Player Matchup

Kali
Kali
Scynamic
Kali
Level 45
God Stats
3W - 2L
1,489 SR
Queue Stats
100W - 88L
1,413 Elo+
Party 2
Thoth
Thoth
dead light 1234
Thoth
Level 21
God Stats
5W - 6L
1,378 SR
Queue Stats
33W - 46L
1,319 Elo+
Party 2
Shiva
Shiva
dragonzcrazy
Shiva
Level 84
God Stats
11W - 6L
1,600 SR
Queue Stats
122W - 102L
1,415 Elo+
Party 2
Team Averages
Level 50
1,489 SR
1,382 Elo+

VS

Team Averages
Level 48
1,484 SR
1,381 Elo+
Aphrodite
Aphrodite
Actually10inches
Aphrodite
Level 69
God Stats
1W - 2L
1,506 SR
Queue Stats
2W - 10L
1,096 Elo+
Party 1
Anubis
Anubis
JaloneIX
Anubis
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 2L
1,735 Elo+
Party 1
Chaac
Chaac
ToiletMud
Chaac
Level 67
God Stats
7W - 7L
1,446 SR
Queue Stats
36W - 45L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
13
4 / 3 / 13
10,197
850
10,836
12,740
4,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
7 / 1 / 8
9,951
829
12,920
4,781
1,947
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
6 / 0 / 10
10,028
836
13,318
17,730
22,028
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
11
1 / 8 / 3
8,920
743
9,291
13,896
6,348
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anubis
JaloneIX
Anubis
10
0 / 7 / 2
8,196
683
6,869
12,016
4,716
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
ToiletMud
Chaac
12
3 / 2 / 1
9,452
788
10,892
16,260
7,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
10
17
Kills
4
4
Deaths
17
31
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
1
8
3
0.31
L
Anubis
JaloneIX
Anubis
0
7
2
0.14
W
Kali
4
3
13
3.5
L
Chaac
ToiletMud
Chaac
3
2
1
1.75
W
7
1
8
11
W
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,074
Damage
27,052
35,251
Taken
42,172
28,925
Mitigated
18,952
7,840
Healing
14,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
9,291
1,964
3,607
4,537
13,896
6,348
140
3,901
9,995
31,921
0
L
Anubis
JaloneIX
Anubis
6,869
748
0
1,997
12,016
4,716
0
3,967
8,049
20,783
0
W
Kali
10,836
4,651
0
4,383
12,740
4,950
432
5,491
7,249
0
39,122
L
Chaac
ToiletMud
Chaac
10,892
955
287
4,565
16,260
7,888
0
5,542
10,718
0
38,035
W
12,920
805
0
0
4,781
1,947
0
1,715
3,066
41,795
0
W
13,318
3,188
150
3,307
17,730
22,028
0
9,393
8,337
0
33,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,176
Gold Earned
26,568
122
Minions Killed
116
0
Camps Cleared
0
712,215
Distance Traveled
609,072
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,920
743
45
4
0
176,476
2
L
Anubis
8,196
683
33
3
0
188,529
0
W
Kali
10,197
850
40
3
0
242,621
0
L
Chaac
9,452
788
38
3
0
244,067
5
W
Thoth
9,951
829
42
4
0
234,527
0
W
Shiva
10,028
836
40
3
0
235,067
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role