Player Matchup

Anhur
Anhur
Platinum IV
 
Anhur
Platinum IV
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ix Chel
Ix Chel
Platinum IV
 
Ix Chel
Platinum IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Platinum IV
Felipe1017
Thanatos
Platinum IV
Level 117
God Stats
10W - 22L
1,435 SR
Queue Stats
401W - 410L
1,773 MMR
Solo
Ganesha
Ganesha
Platinum IV
Joslule
Ganesha
Platinum IV
Level 108
God Stats
63W - 60L
1,637 SR
Queue Stats
792W - 790L
1,786 MMR
Solo
Thoth
Thoth
Gold IV
MyWaifuUsopp
Thoth
Gold IV
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,744 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 133
1,514 SR
1,660 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 137
1,550 SR
1,739 MMR
Fenrir
Fenrir
Platinum V
 
Fenrir
Platinum V
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Platinum V
NVRBMerciful
Kukulkan
Platinum V
Level 125
God Stats
5W - 3L
1,662 SR
Queue Stats
169W - 183L
1,801 MMR
Solo
Yemoja
Yemoja
Platinum IV
PunishedObama
Yemoja
Platinum IV
Level 69
God Stats
11W - 11L
1,476 SR
Queue Stats
112W - 103L
1,780 MMR
Party 2
Skadi
Skadi
Platinum IV
Qliador
Skadi
Platinum IV
Level 144
God Stats
9W - 3L
1,838 SR
Queue Stats
81W - 75L
1,797 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum IV
tripleEgamer
Morgan Le Fay
Platinum IV
Level 157
God Stats
1W - 1L
1,276 SR
Queue Stats
348W - 335L
1,817 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
1 / 5 / 1
6,604
472
4,517
14,549
5,440
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ix Chel
 
Ix Chel
10
0 / 3 / 0
6,545
468
6,065
11,285
4,820
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
Felipe1017
Thanatos
9
0 / 3 / 1
5,909
422
2,213
8,527
2,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
Joslule
Ganesha
9
0 / 3 / 1
6,239
446
2,229
9,570
6,085
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
2 / 4 / 2
7,967
569
5,289
6,823
2,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
ThorFreyaLokiAo Kuang

VS

Bans
AthenaChernobogArachneJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
9 / 1 / 2
9,398
671
8,152
10,648
4,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
NVRBMerciful
Kukulkan
16
0 / 0 / 2
9,701
693
2,009
5,606
2,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

12
1 / 0 / 8
7,973
570
3,772
5,751
2,839
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Skadi
Qliador
Skadi
13
3 / 3 / 5
8,359
597
10,596
10,069
3,270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morgan Le Fay
tripleEgamer
Morgan Le Fay
15
5 / 0 / 1
9,293
664
8,461
10,399
5,379
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
3
Kills
18
18
Deaths
4
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
5
1
0.3
L
Ix Chel
 
Ix Chel
0
3
0
0
W
Fenrir
 
Fenrir
9
1
2
10
L
Thanatos
Felipe1017
Thanatos
0
3
1
0.17
L
Ganesha
Joslule
Ganesha
0
3
1
0.17
L
2
4
2
0.75
W
Kukulkan
NVRBMerciful
Kukulkan
0
0
2
1
W
1
0
8
5
W
Skadi
Qliador
Skadi
3
3
5
1.83
W
Morgan Le Fay
tripleEgamer
Morgan Le Fay
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,313
Damage
32,990
50,754
Taken
42,473
21,469
Mitigated
18,634
19,090
Healing
17,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
4,517
2,429
0
3,700
14,549
5,440
392
3,706
10,843
0
45,921
L
Ix Chel
 
Ix Chel
6,065
557
0
5,856
11,285
4,820
0
5,728
5,557
42,436
0
W
Fenrir
 
Fenrir
8,152
1,457
0
1,959
10,648
4,616
937
2,199
8,449
0
65,692
L
Thanatos
Felipe1017
Thanatos
2,213
537
0
4,919
8,527
2,977
17
1,769
6,758
0
31,557
L
Ganesha
Joslule
Ganesha
2,229
427
1,254
2,813
9,570
6,085
0
1,446
8,124
17,174
0
L
5,289
131
0
548
6,823
2,147
444
1,593
5,230
61,636
0
W
Kukulkan
NVRBMerciful
Kukulkan
2,009
46
0
1,065
5,606
2,530
1,015
1,098
4,508
103,093
0
W
3,772
1,795
2,744
2,331
5,751
2,839
652
1,474
4,277
23,393
0
W
Skadi
Qliador
Skadi
10,596
4,392
0
1,125
10,069
3,270
2,629
3,558
6,511
0
65,824
W
Morgan Le Fay
tripleEgamer
Morgan Le Fay
8,461
828
0
7,843
10,399
5,379
1,654
5,866
4,533
70,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,264
Gold Earned
44,724
345
Minions Killed
508
0
Camps Cleared
0
1,095,408
Distance Traveled
1,378,309
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,604
472
89
6
0
218,832
0
L
Ix Chel
6,545
468
77
6
0
246,647
0
W
Fenrir
9,398
671
80
6
0
318,488
4
L
Thanatos
5,909
422
57
4
0
170,106
0
L
Ganesha
6,239
446
6
0
0
198,549
0
L
Thoth
7,967
569
116
8
0
261,274
2
W
Kukulkan
9,701
693
189
14
0
262,966
0
W
Yemoja
7,973
570
36
3
0
293,316
3
W
Skadi
8,359
597
100
7
0
240,685
3
W
Morgan Le Fay
9,293
664
103
7
0
262,854
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role