Player Matchup

Apollo
Apollo
BaguetteSon
Apollo
Level 27
God Stats
3W - 4L
1,512 SR
Queue Stats
27W - 17L
1,650 Elo+
Party 2
Cthulhu
Cthulhu
SiniorPun
Cthulhu
Level 60
God Stats
0W - 1L
1,707 SR
Queue Stats
94W - 45L
1,654 Elo+
Party 2
Zeus
Zeus
Traderlouco
Zeus
Level 68
God Stats
45W - 26L
1,828 SR
Queue Stats
87W - 85L
1,505 Elo+
Solo
Team Averages
Level 52
1,683 SR
1,603 Elo+

VS

Team Averages
Level 74
1,688 SR
1,506 Elo+
Sylvanus
Sylvanus
N0Vox
Sylvanus
Level 47
God Stats
3W - 1L
1,894 SR
Queue Stats
124W - 68L
1,563 Elo+
Solo
Medusa
Medusa
The Ic3man7
Medusa
Level 66
God Stats
24W - 15L
1,542 SR
Queue Stats
190W - 183L
1,475 Elo+
Party 1
Ix Chel
Ix Chel
WittyWarrior
Ix Chel
Level 108
God Stats
22W - 17L
1,627 SR
Queue Stats
160W - 135L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
9
0 / 2 / 0
6,512
651
2,945
5,828
2,129
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
SiniorPun
Cthulhu
8
0 / 1 / 0
6,457
646
5,551
10,272
6,864
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
0 / 1 / 0
6,741
674
7,327
4,041
1,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
N0Vox
Sylvanus
11
2 / 0 / 2
7,705
771
6,102
9,646
7,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Medusa
10
0 / 0 / 4
7,185
719
3,784
4,065
1,755
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
WittyWarrior
Ix Chel
11
2 / 0 / 2
7,558
756
6,367
5,619
2,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
12
0
Kills
4
4
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Apollo
0
2
0
0
W
Sylvanus
N0Vox
Sylvanus
2
0
2
3
L
Cthulhu
SiniorPun
Cthulhu
0
1
0
0
W
Medusa
0
0
4
2
L
0
1
0
0
W
Ix Chel
WittyWarrior
Ix Chel
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,823
Damage
16,253
20,141
Taken
19,330
10,393
Mitigated
11,607
2,627
Healing
11,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
2,945
1,187
0
100
5,828
2,129
0
3,332
2,496
0
19,081
W
Sylvanus
N0Vox
Sylvanus
6,102
2,592
1,994
5,080
9,646
7,370
0
6,448
3,198
16,291
3,323
L
Cthulhu
SiniorPun
Cthulhu
5,551
798
64
510
10,272
6,864
0
5,949
4,323
18,760
316
W
Medusa
3,784
1,801
0
573
4,065
1,755
82
2,459
1,606
0
19,512
L
7,327
178
0
1,953
4,041
1,400
0
3,131
910
28,574
0
W
Ix Chel
WittyWarrior
Ix Chel
6,367
494
1,476
1,918
5,619
2,482
223
3,766
1,853
46,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,710
Gold Earned
22,448
103
Minions Killed
124
0
Camps Cleared
0
522,105
Distance Traveled
543,932
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,512
651
35
4
0
176,131
0
W
Sylvanus
7,705
771
36
4
0
167,722
0
L
Cthulhu
6,457
646
24
2
0
186,139
0
W
Medusa
7,185
719
31
3
0
178,594
0
L
Zeus
6,741
674
44
4
0
159,835
0
W
Ix Chel
7,558
756
57
6
0
197,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role