Player Matchup

Bellona
Bellona
 
Bellona
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Kiemour
Anhur
Level 69
God Stats
1W - 1L
1,304 SR
Queue Stats
49W - 75L
1,337 Elo+
Solo
Khepri
Khepri
Kingdonfluff2
Khepri
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,141 Elo+
Party 1
Horus
Horus
killacamog1992
Horus
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,147 Elo+
Party 1
Jing Wei
Jing Wei
temp-928951
Jing Wei
Level 108
God Stats
0W - 1L
1,714 SR
Queue Stats
2W - 7L
1,241 Elo+
Party 1
Team Averages
Level 94
1,503 SR
1,273 Elo+

VS

Team Averages
Level 80
1,605 SR
1,418 Elo+
Gilgamesh
Gilgamesh
Alexandrthe_grea
Gilgamesh
Level 68
God Stats
14W - 9L
1,556 SR
Queue Stats
574W - 619L
1,461 Elo+
Solo
Mercury
Mercury
Chumi Koala
Mercury
Level 39
God Stats
2W - 0L
1,689 SR
Queue Stats
64W - 53L
1,440 Elo+
Party 2
Ra
Ra
Vaefir
Ra
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 48L
1,338 Elo+
Solo
Cu Chulainn
Cu Chulainn
Wett Dry
Cu Chulainn
Level 84
God Stats
6W - 1L
1,731 SR
Queue Stats
122W - 118L
1,415 Elo+
Party 2
Hun Batz
Hun Batz
theSpaceGh0st
Hun Batz
Level 86
God Stats
2W - 2L
1,552 SR
Queue Stats
100W - 132L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
0 / 5 / 3
6,627
602
8,806
14,041
15,806
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
Kiemour
Anhur
13
1 / 5 / 4
7,103
646
6,801
11,864
5,946
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
2 / 2 / 4
7,494
681
9,914
9,875
10,890
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
0 / 3 / 5
7,034
639
4,272
12,407
11,779
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
temp-928951
Jing Wei
16
3 / 2 / 2
8,225
748
13,933
8,033
3,977
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
14
2 / 3 / 10
8,905
810
8,638
16,419
17,020
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mercury
Chumi Koala
Mercury
15
2 / 0 / 14
8,411
765
6,054
11,305
4,956
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ra
15
1 / 0 / 8
8,293
754
6,036
8,006
3,740
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cu Chulainn
Wett Dry
Cu Chulainn
17
11 / 2 / 6
10,114
919
21,018
14,916
16,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hun Batz
theSpaceGh0st
Hun Batz
15
1 / 1 / 13
8,365
760
10,364
12,801
8,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
68
6
Kills
17
17
Deaths
6
18
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
5
3
0.3
W
Gilgamesh
2
3
10
2.33
W
Mercury
Chumi Koala
Mercury
2
0
14
9
L
Anhur
Kiemour
Anhur
1
5
4
0.6
L
2
2
4
2
W
Ra
1
0
8
5
W
Cu Chulainn
Wett Dry
Cu Chulainn
11
2
6
7
L
0
3
5
0.83
L
Jing Wei
temp-928951
Jing Wei
3
2
2
2
W
Hun Batz
theSpaceGh0st
Hun Batz
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,726
Damage
52,110
56,220
Taken
63,447
48,398
Mitigated
50,373
19,096
Healing
33,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
8,806
667
773
2,228
14,041
15,806
0
1,264
12,720
5,640
6,814
W
Gilgamesh
8,638
1,364
3,027
2,902
16,419
17,020
0
3,486
12,933
0
17,573
W
Mercury
Chumi Koala
Mercury
6,054
1,146
515
621
11,305
4,956
1,322
2,594
8,711
0
12,582
L
Anhur
Kiemour
Anhur
6,801
2,995
313
2,074
11,864
5,946
0
1,332
10,487
0
13,366
L
9,914
274
1,449
1,661
9,875
10,890
0
1,885
7,619
15,984
0
W
Ra
6,036
759
15,496
6,356
8,006
3,740
304
1,464
6,542
19,876
0
W
Cu Chulainn
Wett Dry
Cu Chulainn
21,018
1,971
380
347
14,916
16,411
0
3,140
11,776
230
34,258
L
4,272
1,665
3,160
3,036
12,407
11,779
0
785
11,567
0
9,819
L
Jing Wei
temp-928951
Jing Wei
13,933
9,199
1,937
2,465
8,033
3,977
0
372
7,661
0
32,334
W
Hun Batz
theSpaceGh0st
Hun Batz
10,364
1,506
704
3,046
12,801
8,246
252
2,827
9,974
0
16,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,483
Gold Earned
44,088
72
Minions Killed
114
0
Camps Cleared
0
1,076,909
Distance Traveled
1,129,510
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,627
602
7
1
0
198,458
0
W
Gilgamesh
8,905
810
20
2
0
177,214
0
W
Mercury
8,411
765
15
1
0
259,486
0
L
Anhur
7,103
646
8
1
0
191,567
0
L
Khepri
7,494
681
9
1
0
220,485
0
W
Ra
8,293
754
34
3
0
229,962
0
W
Cu Chulainn
10,114
919
25
2
0
223,112
0
L
Horus
7,034
639
5
0
0
237,748
0
L
Jing Wei
8,225
748
43
4
0
228,651
0
W
Hun Batz
8,365
760
20
2
0
239,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role