Player Matchup

Janus
Janus
 
Janus
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
G0blinMode
Anhur
Level 46
God Stats
1W - 1L
1,414 SR
Queue Stats
88W - 73L
1,485 Elo+
Party 2
Arachne
Arachne
SwiftFilms
Arachne
Level 98
God Stats
34W - 14L
1,724 SR
Queue Stats
122W - 110L
1,513 Elo+
Party 2
Achilles
Achilles
Wumbo1738
Achilles
Level 24
God Stats
4W - 5L
1,688 SR
Queue Stats
15W - 17L
1,410 Elo+
Party 2
Ymir
Ymir
ekadi7
Ymir
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 3L
1,704 Elo+
Party 2
Team Averages
Level 55
1,565 SR
1,522 Elo+

VS

Team Averages
Level 53
1,539 SR
1,472 Elo+
Pele
Pele
Battuuu
Pele
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 43L
1,352 Elo+
Party 1
Zhong Kui
Zhong Kui
GranGOOD
Zhong Kui
Level 52
God Stats
1W - 2L
1,561 SR
Queue Stats
23W - 13L
1,586 Elo+
Solo
Izanami
Izanami
LuciferNDJ
Izanami
Level 64
God Stats
4W - 3L
1,522 SR
Queue Stats
123W - 108L
1,474 Elo+
Party 1
Cerberus
Cerberus
VERY_ANGRY_TOAST
Cerberus
Level 85
God Stats
27W - 26L
1,578 SR
Queue Stats
412W - 408L
1,518 Elo+
Party 3
Kukulkan
Kukulkan
temp-941466
Kukulkan
Level 40
God Stats
5W - 4L
1,536 SR
Queue Stats
89W - 88L
1,429 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
3 / 1 / 2
8,801
587
8,477
6,861
2,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
12
1 / 1 / 5
7,624
508
6,933
10,307
3,556
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Arachne
SwiftFilms
Arachne
15
8 / 2 / 6
9,568
638
14,596
18,661
8,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Achilles
Wumbo1738
Achilles
15
3 / 4 / 2
8,674
578
10,997
18,900
15,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
ekadi7
Ymir
11
0 / 2 / 4
6,820
455
2,611
9,175
8,190
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Battuuu
Pele
12
2 / 5 / 2
7,718
515
6,313
16,769
6,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
GranGOOD
Zhong Kui
14
3 / 5 / 0
8,870
591
15,276
17,760
15,729
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
LuciferNDJ
Izanami
12
1 / 2 / 3
7,461
497
6,168
7,247
2,724
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 1 / 2
7,667
511
8,950
12,497
11,418
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
temp-941466
Kukulkan
14
2 / 2 / 1
8,238
549
6,225
7,958
2,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
18
15
Kills
10
10
Deaths
15
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
1
2
4
L
Pele
Battuuu
Pele
2
5
2
0.6
W
Anhur
1
1
5
3.5
L
Zhong Kui
GranGOOD
Zhong Kui
3
5
0
0.6
L
Izanami
LuciferNDJ
Izanami
1
2
3
1.25
W
Arachne
SwiftFilms
Arachne
8
2
6
5.5
L
2
1
2
3
W
Achilles
Wumbo1738
Achilles
3
4
2
1
W
Ymir
ekadi7
Ymir
0
2
4
1
L
Kukulkan
temp-941466
Kukulkan
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,614
Damage
42,932
63,904
Taken
62,231
37,911
Mitigated
38,873
22,425
Healing
18,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
8,477
120
0
597
6,861
2,703
619
4,875
1,986
65,026
0
L
Pele
Battuuu
Pele
6,313
1,485
0
2,139
16,769
6,066
0
2,152
14,409
0
68,083
W
Anhur
6,933
4,097
0
4,218
10,307
3,556
371
3,510
6,797
0
50,425
L
Zhong Kui
GranGOOD
Zhong Kui
15,276
1,798
0
8,699
17,760
15,729
0
1,449
14,944
73,254
0
L
Izanami
LuciferNDJ
Izanami
6,168
3,513
0
2,129
7,247
2,724
723
1,193
6,036
0
55,492
W
Arachne
SwiftFilms
Arachne
14,596
9,992
0
7,632
18,661
8,247
0
6,506
12,155
0
73,937
L
8,950
672
0
3,987
12,497
11,418
0
2,907
9,445
31,696
0
W
Achilles
Wumbo1738
Achilles
10,997
1,166
0
8,830
18,900
15,215
0
10,726
8,174
0
51,192
W
Ymir
ekadi7
Ymir
2,611
386
0
1,148
9,175
8,190
185
4,834
4,341
16,810
0
L
Kukulkan
temp-941466
Kukulkan
6,225
374
0
1,601
7,958
2,936
0
2,930
4,849
60,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,487
Gold Earned
39,954
394
Minions Killed
471
0
Camps Cleared
0
1,564,630
Distance Traveled
1,487,588
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,801
587
121
8
0
319,675
0
L
Pele
7,718
515
97
6
0
320,500
0
W
Anhur
7,624
508
81
5
0
296,607
0
L
Zhong Kui
8,870
591
121
8
0
241,954
5
L
Izanami
7,461
497
99
7
0
293,774
6
W
Arachne
9,568
638
92
6
0
362,794
0
L
Cerberus
7,667
511
45
3
0
320,244
2
W
Achilles
8,674
578
78
5
0
316,232
0
W
Ymir
6,820
455
22
1
0
269,322
0
L
Kukulkan
8,238
549
109
7
0
311,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role