Player Matchup

Ravana
Ravana
Dwreck25
Ravana
Level 24
God Stats
12W - 16L
1,476 SR
Queue Stats
26W - 47L
1,382 Elo+
Party 1
Ah Puch
Ah Puch
OTG-Oni
Ah Puch
Level 122
God Stats
2W - 2L
1,492 SR
Queue Stats
145W - 193L
1,245 Elo+
Solo
Cerberus
Cerberus
zLeGiTxMaNAFest
Cerberus
Level 148
God Stats
0W - 2L
1,348 SR
Queue Stats
287W - 301L
1,533 Elo+
Party 1
Team Averages
Level 98
1,439 SR
1,386 Elo+

VS

Team Averages
Level 66
1,492 SR
1,445 Elo+
Jing Wei
Jing Wei
Giraffenad0
Jing Wei
Level 64
God Stats
2W - 2L
1,439 SR
Queue Stats
10W - 19L
1,390 Elo+
Party 2
Hera
Hera
TinyDancerKR
Hera
Level 27
God Stats
1W - 0L
1,332 SR
Queue Stats
6W - 9L
1,432 Elo+
Party 2
Ymir
Ymir
chipperpat
Ymir
Level 108
God Stats
8W - 1L
1,705 SR
Queue Stats
64W - 61L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Dwreck25
Ravana
9
1 / 4 / 2
6,845
685
1,480
6,208
2,410
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
OTG-Oni
Ah Puch
11
4 / 1 / 0
8,198
820
5,258
4,425
1,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
7
0 / 2 / 3
6,608
661
3,720
6,601
4,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Giraffenad0
Jing Wei
12
5 / 1 / 1
8,685
869
6,007
5,660
1,907
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 3 / 4
7,876
788
3,399
4,125
1,282
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 1 / 7
7,529
753
3,648
8,265
6,003
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
19
5
Kills
7
7
Deaths
5
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ravana
Dwreck25
Ravana
1
4
2
0.5
W
Jing Wei
Giraffenad0
Jing Wei
5
1
1
5.5
L
Ah Puch
OTG-Oni
Ah Puch
4
1
0
4
W
2
3
4
1.33
W
0
1
7
3.5
L
Cerberus
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,458
Damage
13,054
17,234
Taken
18,050
8,935
Mitigated
9,192
2,854
Healing
818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
Dwreck25
Ravana
1,480
190
0
84
6,208
2,410
244
2,185
4,023
0
9,803
W
Jing Wei
Giraffenad0
Jing Wei
6,007
4,002
0
336
5,660
1,907
1,333
3,293
1,942
0
38,574
L
Ah Puch
OTG-Oni
Ah Puch
5,258
136
0
619
4,425
1,637
0
2,406
2,019
27,674
0
W
3,399
821
0
0
4,125
1,282
486
2,432
1,486
23,128
0
W
3,648
653
0
482
8,265
6,003
69
2,470
5,449
16,882
0
L
Cerberus
3,720
80
0
2,151
6,601
4,888
0
2,664
3,937
13,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,651
Gold Earned
24,090
83
Minions Killed
127
0
Camps Cleared
0
416,777
Distance Traveled
569,230
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,845
685
14
1
0
158,255
0
W
Jing Wei
8,685
869
71
7
0
206,642
0
L
Ah Puch
8,198
820
40
4
0
154,883
1
W
Hera
7,876
788
38
4
0
173,465
0
W
Ymir
7,529
753
18
2
0
189,123
3
L
Cerberus
6,608
661
29
3
0
103,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role