Player Matchup

Ymir
Ymir
DJSh_tMyPants
Ymir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,257 Elo+
Solo
Bakasura
Bakasura
Drac0Dakumix
Bakasura
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 28L
1,449 Elo+
Party 1
Raijin
Raijin
MediaevalDread
Raijin
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 26L
1,497 Elo+
Party 1
Fenrir
Fenrir
PowerCube1659
Fenrir
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 25L
1,291 Elo+
Solo
Chang'e
Chang'e
Sennjumaru
Chang'e
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,440 Elo+
Solo
Team Averages
Level 29
1,500 SR
1,387 Elo+

VS

Team Averages
Level 26
1,484 SR
1,482 Elo+
Charon
Charon
 
Charon
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
Criipd
Sun Wukong
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 80L
1,425 Elo+
Party 2
Ix Chel
Ix Chel
IDontUseChat
Ix Chel
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 55L
1,653 Elo+
Solo
Thor
Thor
SqueakyDooor
Thor
Level 30
God Stats
1W - 2L
1,500 SR
Queue Stats
163W - 139L
1,475 Elo+
Party 2
Neith
Neith
senpaiosoo
Neith
Level 40
God Stats
2W - 2L
1,421 SR
Queue Stats
118W - 148L
1,356 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 3
8,452
604
3,735
21,466
24,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bakasura
Drac0Dakumix
Bakasura
14
0 / 11 / 3
8,106
579
4,722
19,441
11,447
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Short Bow

Short Bow

+15%
Attack Speed

15
1 / 10 / 3
8,401
600
12,664
19,382
8,239
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
5 / 4 / 3
10,143
725
5,426
15,908
12,763
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
Sennjumaru
Chang'e
13
4 / 7 / 0
8,806
629
9,757
19,891
10,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
18
4 / 1 / 29
10,991
785
7,426
11,232
10,022
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
Criipd
Sun Wukong
16
7 / 4 / 16
10,815
773
8,360
14,111
9,480
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ix Chel
IDontUseChat
Ix Chel
19
17 / 2 / 17
13,154
940
30,310
15,464
8,687
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 4 / 18
10,763
769
15,022
14,535
8,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Neith
19
6 / 1 / 26
11,923
852
24,086
11,142
6,280
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
145
10
Kills
39
39
Deaths
12
12
Assists
106
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
4
1
29
18.5
W
Sun Wukong
Criipd
Sun Wukong
7
4
16
3.75
L
0
7
3
0.21
L
Bakasura
Drac0Dakumix
Bakasura
0
11
3
0.14
W
Ix Chel
IDontUseChat
Ix Chel
17
2
17
12.75
L
1
10
3
0.25
L
5
4
3
1.63
L
Chang'e
Sennjumaru
Chang'e
4
7
0
0.57
W
5
4
18
3.5
W
Neith
6
1
26
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,304
Damage
85,204
96,088
Taken
66,484
67,955
Mitigated
43,214
16,622
Healing
18,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
7,426
2,324
1,442
2,168
11,232
10,022
645
4,819
6,181
16,316
0
W
Sun Wukong
Criipd
Sun Wukong
8,360
1,615
451
1,164
14,111
9,480
763
4,598
7,130
0
13,895
L
3,735
233
697
1,294
21,466
24,901
0
9,428
12,038
18,410
0
L
Bakasura
Drac0Dakumix
Bakasura
4,722
2,586
159
973
19,441
11,447
0
7,249
12,192
0
10,329
W
Ix Chel
IDontUseChat
Ix Chel
30,310
4,885
3,075
4,622
15,464
8,687
255
5,300
9,971
57,677
0
L
12,664
1,471
540
1,732
19,382
8,239
0
6,246
13,136
29,635
0
L
5,426
332
23
3,325
15,908
12,763
0
5,293
10,615
42
13,174
L
Chang'e
Sennjumaru
Chang'e
9,757
354
2,755
5,124
19,891
10,605
0
9,520
10,371
16,897
0
W
15,022
2,323
647
489
14,535
8,745
1,345
6,146
8,264
0
26,422
W
Neith
24,086
12,700
454
4,222
11,142
6,280
4,294
5,335
5,542
0
46,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,908
Gold Earned
57,646
91
Minions Killed
153
0
Camps Cleared
0
956,159
Distance Traveled
1,358,645
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
10,991
785
8
1
0
278,223
0
W
Sun Wukong
10,815
773
17
1
0
295,565
0
L
Ymir
8,452
604
17
1
0
212,819
0
L
Bakasura
8,106
579
20
1
0
186,174
0
W
Ix Chel
13,154
940
60
4
0
275,189
0
L
Raijin
8,401
600
26
2
0
185,125
0
L
Fenrir
10,143
725
19
1
0
207,142
0
L
Chang'e
8,806
629
9
1
0
164,899
0
W
Thor
10,763
769
17
1
0
257,166
0
W
Neith
11,923
852
51
4
0
252,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role