Player Matchup

Khepri
Khepri
CuuchieMonster
Khepri
Level 86
God Stats
1W - 2L
1,094 SR
Queue Stats
45W - 37L
1,517 Elo+
Party 1
Ah Puch
Ah Puch
FecalShipment
Ah Puch
Level 126
God Stats
8W - 1L
1,789 SR
Queue Stats
341W - 339L
1,458 Elo+
Solo
Sol
Sol
NephtalimXD
Sol
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 30L
1,487 Elo+
Party 1
Neith
Neith
TwistedSoup1738
Neith
Level 127
God Stats
1W - 0L
1,495 SR
Queue Stats
51W - 54L
1,439 Elo+
Solo
Hel
Hel
lIDarkKnightIll
Hel
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,484 Elo+
Solo
Team Averages
Level 108
1,476 SR
1,477 Elo+

VS

Team Averages
Level 131
1,353 SR
1,459 Elo+
Raijin
Raijin
 
Raijin
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
TWSS69
Aphrodite
Level 84
God Stats
4W - 3L
1,500 SR
Queue Stats
173W - 168L
1,426 Elo+
Solo
Bastet
Bastet
TrilIlion
Bastet
Level 155
God Stats
2W - 4L
1,168 SR
Queue Stats
167W - 189L
1,458 Elo+
Party 2
Serqet
Serqet
Valiente83
Serqet
Level 164
God Stats
0W - 4L
1,151 SR
Queue Stats
459W - 480L
1,502 Elo+
Solo
Janus
Janus
bubbaspiering17
Janus
Level 108
God Stats
1W - 3L
1,446 SR
Queue Stats
75W - 95L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 9
8,887
889
3,288
10,487
12,211
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ah Puch
16
9 / 4 / 9
9,866
987
16,809
11,236
5,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

13
3 / 4 / 11
8,562
856
6,654
8,158
3,518
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
2 / 1 / 9
8,781
878
8,220
7,704
3,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

16
3 / 3 / 11
9,055
906
8,488
11,116
5,581
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
8
1 / 2 / 0
6,380
638
1,259
2,646
910
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Aphrodite
TWSS69
Aphrodite
15
2 / 4 / 3
8,058
806
5,042
10,710
7,657
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bastet
TrilIlion
Bastet
15
5 / 4 / 5
8,359
836
14,132
10,241
4,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Serqet
Valiente83
Serqet
14
1 / 5 / 8
7,644
764
5,599
13,711
17,904
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

17
3 / 3 / 4
8,366
837
7,212
10,250
4,451
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
32
18
Kills
12
15
Deaths
18
49
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
1
2
0
0.5
W
1
3
9
1.83
W
Ah Puch
9
4
9
3.38
W
3
4
11
2.13
L
Aphrodite
TWSS69
Aphrodite
2
4
3
0.88
L
Bastet
TrilIlion
Bastet
5
4
5
1.88
W
2
1
9
6.5
L
Serqet
Valiente83
Serqet
1
5
8
1
L
3
3
4
1.67
W
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,459
Damage
33,244
48,701
Taken
47,558
30,598
Mitigated
35,460
19,804
Healing
15,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
1,259
33
0
0
2,646
910
0
2,389
257
1,767
0
W
3,288
397
666
871
10,487
12,211
84
2,875
7,528
6,639
0
W
Ah Puch
16,809
800
1,142
1,235
11,236
5,614
942
3,221
7,936
24,332
0
W
6,654
2,437
1,180
819
8,158
3,518
3,331
2,995
5,163
13,900
0
L
Aphrodite
TWSS69
Aphrodite
5,042
1,183
4,674
4,682
10,710
7,657
0
8,629
2,081
19,018
0
L
Bastet
TrilIlion
Bastet
14,132
1,451
270
1,056
10,241
4,538
0
6,606
3,635
0
17,485
W
8,220
2,664
1,230
2,672
7,704
3,674
1,731
1,945
5,626
0
25,608
L
Serqet
Valiente83
Serqet
5,599
933
304
2,032
13,711
17,904
0
9,040
4,671
73
7,822
L
7,212
93
335
1,804
10,250
4,451
0
8,575
1,675
27,740
0
W
8,488
1,128
4,941
5,048
11,116
5,581
947
2,550
8,244
22,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,151
Gold Earned
38,807
104
Minions Killed
81
0
Camps Cleared
0
923,696
Distance Traveled
695,297
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,380
638
4
0
0
58,530
0
W
Khepri
8,887
889
10
1
0
185,156
0
W
Ah Puch
9,866
987
12
1
0
207,431
0
W
Sol
8,562
856
15
2
0
177,943
0
L
Aphrodite
8,058
806
35
4
0
134,762
0
L
Bastet
8,359
836
5
1
0
144,258
0
W
Neith
8,781
878
35
4
0
162,767
0
L
Serqet
7,644
764
3
0
0
184,466
0
L
Janus
8,366
837
34
3
0
173,281
0
W
Hel
9,055
906
32
3
0
190,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role