Player Matchup

Yemoja
Yemoja
GhostOfMonty
Yemoja
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 30L
1,511 Elo+
Party 1
Nike
Nike
NM8Z
Nike
Level 166
God Stats
0W - 1L
1,802 SR
Queue Stats
79W - 75L
1,536 Elo+
Party 1
Agni
Agni
RamzLife
Agni
Level 128
God Stats
2W - 3L
1,472 SR
Queue Stats
536W - 532L
1,560 Elo+
Party 1
Thoth
Thoth
Sinpho-
Thoth
Level 214
God Stats
7W - 8L
1,451 SR
Queue Stats
582W - 588L
1,542 Elo+
Party 1
Ares
Ares
xTrojan23x
Ares
Level 221
God Stats
0W - 4L
1,142 SR
Queue Stats
505W - 540L
1,443 Elo+
Party 1
Team Averages
Level 171
1,474 SR
1,518 Elo+

VS

Team Averages
Level 165
1,458 SR
1,559 Elo+
Apollo
Apollo
 
Apollo
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
PapaWooody
Hun Batz
Level 153
God Stats
1W - 1L
1,210 SR
Queue Stats
70W - 65L
1,496 Elo+
Party 2
Surtr
Surtr
TheGreaterGatsby
Surtr
Level 176
God Stats
2W - 1L
1,500 SR
Queue Stats
84W - 96L
1,629 Elo+
Solo
Hel
Hel
YoloBoy971
Hel
Level 189
God Stats
4W - 2L
1,768 SR
Queue Stats
145W - 93L
1,655 Elo+
Solo
Anubis
Anubis
sgtjackson
Anubis
Level 151
God Stats
9W - 12L
1,313 SR
Queue Stats
698W - 714L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
2 / 3 / 7
7,376
738
4,286
13,088
9,387
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Nike
NM8Z
Nike
13
4 / 7 / 4
8,086
809
7,098
12,626
6,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
16
7 / 4 / 4
8,626
863
15,007
9,484
4,154
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Thoth
Sinpho-
Thoth
12
1 / 5 / 8
7,432
743
10,629
10,041
4,159
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 4 / 9
7,158
716
4,367
15,621
17,046
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
14
2 / 4 / 14
8,650
865
11,368
11,778
6,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
PapaWooody
Hun Batz
16
8 / 4 / 10
9,986
999
13,658
11,487
6,628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 3 / 10
8,845
885
5,034
14,868
16,434
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
4 / 2 / 13
9,359
936
8,365
10,295
6,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Anubis
sgtjackson
Anubis
18
6 / 1 / 14
10,517
1,052
17,646
9,228
6,373
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
83
14
Kills
22
23
Deaths
14
32
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
2
4
14
2.25
L
Yemoja
2
3
7
1.83
L
Nike
NM8Z
Nike
4
7
4
0.86
W
Hun Batz
PapaWooody
Hun Batz
8
4
10
3.25
L
Agni
7
4
4
2.25
L
Thoth
Sinpho-
Thoth
1
5
8
1
W
2
3
10
2.33
W
4
2
13
5.25
W
Anubis
sgtjackson
Anubis
6
1
14
13
L
0
4
9
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,387
Damage
56,071
60,860
Taken
57,656
40,804
Mitigated
42,379
9,670
Healing
25,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
11,368
6,139
259
1,533
11,778
6,049
2,384
8,359
3,419
0
22,523
L
Yemoja
4,286
539
2,288
639
13,088
9,387
0
5,255
7,833
10,139
0
L
Nike
NM8Z
Nike
7,098
2,864
0
0
12,626
6,058
0
5,937
6,689
0
10,662
W
Hun Batz
PapaWooody
Hun Batz
13,658
3,457
355
902
11,487
6,628
1,687
5,879
5,608
0
20,465
L
Agni
15,007
1,683
527
386
9,484
4,154
0
3,760
5,724
28,841
0
L
Thoth
Sinpho-
Thoth
10,629
141
272
604
10,041
4,159
77
3,333
6,708
26,541
0
W
5,034
861
1,136
3,238
14,868
16,434
449
8,031
6,837
166
11,649
W
8,365
375
10,134
5,668
10,295
6,895
983
6,635
3,660
14,468
0
W
Anubis
sgtjackson
Anubis
17,646
916
485
2,099
9,228
6,373
1,402
5,385
3,843
41,734
0
L
4,367
241
1,996
2,958
15,621
17,046
0
7,821
7,800
8,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,678
Gold Earned
47,357
117
Minions Killed
109
0
Camps Cleared
0
848,256
Distance Traveled
979,546
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,650
865
29
3
0
191,453
0
L
Yemoja
7,376
738
5
1
0
180,013
5
L
Nike
8,086
809
9
1
0
152,749
0
W
Hun Batz
9,986
999
11
1
0
190,414
0
L
Agni
8,626
863
57
6
0
160,960
0
L
Thoth
7,432
743
40
4
0
173,188
0
W
Surtr
8,845
885
12
1
0
195,299
0
W
Hel
9,359
936
9
1
0
225,382
0
W
Anubis
10,517
1,052
48
5
0
176,998
0
L
Ares
7,158
716
6
1
0
181,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role