Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Slaystation6
Agni
Level 86
God Stats
5W - 7L
1,233 SR
Queue Stats
166W - 175L
1,435 Elo+
Solo
Sun Wukong
Sun Wukong
TheGaterAID
Sun Wukong
Level 81
God Stats
87W - 68L
1,451 SR
Queue Stats
124W - 118L
1,342 Elo+
Solo
Kuzenbo
Kuzenbo
TheJakeasaurus
Kuzenbo
Level 80
God Stats
8W - 3L
1,654 SR
Queue Stats
129W - 118L
1,461 Elo+
Party 2
Chiron
Chiron
Turtle_Titanic
Chiron
Level 60
God Stats
12W - 8L
1,499 SR
Queue Stats
28W - 35L
1,328 Elo+
Party 2
Team Averages
Level 81
1,468 SR
1,413 Elo+

VS

Team Averages
Level 61
1,323 SR
1,379 Elo+
Artemis
Artemis
OKC 20
Artemis
Level 47
God Stats
0W - 6L
1,203 SR
Queue Stats
39W - 53L
1,344 Elo+
Party 1
Surtr
Surtr
Poptartbro10
Surtr
Level 47
God Stats
1W - 1L
1,348 SR
Queue Stats
30W - 46L
1,327 Elo+
Party 1
Chang'e
Chang'e
PowerRange0613
Chang'e
Level 66
God Stats
23W - 31L
1,398 SR
Queue Stats
239W - 269L
1,376 Elo+
Solo
Thanatos
Thanatos
Stryker2175
Thanatos
Level 59
God Stats
39W - 42L
1,420 SR
Queue Stats
335W - 334L
1,415 Elo+
Solo
Ra
Ra
Wandos_Speed
Ra
Level 86
God Stats
10W - 12L
1,245 SR
Queue Stats
180W - 185L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
8
1 / 0 / 0
5,021
628
2,482
6,772
2,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

8
0 / 0 / 1
4,522
565
2,625
3,888
1,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sun Wukong
TheGaterAID
Sun Wukong
9
0 / 0 / 0
5,227
653
603
3,742
1,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8
0 / 0 / 4
5,339
667
1,945
4,385
3,251
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
4 / 0 / 1
5,483
685
4,206
3,435
1,072
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
OKC 20
Artemis
5
0 / 2 / 0
3,678
460
1,963
4,728
1,384
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

5
0 / 2 / 0
3,712
464
312
4,785
2,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
0 / 1 / 0
4,892
612
3,456
5,856
1,705
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Stryker2175
Thanatos
7
0 / 2 / 0
4,248
531
2,873
7,862
2,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

10
0 / 0 / 0
5,386
673
1,253
1,847
668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
0
5
Kills
0
0
Deaths
7
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
1
0
0
1
L
Artemis
OKC 20
Artemis
0
2
0
0
L
0
2
0
0
L
0
1
0
0
W
0
0
1
0.5
L
Thanatos
Stryker2175
Thanatos
0
2
0
0
W
Sun Wukong
TheGaterAID
Sun Wukong
0
0
0
0
W
0
0
4
2
W
4
0
1
4.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,861
Damage
9,857
22,222
Taken
25,078
9,532
Mitigated
9,030
4,630
Healing
10,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
2,482
549
0
1,250
6,772
2,281
0
1,738
5,034
0
35,800
L
Artemis
OKC 20
Artemis
1,963
861
125
1,659
4,728
1,384
0
901
3,827
0
15,855
L
312
83
0
1,011
4,785
2,671
0
716
4,069
50
5,986
L
3,456
298
80
3,147
5,856
1,705
0
1,749
4,107
32,800
0
W
2,625
282
0
185
3,888
1,294
0
1,504
2,384
26,984
0
L
Thanatos
Stryker2175
Thanatos
2,873
1,036
0
3,045
7,862
2,602
0
1,204
6,658
0
27,327
W
Sun Wukong
TheGaterAID
Sun Wukong
603
0
0
613
3,742
1,634
0
876
2,806
0
34,283
W
1,945
783
0
1,316
4,385
3,251
150
551
3,834
15,685
0
W
4,206
972
438
828
3,435
1,072
759
0
3,435
0
26,038
L
1,253
360
0
1,319
1,847
668
0
0
1,847
37,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,592
Gold Earned
21,916
234
Minions Killed
216
0
Camps Cleared
0
880,567
Distance Traveled
727,517
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
5,021
628
61
8
0
186,519
0
L
Artemis
3,678
460
29
4
0
119,843
0
L
Surtr
3,712
464
12
2
0
123,501
0
L
Chang'e
4,892
612
58
7
0
141,214
0
W
Agni
4,522
565
39
5
0
183,974
0
L
Thanatos
4,248
531
41
5
0
211,118
0
W
Sun Wukong
5,227
653
61
8
0
198,654
0
W
Kuzenbo
5,339
667
25
3
0
163,762
1
W
Chiron
5,483
685
48
6
0
147,658
0
L
Ra
5,386
673
76
10
0
131,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role