Player Matchup

Cupid
Cupid
GankTank4Fun
Cupid
Level 157
God Stats
27W - 9L
1,844 SR
Queue Stats
298W - 137L
1,837 Elo+
Party 3
Nu Wa
Nu Wa
namechanged9189
Nu Wa
Level 18
God Stats
1W - 0L
1,277 SR
Queue Stats
5W - 3L
1,508 Elo+
Party 1
Ares
Ares
nothingclever
Ares
Level 177
God Stats
53W - 17L
1,803 SR
Queue Stats
348W - 173L
1,808 Elo+
Party 3
He Bo
He Bo
raphagamer10
He Bo
Level 115
God Stats
4W - 1L
1,685 SR
Queue Stats
56W - 22L
1,671 Elo+
Solo
Tyr
Tyr
ÂssPlunger3000
Tyr
Level 18
God Stats
2W - 1L
1,482 SR
Queue Stats
6W - 3L
1,545 Elo+
Party 1
Team Averages
Level 97
1,618 SR
1,674 Elo+

VS

Team Averages
Level 69
1,442 SR
1,471 Elo+
Janus
Janus
Darki221
Janus
Level 107
God Stats
0W - 1L
1,549 SR
Queue Stats
5W - 10L
1,458 Elo+
Party 2
Chiron
Chiron
StewPac1
Chiron
Level 105
God Stats
2W - 8L
1,323 SR
Queue Stats
69W - 62L
1,468 Elo+
Solo
Cu Chulainn
Cu Chulainn
john95123
Cu Chulainn
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,440 Elo+
Party 2
Ratatoskr
Ratatoskr
klayboy1
Ratatoskr
Level 44
God Stats
0W - 1L
1,495 SR
Queue Stats
3W - 5L
1,496 Elo+
Party 2
Charybdis
Charybdis
snsytdktu
Charybdis
Level 43
God Stats
1W - 1L
1,345 SR
Queue Stats
3W - 7L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 7
9,282
928
3,821
9,608
3,838
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
5 / 1 / 12
9,582
958
13,916
8,264
3,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
7 / 2 / 10
9,279
928
10,608
12,038
11,935
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
9 / 3 / 8
9,519
952
11,220
6,653
2,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
4 / 3 / 13
8,731
873
10,378
12,020
11,595
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Darki221
Janus
15
5 / 5 / 2
8,620
862
9,454
8,480
3,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
StewPac1
Chiron
13
3 / 5 / 5
7,929
793
6,831
13,512
5,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cu Chulainn
john95123
Cu Chulainn
13
2 / 4 / 5
8,140
814
5,717
12,511
10,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ratatoskr
klayboy1
Ratatoskr
14
2 / 7 / 3
8,051
805
5,440
13,432
7,099
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
snsytdktu
Charybdis
11
0 / 6 / 4
6,863
686
4,675
9,200
3,743
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
31
27
Kills
12
12
Deaths
27
50
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Janus
Darki221
Janus
5
5
2
1.2
W
2
3
7
1.83
L
Chiron
StewPac1
Chiron
3
5
5
1.1
L
Cu Chulainn
john95123
Cu Chulainn
2
4
5
1.13
L
Ratatoskr
klayboy1
Ratatoskr
2
7
3
0.5
W
5
1
12
11
W
7
2
10
6
W
9
3
8
4.33
L
Charybdis
snsytdktu
Charybdis
0
6
4
0.33
W
4
3
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,943
Damage
32,117
48,583
Taken
57,135
33,571
Mitigated
30,338
8,276
Healing
4,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Darki221
Janus
9,454
365
0
608
8,480
3,957
0
6,061
2,223
30,278
0
W
3,821
1,948
216
2,866
9,608
3,838
3,203
3,005
6,423
0
27,288
L
Chiron
StewPac1
Chiron
6,831
1,750
401
1,963
13,512
5,390
812
9,983
3,311
0
20,756
L
Cu Chulainn
john95123
Cu Chulainn
5,717
1,489
0
351
12,511
10,149
174
6,191
6,102
0
12,068
L
Ratatoskr
klayboy1
Ratatoskr
5,440
762
0
998
13,432
7,099
65
8,213
4,933
0
13,453
W
13,916
2,777
0
625
8,264
3,365
2,066
2,697
5,373
40,463
0
W
10,608
263
0
2,520
12,038
11,935
260
1,646
10,274
12,245
0
W
11,220
0
0
0
6,653
2,838
917
143
6,470
23,263
0
L
Charybdis
snsytdktu
Charybdis
4,675
2,035
0
0
9,200
3,743
0
4,280
4,822
0
8,395
W
10,378
1,391
0
2,049
12,020
11,595
586
1,321
10,589
0
17,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,393
Gold Earned
39,603
179
Minions Killed
120
0
Camps Cleared
0
1,085,676
Distance Traveled
933,718
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,620
862
48
5
0
186,720
0
W
Cupid
9,282
928
61
6
0
199,297
0
L
Chiron
7,929
793
29
3
0
177,834
0
L
Cu Chulainn
8,140
814
16
2
0
182,357
0
L
Ratatoskr
8,051
805
21
2
0
199,235
1
W
Nu Wa
9,582
958
69
7
0
216,230
0
W
Ares
9,279
928
1
0
0
225,525
0
W
He Bo
9,519
952
29
3
0
207,785
5
L
Charybdis
6,863
686
6
1
0
187,572
0
W
Tyr
8,731
873
19
2
0
236,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role