Player Matchup

Odin
Odin
 
Odin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
Hirasuke-San
The Morrigan
Level 77
God Stats
2W - 3L
1,397 SR
Queue Stats
51W - 53L
1,379 Elo+
Party 1
Vulcan
Vulcan
JulianMau_Koga
Vulcan
Level 122
God Stats
1W - 1L
1,611 SR
Queue Stats
40W - 36L
1,418 Elo+
Party 1
Team Averages
Level 109
1,502 SR
1,432 Elo+

VS

Team Averages
Level 118
1,379 SR
1,400 Elo+
Zhong Kui
Zhong Kui
BeelzeBAMF
Zhong Kui
Level 129
God Stats
1W - 3L
1,059 SR
Queue Stats
25W - 39L
1,311 Elo+
Solo
Hun Batz
Hun Batz
Kamikase_35
Hun Batz
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 24L
1,481 Elo+
Solo
Sylvanus
Sylvanus
Kipvelcrono
Sylvanus
Level 121
God Stats
12W - 7L
1,577 SR
Queue Stats
27W - 30L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
8
0 / 8 / 0
6,432
643
3,744
11,053
6,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

The Morrigan
Hirasuke-San
The Morrigan
7
0 / 6 / 0
6,466
647
5,015
8,713
2,557
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

10
0 / 3 / 0
7,096
710
7,846
6,300
2,108
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BeelzeBAMF
Zhong Kui
11
0 / 0 / 17
8,157
816
8,885
5,291
3,653
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hun Batz
Kamikase_35
Hun Batz
12
14 / 0 / 2
9,718
972
9,761
7,914
5,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
Kipvelcrono
Sylvanus
10
3 / 0 / 9
7,885
789
3,120
8,163
6,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
45
0
Kills
17
17
Deaths
0
0
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
8
0
0
W
Zhong Kui
BeelzeBAMF
Zhong Kui
0
0
17
8.5
L
The Morrigan
Hirasuke-San
The Morrigan
0
6
0
0
L
0
3
0
0
W
Hun Batz
Kamikase_35
Hun Batz
14
0
2
15
W
Sylvanus
Kipvelcrono
Sylvanus
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,605
Damage
21,766
26,066
Taken
21,368
10,774
Mitigated
15,613
1,814
Healing
10,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
3,744
663
0
741
11,053
6,109
0
4,345
6,238
0
13,743
W
Zhong Kui
BeelzeBAMF
Zhong Kui
8,885
828
394
2,419
5,291
3,653
808
3,086
2,083
35,240
0
L
The Morrigan
Hirasuke-San
The Morrigan
5,015
1,560
0
947
8,713
2,557
0
4,864
3,653
16,063
0
L
7,846
3,221
0
126
6,300
2,108
0
3,034
3,224
34,803
0
W
Hun Batz
Kamikase_35
Hun Batz
9,761
1,840
0
2,447
7,914
5,190
507
5,208
2,588
0
36,152
W
Sylvanus
Kipvelcrono
Sylvanus
3,120
796
1,497
3,511
8,163
6,770
347
4,835
3,101
11,614
3,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,994
Gold Earned
25,760
91
Minions Killed
115
0
Camps Cleared
0
481,682
Distance Traveled
545,751
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,432
643
13
1
0
151,405
0
W
Zhong Kui
8,157
816
40
4
0
169,047
0
L
The Morrigan
6,466
647
17
2
0
148,155
2
L
Vulcan
7,096
710
61
6
0
182,122
2
W
Hun Batz
9,718
972
53
5
0
202,100
0
W
Sylvanus
7,885
789
22
2
0
174,604
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role