Player Matchup

Set
Set
Masters
 
Set
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kuzenbo
Kuzenbo
Diamond II
DanicoDD
Kuzenbo
Diamond II
Level 157
God Stats
0W - 2L
1,618 SR
Queue Stats
181W - 225L
2,498 MMR
Party 1
Anhur
Anhur
Diamond III
ReishiMane
Anhur
Diamond III
Level 158
God Stats
43W - 30L
1,726 SR
Queue Stats
162W - 155L
2,380 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 158
1,614 SR
2,126 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 196
1,597 SR
2,480 MMR
Ao Kuang
Ao Kuang
Diamond II
Panzeroti
Ao Kuang
Diamond II
Level 208
God Stats
7W - 4L
1,271 SR
Queue Stats
170W - 97L
2,115 MMR
Party 2
Ix Chel
Ix Chel
Masters
fresteban2010
Ix Chel
Masters
Level 188
God Stats
9W - 5L
1,764 SR
Queue Stats
167W - 119L
2,773 MMR
Party 2
Fenrir
Fenrir
Masters
jonnycp
Fenrir
Masters
Level 191
God Stats
4W - 1L
1,757 SR
Queue Stats
196W - 118L
2,553 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
10
0 / 9 / 1
8,168
681
6,011
15,386
11,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
DanicoDD
Kuzenbo
11
1 / 5 / 3
9,180
765
7,118
15,651
19,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Anhur
11
3 / 8 / 1
9,131
761
9,452
14,481
6,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Bans
Morgan Le FayCharonAchillesRaijinMaman Brigitte

VS

Bans
Ne ZhaBacchusPersephoneAresBaba Yaga
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Panzeroti
Ao Kuang
14
6 / 1 / 14
11,006
917
13,959
14,307
12,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Ix Chel
14
11 / 1 / 11
11,885
990
19,333
9,839
6,865
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
jonnycp
Fenrir
13
5 / 2 / 15
10,441
870
8,489
15,461
14,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
62
4
Kills
22
22
Deaths
4
5
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
0
9
1
0.06
L
Kuzenbo
DanicoDD
Kuzenbo
1
5
3
0.5
W
Ao Kuang
Panzeroti
Ao Kuang
6
1
14
13
L
Anhur
3
8
1
0.44
W
Ix Chel
11
1
11
16.5
W
Fenrir
jonnycp
Fenrir
5
2
15
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,581
Damage
41,781
45,518
Taken
39,607
37,476
Mitigated
33,730
3,305
Healing
20,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
6,011
2,022
0
1,202
15,386
11,877
0
9,903
4,853
0
26,862
L
Kuzenbo
DanicoDD
Kuzenbo
7,118
2,812
0
660
15,651
19,597
0
11,072
3,904
16,233
0
W
Ao Kuang
Panzeroti
Ao Kuang
13,959
1,938
0
6,250
14,307
12,395
1,613
2,314
10,807
45,425
0
L
Anhur
9,452
6,274
0
1,443
14,481
6,002
0
11,132
2,804
0
40,172
W
Ix Chel
19,333
2,597
3,288
7,040
9,839
6,865
508
2,334
7,175
74,818
354
W
Fenrir
jonnycp
Fenrir
8,489
2,451
0
3,569
15,461
14,470
1,094
2,784
11,728
0
17,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,479
Gold Earned
33,332
112
Minions Killed
153
0
Camps Cleared
0
627,369
Distance Traveled
711,725
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,168
681
43
4
0
204,318
0
L
Kuzenbo
9,180
765
15
1
0
242,321
4
W
Ao Kuang
11,006
917
40
3
0
239,635
1
L
Anhur
9,131
761
54
5
0
180,730
0
W
Ix Chel
11,885
990
96
8
0
237,337
0
W
Fenrir
10,441
870
17
1
0
234,753
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role