Player Matchup

Achilles
Achilles
ELiYahBen
Achilles
Level 97
God Stats
1W - 1L
1,700 SR
Queue Stats
10W - 8L
1,446 Elo+
Party 2
Scylla
Scylla
ImFrostoYT
Scylla
Level 56
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 27L
1,324 Elo+
Party 1
Charon
Charon
Nextup100k_
Charon
Level 26
God Stats
2W - 5L
1,383 SR
Queue Stats
2W - 5L
1,296 Elo+
Party 2
Cernunnos
Cernunnos
iamtrenash
Cernunnos
Level 70
God Stats
5W - 6L
1,523 SR
Queue Stats
10W - 8L
1,446 Elo+
Party 2
Cliodhna
Cliodhna
l3rokeTAF
Cliodhna
Level 26
God Stats
2W - 4L
1,474 SR
Queue Stats
5W - 9L
1,334 Elo+
Party 1
Team Averages
Level 55
1,516 SR
1,369 Elo+

VS

Team Averages
Level 94
1,558 SR
1,434 Elo+
Nike
Nike
DRIPPYDICKENS
Nike
Level 79
God Stats
4W - 4L
1,350 SR
Queue Stats
239W - 254L
1,416 Elo+
Solo
Danzaburou
Danzaburou
Ozziel1508
Danzaburou
Level 64
God Stats
9W - 5L
1,717 SR
Queue Stats
76W - 69L
1,410 Elo+
Party 3
Hades
Hades
PAPUSKENWAY
Hades
Level 136
God Stats
9W - 5L
1,566 SR
Queue Stats
311W - 326L
1,427 Elo+
Solo
King Arthur
King Arthur
maujanavmaujanav
King Arthur
Level 107
God Stats
6W - 4L
1,540 SR
Queue Stats
128W - 127L
1,463 Elo+
Party 3
Fenrir
Fenrir
predador01
Fenrir
Level 85
God Stats
47W - 53L
1,618 SR
Queue Stats
101W - 125L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ELiYahBen
Achilles
13
2 / 1 / 0
7,909
527
7,191
15,525
17,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
ImFrostoYT
Scylla
12
2 / 6 / 0
7,329
489
4,478
9,378
3,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charon
8
0 / 3 / 1
5,556
370
1,884
8,003
5,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
iamtrenash
Cernunnos
11
0 / 5 / 3
5,969
398
5,271
12,245
4,342
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cliodhna
l3rokeTAF
Cliodhna
13
1 / 4 / 1
7,165
478
7,564
13,981
5,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 0
8,545
570
8,736
13,817
14,426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Danzaburou
Ozziel1508
Danzaburou
13
3 / 1 / 6
7,924
528
7,236
6,369
2,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

13
6 / 0 / 1
8,262
551
8,393
7,850
3,628
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

King Arthur
maujanavmaujanav
King Arthur
13
3 / 2 / 5
7,544
503
7,443
12,178
6,794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
predador01
Fenrir
14
6 / 0 / 2
8,358
557
8,062
10,570
4,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
5
Kills
19
19
Deaths
5
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
1
2
0
0.5
L
Achilles
ELiYahBen
Achilles
2
1
0
2
L
Scylla
ImFrostoYT
Scylla
2
6
0
0.33
L
Charon
0
3
1
0.17
W
Danzaburou
Ozziel1508
Danzaburou
3
1
6
6
W
6
0
1
6.5
L
Cernunnos
iamtrenash
Cernunnos
0
5
3
0.3
L
Cliodhna
l3rokeTAF
Cliodhna
1
4
1
0.38
W
King Arthur
maujanavmaujanav
King Arthur
3
2
5
2.75
W
Fenrir
predador01
Fenrir
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,388
Damage
39,870
59,132
Taken
50,784
36,215
Mitigated
31,848
9,732
Healing
15,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,736
1,829
0
1,684
13,817
14,426
0
0
13,817
0
61,256
L
Achilles
ELiYahBen
Achilles
7,191
1,386
0
4,188
15,525
17,620
0
0
15,525
0
48,183
L
Scylla
ImFrostoYT
Scylla
4,478
613
0
2,396
9,378
3,267
68
5,973
3,405
41,807
0
L
Charon
1,884
335
0
655
8,003
5,427
0
0
8,003
9,921
0
W
Danzaburou
Ozziel1508
Danzaburou
7,236
2,551
0
2,573
6,369
2,243
1,982
646
5,723
0
48,585
W
8,393
505
155
5,121
7,850
3,628
760
2,781
5,069
50,538
0
L
Cernunnos
iamtrenash
Cernunnos
5,271
2,106
0
1,657
12,245
4,342
0
0
12,245
0
36,322
L
Cliodhna
l3rokeTAF
Cliodhna
7,564
937
0
836
13,981
5,559
0
2,420
11,561
0
63,158
W
King Arthur
maujanavmaujanav
King Arthur
7,443
915
0
2,828
12,178
6,794
706
2,169
10,009
0
43,234
W
Fenrir
predador01
Fenrir
8,062
1,016
0
3,546
10,570
4,757
0
766
9,804
0
66,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,928
Gold Earned
40,633
323
Minions Killed
390
0
Camps Cleared
0
1,334,062
Distance Traveled
1,333,945
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,545
570
100
7
0
249,878
2
L
Achilles
7,909
527
81
5
0
296,425
0
L
Scylla
7,329
489
67
4
0
249,934
0
L
Charon
5,556
370
12
1
0
204,742
0
W
Danzaburou
7,924
528
69
5
0
270,387
1
W
Hades
8,262
551
77
5
0
209,199
0
L
Cernunnos
5,969
398
60
4
0
229,909
0
L
Cliodhna
7,165
478
103
7
0
353,052
0
W
King Arthur
7,544
503
60
4
0
311,368
1
W
Fenrir
8,358
557
84
6
0
293,113
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role