Player Matchup

Apollo
Apollo
EduPatriots
Apollo
Level 129
God Stats
4W - 6L
1,524 SR
Queue Stats
115W - 132L
1,395 Elo+
Party 1
Thanatos
Thanatos
Ivan0132
Thanatos
Level 102
God Stats
16W - 17L
1,493 SR
Queue Stats
260W - 289L
1,443 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Legitimatix
Morgan Le Fay
Level 63
God Stats
14W - 13L
1,496 SR
Queue Stats
176W - 184L
1,494 Elo+
Solo
Cerberus
Cerberus
TheFRANXD01
Cerberus
Level 108
God Stats
3W - 2L
1,525 SR
Queue Stats
87W - 114L
1,402 Elo+
Party 1
Ra
Ra
ZombieBeatle13
Ra
Level 105
God Stats
24W - 31L
1,528 SR
Queue Stats
275W - 277L
1,420 Elo+
Party 1
Team Averages
Level 101
1,513 SR
1,431 Elo+

VS

Team Averages
Level 107
1,543 SR
1,462 Elo+
Osiris
Osiris
JapanRain
Osiris
Level 126
God Stats
2W - 2L
1,684 SR
Queue Stats
353W - 320L
1,519 Elo+
Solo
Olorun
Olorun
Miacacia
Olorun
Level 107
God Stats
1W - 5L
1,524 SR
Queue Stats
185W - 185L
1,435 Elo+
Party 2
Khepri
Khepri
PoppaBurt
Khepri
Level 94
God Stats
5W - 4L
1,593 SR
Queue Stats
50W - 56L
1,443 Elo+
Party 3
Ne Zha
Ne Zha
Pudgey34
Ne Zha
Level 94
God Stats
0W - 2L
1,521 SR
Queue Stats
119W - 106L
1,440 Elo+
Party 2
Anhur
Anhur
cjsteff89
Anhur
Level 115
God Stats
5W - 14L
1,393 SR
Queue Stats
101W - 101L
1,471 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
11
0 / 0 / 1
6,131
557
2,790
6,028
1,893
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Ivan0132
Thanatos
11
2 / 1 / 2
6,279
571
4,302
7,348
2,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
Legitimatix
Morgan Le Fay
12
2 / 0 / 1
7,066
642
7,977
6,566
3,496
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
TheFRANXD01
Cerberus
9
1 / 0 / 1
5,516
501
2,486
6,465
4,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
4 / 0 / 1
7,580
689
6,222
5,003
2,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
JapanRain
Osiris
10
0 / 2 / 0
5,818
529
4,217
12,427
7,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Olorun
Miacacia
Olorun
9
0 / 4 / 1
5,478
498
2,916
8,095
2,477
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Khepri
PoppaBurt
Khepri
9
0 / 0 / 0
5,469
497
2,944
6,901
4,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ne Zha
Pudgey34
Ne Zha
10
0 / 3 / 1
5,575
507
1,378
10,191
3,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anhur
cjsteff89
Anhur
10
0 / 0 / 0
5,977
543
5,552
3,544
1,156
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
2
9
Kills
0
1
Deaths
9
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Apollo
0
0
1
0.5
W
Thanatos
Ivan0132
Thanatos
2
1
2
3
L
Osiris
JapanRain
Osiris
0
2
0
0
W
Morgan Le Fay
Legitimatix
Morgan Le Fay
2
0
1
2.5
L
Olorun
Miacacia
Olorun
0
4
1
0.13
L
Khepri
PoppaBurt
Khepri
0
0
0
0
L
Ne Zha
Pudgey34
Ne Zha
0
3
1
0.17
W
Cerberus
TheFRANXD01
Cerberus
1
0
1
1.5
W
4
0
1
4.5
L
Anhur
cjsteff89
Anhur
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,777
Damage
17,007
31,410
Taken
41,158
14,428
Mitigated
19,532
18,209
Healing
13,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
2,790
2,337
0
3,248
6,028
1,893
0
987
5,041
0
48,376
W
Thanatos
Ivan0132
Thanatos
4,302
570
0
6,255
7,348
2,830
0
634
6,714
0
48,189
L
Osiris
JapanRain
Osiris
4,217
1,256
0
4,759
12,427
7,607
0
7,692
4,735
0
43,621
W
Morgan Le Fay
Legitimatix
Morgan Le Fay
7,977
1,396
0
4,697
6,566
3,496
0
0
6,566
55,332
0
L
Olorun
Miacacia
Olorun
2,916
1,520
300
1,469
8,095
2,477
0
5,293
2,802
41,560
0
L
Khepri
PoppaBurt
Khepri
2,944
92
138
2,629
6,901
4,903
0
2,282
4,619
18,924
0
L
Ne Zha
Pudgey34
Ne Zha
1,378
280
0
2,096
10,191
3,389
0
1,286
8,905
0
44,190
W
Cerberus
TheFRANXD01
Cerberus
2,486
180
203
1,953
6,465
4,073
0
1,900
4,565
15,470
0
W
6,222
551
499
1,354
5,003
2,136
432
2,339
2,664
69,513
0
L
Anhur
cjsteff89
Anhur
5,552
3,366
0
2,126
3,544
1,156
112
132
3,412
0
52,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,572
Gold Earned
28,317
424
Minions Killed
352
0
Camps Cleared
0
1,176,138
Distance Traveled
1,075,847
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,131
557
88
8
0
202,346
0
W
Thanatos
6,279
571
68
6
0
262,609
0
L
Osiris
5,818
529
74
7
0
224,086
0
W
Morgan Le Fay
7,066
642
89
8
0
224,151
0
L
Olorun
5,478
498
76
7
0
185,799
3
L
Khepri
5,469
497
28
3
0
222,141
3
L
Ne Zha
5,575
507
74
7
0
255,744
2
W
Cerberus
5,516
501
55
5
0
238,475
2
W
Ra
7,580
689
124
11
0
248,557
0
L
Anhur
5,977
543
100
9
0
188,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role