415
L
Neith
Kiindd
Neith
1,927
738
0
1,688
7,252
2,623
0
3,196
4,056
0
12,113
L
Ao Kuang
Slhays
Ao Kuang
2,239
621
0
1,579
7,990
2,406
0
2,412
5,578
19,686
0
W
Ah Puch
Swatly
Ah Puch
6,582
935
0
4,649
6,123
3,356
42
720
5,258
49,473
0
L
Hercules
afr0_yt__
Hercules
2,293
906
0
2,177
9,103
5,055
0
3,863
5,240
0
28,858
W
Apollo
flashBANGS
Apollo
4,054
2,575
0
688
6,306
2,355
864
875
5,431
0
33,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,425
Gold Earned
34,567
200
Minions Killed
307
0
Camps Cleared
0
1,064,607
Distance Traveled
1,195,556
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,703
559
73
6
0
220,190
0
W
Sol
6,850
571
80
7
0
212,763
2
L
Ares
5,841
487
12
1
0
229,185
0
W
Ne Zha
6,568
547
17
1
0
247,682
1
W
Mercury
7,186
599
86
7
0
303,325
1
L
Neith
4,558
380
21
2
0
218,482
0
L
Ao Kuang
4,769
397
33
3
0
168,468
0
W
Ah Puch
7,623
635
82
7
0
213,402
2
L
Hercules
5,554
463
61
5
0
228,282
2
W
Apollo
6,340
528
42
4
0
218,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role