Player Matchup

Izanami
Izanami
 
Izanami
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
HerWeirdSchnaufi
Janus
Level 96
God Stats
1W - 2L
1,225 SR
Queue Stats
203W - 204L
1,510 Elo+
Party 1
Kali
Kali
HisCrazyAngel
Kali
Level 72
God Stats
1W - 2L
1,516 SR
Queue Stats
60W - 72L
1,380 Elo+
Party 1
Ganesha
Ganesha
Merzock
Ganesha
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
89W - 93L
1,515 Elo+
Party 1
King Arthur
King Arthur
Terror_SniPer_24
King Arthur
Level 105
God Stats
4W - 3L
1,953 SR
Queue Stats
83W - 89L
1,458 Elo+
Party 1
Team Averages
Level 93
1,539 SR
1,472 Elo+

VS

Team Averages
Level 81
1,492 SR
1,366 Elo+
Poseidon
Poseidon
IchTrinkeKetchup
Poseidon
Level 89
God Stats
1W - 1L
1,266 SR
Queue Stats
10W - 18L
1,373 Elo+
Solo
Ah Puch
Ah Puch
TC_Drako_013
Ah Puch
Level 105
God Stats
2W - 0L
1,721 SR
Queue Stats
224W - 234L
1,416 Elo+
Party 2
Danzaburou
Danzaburou
candy lord9682
Danzaburou
Level 122
God Stats
52W - 49L
1,475 SR
Queue Stats
311W - 334L
1,453 Elo+
Solo
King Arthur
King Arthur
danieldiablo43
King Arthur
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 7L
1,173 Elo+
Party 2
Serqet
Serqet
jeviweiker
Serqet
Level 81
God Stats
3W - 5L
1,500 SR
Queue Stats
203W - 205L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
0 / 3 / 0
6,631
442
5,814
11,187
3,996
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
2 / 0 / 0
7,623
508
9,827
5,954
2,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 1 / 0
6,376
425
3,647
12,111
4,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
Merzock
Ganesha
11
0 / 2 / 2
6,706
447
2,831
15,011
11,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
Terror_SniPer_24
King Arthur
8
0 / 2 / 0
5,784
386
2,789
10,330
5,694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 2
7,948
530
4,852
7,162
2,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
TC_Drako_013
Ah Puch
15
3 / 0 / 1
9,590
639
10,907
10,373
3,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
candy lord9682
Danzaburou
12
1 / 1 / 2
7,364
491
4,451
9,013
3,465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
danieldiablo43
King Arthur
12
3 / 0 / 1
8,111
541
10,423
11,150
5,109
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Serqet
jeviweiker
Serqet
12
1 / 1 / 1
7,570
505
1,912
10,900
3,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
15
3
Kills
8
8
Deaths
3
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
3
0
0
L
2
0
0
2
L
1
1
0
1
W
0
1
2
1
L
Ganesha
Merzock
Ganesha
0
2
2
0.5
W
Ah Puch
TC_Drako_013
Ah Puch
3
0
1
3.5
L
King Arthur
Terror_SniPer_24
King Arthur
0
2
0
0
W
Danzaburou
candy lord9682
Danzaburou
1
1
2
2
W
King Arthur
danieldiablo43
King Arthur
3
0
1
3.5
W
Serqet
jeviweiker
Serqet
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,908
Damage
32,545
54,593
Taken
48,598
27,950
Mitigated
18,121
11,897
Healing
13,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
5,814
4,589
185
4,079
11,187
3,996
0
619
10,568
0
59,162
L
9,827
0
0
250
5,954
2,182
0
1,613
3,971
62,501
0
L
3,647
886
0
2,533
12,111
4,690
0
3,783
8,244
0
39,138
W
4,852
872
0
2,985
7,162
2,323
92
4,036
2,830
56,622
0
L
Ganesha
Merzock
Ganesha
2,831
343
149
2,686
15,011
11,388
0
3,489
11,372
14,576
0
W
Ah Puch
TC_Drako_013
Ah Puch
10,907
1,158
0
4,319
10,373
3,682
907
2,528
7,754
64,374
0
L
King Arthur
Terror_SniPer_24
King Arthur
2,789
581
0
2,015
10,330
5,694
0
6,255
4,075
0
24,021
W
Danzaburou
candy lord9682
Danzaburou
4,451
1,565
51
2,194
9,013
3,465
741
1,508
7,465
0
48,009
W
King Arthur
danieldiablo43
King Arthur
10,423
1,989
0
2,080
11,150
5,109
111
1,854
9,281
0
47,196
W
Serqet
jeviweiker
Serqet
1,912
6
0
1,895
10,900
3,542
0
3,048
7,652
0
58,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,120
Gold Earned
40,583
325
Minions Killed
409
0
Camps Cleared
0
1,374,300
Distance Traveled
1,461,029
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,631
442
112
7
0
252,417
1
L
Janus
7,623
508
118
8
0
319,274
1
L
Kali
6,376
425
53
4
0
322,753
2
W
Poseidon
7,948
530
94
6
0
285,263
3
L
Ganesha
6,706
447
8
1
0
288,864
6
W
Ah Puch
9,590
639
121
8
0
290,017
1
L
King Arthur
5,784
386
34
2
0
190,992
1
W
Danzaburou
7,364
491
42
3
0
247,690
0
W
King Arthur
8,111
541
69
5
0
322,687
0
W
Serqet
7,570
505
83
6
0
315,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role