Player Matchup

Xing Tian
Xing Tian
AlixLuxx
Xing Tian
Level 86
God Stats
17W - 14L
1,566 SR
Queue Stats
38W - 27L
1,537 Elo+
Solo
Fenrir
Fenrir
CaptBourbonBelly
Fenrir
Level 101
God Stats
18W - 29L
1,421 SR
Queue Stats
273W - 273L
1,431 Elo+
Solo
Ah Puch
Ah Puch
Chwazi-
Ah Puch
Level 102
God Stats
1W - 2L
1,510 SR
Queue Stats
78W - 94L
1,413 Elo+
Solo
Eset
Eset
CookieXal
Eset
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 37L
1,421 Elo+
Solo
Bacchus
Bacchus
House Varuun
Bacchus
Level 129
God Stats
1W - 1L
1,596 SR
Queue Stats
10W - 13L
1,374 Elo+
Solo
Team Averages
Level 93
1,519 SR
1,435 Elo+

VS

Team Averages
Level 76
1,402 SR
1,420 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Brread4057
Charybdis
Level 62
God Stats
16W - 14L
1,487 SR
Queue Stats
106W - 100L
1,459 Elo+
Party 1
Ares
Ares
KindLamb635
Ares
Level 49
God Stats
6W - 6L
1,457 SR
Queue Stats
105W - 139L
1,366 Elo+
Party 2
Surtr
Surtr
PowerRange0613
Surtr
Level 67
God Stats
10W - 13L
1,104 SR
Queue Stats
239W - 269L
1,361 Elo+
Party 2
Thanatos
Thanatos
ShadowG8mz
Thanatos
Level 80
God Stats
48W - 53L
1,460 SR
Queue Stats
160W - 169L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AlixLuxx
Xing Tian
7
0 / 0 / 1
4,115
514
1,563
8,044
4,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
1 / 2 / 0
4,479
560
2,217
7,537
2,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ah Puch
Chwazi-
Ah Puch
8
1 / 2 / 1
4,554
569
3,719
6,436
2,856
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Eset
8
0 / 1 / 0
4,281
535
989
4,479
1,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
House Varuun
Bacchus
4
0 / 1 / 0
3,609
451
350
1,960
784
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
9
1 / 0 / 0
5,465
683
2,000
2,993
974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charybdis
Brread4057
Charybdis
8
1 / 1 / 1
5,059
632
3,250
5,916
1,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
1 / 0 / 1
5,007
626
2,434
4,414
3,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

8
0 / 2 / 1
4,796
600
2,580
6,127
2,940
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
ShadowG8mz
Thanatos
10
3 / 0 / 0
5,753
719
3,482
4,837
1,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
9
2
Kills
6
6
Deaths
3
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
1
0
0
1
L
Xing Tian
AlixLuxx
Xing Tian
0
0
1
0.5
W
Charybdis
Brread4057
Charybdis
1
1
1
1.5
L
1
2
0
0.5
L
Ah Puch
Chwazi-
Ah Puch
1
2
1
0.75
L
Eset
0
1
0
0
L
Bacchus
House Varuun
Bacchus
0
1
0
0
W
1
0
1
1.5
W
0
2
1
0.25
W
Thanatos
ShadowG8mz
Thanatos
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,838
Damage
13,746
28,456
Taken
24,287
11,633
Mitigated
11,054
10,417
Healing
12,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
2,000
312
9
1,207
2,993
974
287
765
2,228
34,833
0
L
Xing Tian
AlixLuxx
Xing Tian
1,563
113
0
2,055
8,044
4,235
0
2,162
5,882
13,128
0
W
Charybdis
Brread4057
Charybdis
3,250
1,418
0
3,035
5,916
1,892
160
453
5,463
0
35,581
L
2,217
522
0
3,581
7,537
2,455
0
560
6,937
0
23,501
L
Ah Puch
Chwazi-
Ah Puch
3,719
222
0
3,227
6,436
2,856
0
58
6,378
22,636
0
L
Eset
989
0
0
775
4,479
1,303
0
1,464
2,843
23,791
0
L
Bacchus
House Varuun
Bacchus
350
174
464
315
1,960
784
0
36
1,924
4,042
0
W
2,434
262
0
2,027
4,414
3,557
171
1,460
2,954
14,453
0
W
2,580
798
0
1,405
6,127
2,940
0
3,601
2,526
172
24,578
W
Thanatos
ShadowG8mz
Thanatos
3,482
938
0
5,005
4,837
1,691
0
342
4,495
0
40,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,038
Gold Earned
26,080
140
Minions Killed
257
0
Camps Cleared
0
684,757
Distance Traveled
763,535
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
5,465
683
69
9
0
153,887
0
L
Xing Tian
4,115
514
8
1
0
162,664
0
W
Charybdis
5,059
632
52
7
0
133,459
0
L
Fenrir
4,479
560
47
6
0
170,803
0
L
Ah Puch
4,554
569
33
4
0
119,039
0
L
Eset
4,281
535
49
6
0
165,458
0
L
Bacchus
3,609
451
3
0
0
66,793
0
W
Ares
5,007
626
19
2
0
140,352
0
W
Surtr
4,796
600
38
5
0
137,626
0
W
Thanatos
5,753
719
79
10
0
198,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role