Player Matchup

Sol
Sol
AikiShinobi
Sol
Level 126
God Stats
11W - 6L
1,644 SR
Queue Stats
325W - 308L
1,527 Elo+
Solo
Horus
Horus
SalColunga
Horus
Level 28
God Stats
1W - 3L
1,415 SR
Queue Stats
30W - 36L
1,502 Elo+
Party 2
Ao Kuang
Ao Kuang
UHD530
Ao Kuang
Level 126
God Stats
4W - 8L
1,378 SR
Queue Stats
413W - 400L
1,499 Elo+
Solo
Hou Yi
Hou Yi
YouFeediFlame
Hou Yi
Level 105
God Stats
1W - 2L
1,681 SR
Queue Stats
63W - 81L
1,480 Elo+
Party 2
Sun Wukong
Sun Wukong
slimshot7701
Sun Wukong
Level 22
God Stats
0W - 5L
1,129 SR
Queue Stats
9W - 19L
1,326 Elo+
Party 2
Team Averages
Level 81
1,449 SR
1,467 Elo+

VS

Team Averages
Level 154
1,518 SR
1,492 Elo+
Kumbhakarna
Kumbhakarna
KaleidoscopeKody
Kumbhakarna
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 122L
1,443 Elo+
Party 3
Ravana
Ravana
KillCamLikesYou
Ravana
Level 139
God Stats
2W - 2L
1,738 SR
Queue Stats
532W - 572L
1,510 Elo+
Party 1
Discordia
Discordia
Skeleychris
Discordia
Level 156
God Stats
2W - 3L
1,195 SR
Queue Stats
319W - 331L
1,432 Elo+
Party 3
Izanami
Izanami
bald_murse
Izanami
Level 158
God Stats
12W - 10L
1,541 SR
Queue Stats
546W - 579L
1,501 Elo+
Party 1
Nemesis
Nemesis
captainb0y
Nemesis
Level 172
God Stats
14W - 17L
1,616 SR
Queue Stats
477W - 446L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 0
9,013
563
10,220
9,085
3,136
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Horus
10
0 / 4 / 2
7,495
468
7,162
19,487
21,363
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ao Kuang
UHD530
Ao Kuang
13
4 / 6 / 0
7,807
488
8,100
18,481
7,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
0 / 1 / 1
7,883
493
5,565
10,332
4,524
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
slimshot7701
Sun Wukong
13
0 / 3 / 3
8,327
520
4,776
16,122
10,935
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
KaleidoscopeKody
Kumbhakarna
12
0 / 4 / 10
7,841
490
4,774
17,330
15,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

13
2 / 1 / 5
8,493
531
5,894
9,243
10,336
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Discordia
Skeleychris
Discordia
14
4 / 1 / 5
8,705
544
19,119
6,835
2,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
bald_murse
Izanami
17
3 / 0 / 1
9,881
618
4,758
10,379
4,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
captainb0y
Nemesis
17
8 / 0 / 5
9,975
623
13,296
13,655
6,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
6
Kills
17
17
Deaths
6
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
W
Kumbhakarna
KaleidoscopeKody
Kumbhakarna
0
4
10
1.25
W
2
1
5
4.5
L
Horus
0
4
2
0.25
W
Discordia
Skeleychris
Discordia
4
1
5
6.5
L
Ao Kuang
UHD530
Ao Kuang
4
6
0
0.67
L
0
1
1
0.5
W
Izanami
bald_murse
Izanami
3
0
1
3.5
W
Nemesis
captainb0y
Nemesis
8
0
5
10.5
L
Sun Wukong
slimshot7701
Sun Wukong
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,823
Damage
47,841
73,507
Taken
57,442
47,295
Mitigated
38,819
18,106
Healing
19,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,220
3,905
0
3,819
9,085
3,136
1,673
1,390
7,695
74,076
10,112
W
Kumbhakarna
KaleidoscopeKody
Kumbhakarna
4,774
673
0
2,482
17,330
15,261
251
8,495
8,835
16,122
0
W
5,894
925
0
1,929
9,243
10,336
35
502
8,741
0
42,956
L
Horus
7,162
3,209
860
4,358
19,487
21,363
0
7,989
11,498
0
25,929
W
Discordia
Skeleychris
Discordia
19,119
937
0
2,383
6,835
2,720
384
1,671
5,164
74,778
0
L
Ao Kuang
UHD530
Ao Kuang
8,100
2,414
0
1,958
18,481
7,337
446
6,923
11,558
43,436
1,212
L
5,565
2,452
0
1,904
10,332
4,524
0
4,684
5,648
0
68,970
W
Izanami
bald_murse
Izanami
4,758
2,514
0
6,168
10,379
4,271
2,471
4,837
5,542
0
98,899
W
Nemesis
captainb0y
Nemesis
13,296
8,294
0
6,433
13,655
6,231
1,551
2,245
11,410
0
105,947
L
Sun Wukong
slimshot7701
Sun Wukong
4,776
1,064
0
5,207
16,122
10,935
0
2,907
13,215
0
58,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,525
Gold Earned
44,895
453
Minions Killed
499
0
Camps Cleared
0
1,698,438
Distance Traveled
1,629,811
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,013
563
141
9
0
292,252
2
W
Kumbhakarna
7,841
490
24
2
0
309,497
4
W
Ravana
8,493
531
69
4
0
269,047
2
L
Horus
7,495
468
23
1
0
361,592
3
W
Discordia
8,705
544
101
6
0
337,827
0
L
Ao Kuang
7,807
488
69
4
0
351,888
0
L
Hou Yi
7,883
493
130
8
0
351,718
2
W
Izanami
9,881
618
165
10
0
298,958
2
W
Nemesis
9,975
623
140
9
0
414,482
0
L
Sun Wukong
8,327
520
90
6
0
340,988
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role