Player Matchup

Cthulhu
Cthulhu
Aerosong
Cthulhu
Level 151
God Stats
5W - 1L
1,745 SR
Queue Stats
150W - 125L
1,513 Elo+
Party 2
Chernobog
Chernobog
DaemonDrew
Chernobog
Level 149
God Stats
1W - 2L
1,394 SR
Queue Stats
203W - 211L
1,553 Elo+
Solo
Chang'e
Chang'e
tth30
Chang'e
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 98L
1,533 Elo+
Party 2
Lancelot
Lancelot
vitorkanbara16
Lancelot
Level 156
God Stats
4W - 2L
1,477 SR
Queue Stats
658W - 377L
1,525 Elo+
Solo
Discordia
Discordia
xShadyHadesx
Discordia
Level 271
God Stats
5W - 1L
1,791 SR
Queue Stats
283W - 321L
1,423 Elo+
Solo
Team Averages
Level 174
1,581 SR
1,509 Elo+

VS

Team Averages
Level 121
1,550 SR
1,559 Elo+
Rama
Rama
DirtyDauber
Rama
Level 87
God Stats
4W - 5L
1,549 SR
Queue Stats
105W - 99L
1,547 Elo+
Party 1
Ne Zha
Ne Zha
DupSage
Ne Zha
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 61L
1,583 Elo+
Party 1
Janus
Janus
DuplicityGator
Janus
Level 129
God Stats
3W - 3L
1,496 SR
Queue Stats
91W - 82L
1,560 Elo+
Party 1
Horus
Horus
ThatDrunkSniper
Horus
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 53L
1,547 Elo+
Party 1
Neith
Neith
warhead200
Neith
Level 149
God Stats
1W - 2L
1,707 SR
Queue Stats
72W - 63L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aerosong
Cthulhu
16
3 / 2 / 15
9,221
838
9,937
14,354
14,397
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chernobog
DaemonDrew
Chernobog
16
2 / 2 / 15
9,586
871
10,267
13,240
6,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
tth30
Chang'e
13
1 / 2 / 7
7,926
721
4,337
11,625
5,053
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
16
9 / 2 / 9
9,956
905
14,119
13,762
15,677
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
xShadyHadesx
Discordia
16
5 / 1 / 10
9,538
867
12,967
9,788
4,527
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 5
7,805
710
8,447
10,338
4,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
DupSage
Ne Zha
13
3 / 5 / 2
7,580
689
8,293
10,881
5,897
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 4 / 3
7,676
698
16,966
8,232
3,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 5 / 6
7,867
715
6,654
14,533
13,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Neith
16
3 / 2 / 4
8,641
786
10,195
10,981
5,807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
28
20
Kills
8
9
Deaths
20
56
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Aerosong
Cthulhu
3
2
15
5.25
W
Chernobog
DaemonDrew
Chernobog
2
2
15
4.75
L
1
4
5
0.88
L
Ne Zha
DupSage
Ne Zha
3
5
2
0.8
L
1
4
3
0.63
L
0
5
6
0.6
W
Chang'e
tth30
Chang'e
1
2
7
2.25
W
Lancelot
9
2
9
6.75
L
Neith
3
2
4
2.5
W
Discordia
xShadyHadesx
Discordia
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,627
Damage
50,555
62,769
Taken
54,965
46,277
Mitigated
33,826
28,572
Healing
18,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Aerosong
Cthulhu
9,937
507
2,241
1,481
14,354
14,397
420
5,362
8,854
17,631
243
W
Chernobog
DaemonDrew
Chernobog
10,267
4,551
751
1,706
13,240
6,623
3,672
3,047
10,131
0
34,172
L
8,447
5,663
813
1,662
10,338
4,591
0
5,232
5,106
0
16,083
L
Ne Zha
DupSage
Ne Zha
8,293
2,884
0
1,088
10,881
5,897
0
5,068
5,813
0
14,369
L
16,966
255
877
682
8,232
3,847
0
4,076
4,156
30,508
0
L
6,654
1,859
4,989
4,498
14,533
13,684
0
8,823
5,710
4,664
4,037
W
Chang'e
tth30
Chang'e
4,337
525
10,554
3,873
11,625
5,053
686
4,349
7,154
10,284
0
W
Lancelot
14,119
362
1,738
4,388
13,762
15,677
210
4,119
9,575
2,228
16,853
L
Neith
10,195
2,762
490
2,983
10,981
5,807
0
5,438
5,543
0
25,245
W
Discordia
xShadyHadesx
Discordia
12,967
180
777
1,063
9,788
4,527
435
3,067
6,669
23,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,227
Gold Earned
39,569
124
Minions Killed
98
0
Camps Cleared
0
1,059,599
Distance Traveled
947,343
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,221
838
20
2
0
208,500
0
W
Chernobog
9,586
871
67
6
0
201,307
0
L
Rama
7,805
710
18
2
0
170,771
0
L
Ne Zha
7,580
689
11
1
0
197,818
0
L
Janus
7,676
698
37
3
0
187,700
0
L
Horus
7,867
715
1
0
0
209,946
0
W
Chang'e
7,926
721
10
1
0
208,498
0
W
Lancelot
9,956
905
7
1
0
228,776
0
L
Neith
8,641
786
31
3
0
181,108
0
W
Discordia
9,538
867
20
2
0
212,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role