Player Matchup

King Arthur
King Arthur
D4rkAbyssWalker
King Arthur
Level 68
God Stats
5W - 0L
1,687 SR
Queue Stats
14W - 4L
1,753 Elo+
Party 1
Yu Huang
Yu Huang
Gojos
Yu Huang
Level 135
God Stats
3W - 1L
1,625 SR
Queue Stats
19W - 8L
1,751 Elo+
Party 1
Fenrir
Fenrir
Symplè
Fenrir
Level 143
God Stats
2W - 0L
1,972 SR
Queue Stats
32W - 9L
1,844 Elo+
Party 1
Team Averages
Level 115
1,761 SR
1,783 Elo+

VS

Team Averages
Level 81
1,537 SR
1,512 Elo+
Ullr
Ullr
ClearlyAVai
Ullr
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
620W - 603L
1,493 Elo+
Party 2
Discordia
Discordia
UhOhItsNick
Discordia
Level 79
God Stats
33W - 18L
1,654 SR
Queue Stats
277W - 182L
1,644 Elo+
Solo
Sobek
Sobek
xXTerminousXx
Sobek
Level 36
God Stats
0W - 2L
1,457 SR
Queue Stats
15W - 29L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
D4rkAbyssWalker
King Arthur
12
2 / 1 / 8
8,721
793
5,376
9,653
7,946
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Yu Huang
Gojos
Yu Huang
13
6 / 0 / 5
9,624
875
12,964
7,476
3,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Fenrir
Symplè
Fenrir
12
6 / 1 / 7
9,587
872
7,097
11,694
10,942
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 1
7,553
687
3,380
11,387
3,801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Discordia
UhOhItsNick
Discordia
12
1 / 4 / 1
8,114
738
12,149
6,469
1,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 5 / 2
7,015
638
2,678
11,108
8,974
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
14
Kills
2
2
Deaths
14
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
King Arthur
D4rkAbyssWalker
King Arthur
2
1
8
6
W
Yu Huang
Gojos
Yu Huang
6
0
5
8.5
W
Fenrir
Symplè
Fenrir
6
1
7
9.5
L
Discordia
UhOhItsNick
Discordia
1
4
1
0.38
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,437
Damage
18,207
28,823
Taken
28,964
22,057
Mitigated
14,698
5,402
Healing
1,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,380
655
0
792
11,387
3,801
0
4,063
7,324
0
19,364
W
King Arthur
D4rkAbyssWalker
King Arthur
5,376
404
0
1,750
9,653
7,946
25
4,845
4,808
0
25,671
W
Yu Huang
Gojos
Yu Huang
12,964
913
0
1,865
7,476
3,169
580
3,990
3,486
49,446
0
W
Fenrir
Symplè
Fenrir
7,097
1,459
0
1,787
11,694
10,942
31
5,742
5,952
426
23,864
L
Discordia
UhOhItsNick
Discordia
12,149
281
0
250
6,469
1,923
0
3,746
2,723
45,840
0
L
2,678
330
0
704
11,108
8,974
0
6,233
4,875
4,221
447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,932
Gold Earned
22,682
118
Minions Killed
97
0
Camps Cleared
0
655,424
Distance Traveled
552,615
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,553
687
19
2
0
197,938
0
W
King Arthur
8,721
793
20
2
0
240,230
0
W
Yu Huang
9,624
875
67
6
0
200,934
0
W
Fenrir
9,587
872
31
3
0
214,260
0
L
Discordia
8,114
738
72
7
0
179,325
0
L
Sobek
7,015
638
6
1
0
175,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role