Player Matchup

Bacchus
Bacchus
Gradify
Bacchus
Level 18
God Stats
3W - 0L
1,449 SR
Queue Stats
16W - 18L
1,401 Elo+
Party 1
Nu Wa
Nu Wa
GrimmOddity
Nu Wa
Level 29
God Stats
2W - 1L
1,373 SR
Queue Stats
39W - 47L
1,396 Elo+
Party 1
Neith
Neith
LeSerpentx
Neith
Level 69
God Stats
1W - 1L
1,625 SR
Queue Stats
37W - 46L
1,380 Elo+
Party 1
Team Averages
Level 39
1,482 SR
1,392 Elo+

VS

Team Averages
Level 38
1,514 SR
1,404 Elo+
Thanatos
Thanatos
 
Thanatos
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
QuietJoey110779
Charon
Level 43
God Stats
2W - 5L
1,481 SR
Queue Stats
61W - 66L
1,366 Elo+
Solo
Kukulkan
Kukulkan
UGxLizzie
Kukulkan
Level 37
God Stats
3W - 2L
1,561 SR
Queue Stats
26W - 34L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Gradify
Bacchus
11
2 / 2 / 7
8,021
802
7,265
13,536
14,819
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
1 / 2 / 7
7,873
787
7,182
8,418
2,902
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
12
6 / 0 / 3
9,135
914
8,955
8,829
3,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
9
3 / 5 / 0
7,661
766
7,786
9,200
3,797
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
0 / 2 / 4
7,359
736
5,861
10,745
9,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
UGxLizzie
Kukulkan
12
1 / 2 / 3
8,246
825
11,577
9,421
3,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
9
Kills
4
4
Deaths
9
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
5
0
0.6
W
Bacchus
Gradify
Bacchus
2
2
7
2.75
W
1
2
7
2.25
W
Neith
6
0
3
7.5
L
0
2
4
1
L
Kukulkan
UGxLizzie
Kukulkan
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,402
Damage
25,224
30,783
Taken
29,366
21,158
Mitigated
17,206
3,928
Healing
6,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
7,786
1,496
0
3,258
9,200
3,797
74
3,549
5,651
0
16,447
W
Bacchus
Gradify
Bacchus
7,265
725
0
774
13,536
14,819
81
6,797
6,129
23,101
0
W
7,182
2,088
0
1,010
8,418
2,902
211
4,948
3,395
23,291
0
W
Neith
8,955
1,815
0
2,144
8,829
3,437
506
4,876
3,794
0
31,393
L
5,861
851
0
1,313
10,745
9,769
0
6,077
4,668
17,012
143
L
Kukulkan
UGxLizzie
Kukulkan
11,577
411
0
1,809
9,421
3,640
0
5,221
4,200
59,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,029
Gold Earned
23,266
91
Minions Killed
128
0
Camps Cleared
0
590,431
Distance Traveled
526,471
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,661
766
21
2
0
156,099
0
W
Bacchus
8,021
802
18
2
0
189,177
0
W
Nu Wa
7,873
787
32
3
0
194,079
0
W
Neith
9,135
914
41
4
0
207,175
2
L
Charon
7,359
736
15
2
0
181,911
0
L
Kukulkan
8,246
825
92
9
0
188,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role