Player Matchup

Nu Wa
Nu Wa
FaKe_Mimi
Nu Wa
Level 100
God Stats
6W - 4L
1,387 SR
Queue Stats
223W - 234L
1,414 Elo+
Solo
Atlas
Atlas
GastonSnow
Atlas
Level 82
God Stats
2W - 1L
1,511 SR
Queue Stats
62W - 67L
1,445 Elo+
Solo
Chaac
Chaac
SuperFlea93
Chaac
Level 123
God Stats
9W - 10L
1,304 SR
Queue Stats
256W - 249L
1,340 Elo+
Solo
Team Averages
Level 102
1,401 SR
1,400 Elo+

VS

Team Averages
Level 106
1,577 SR
1,433 Elo+
Merlin
Merlin
KillerWarHero
Merlin
Level 102
God Stats
1W - 1L
1,520 SR
Queue Stats
39W - 46L
1,417 Elo+
Solo
Thanatos
Thanatos
q2livewhite7501
Thanatos
Level 109
God Stats
6W - 6L
1,591 SR
Queue Stats
227W - 221L
1,440 Elo+
Solo
Gilgamesh
Gilgamesh
t0xicZ0mbie
Gilgamesh
Level 107
God Stats
16W - 16L
1,621 SR
Queue Stats
91W - 96L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
FaKe_Mimi
Nu Wa
13
3 / 4 / 5
10,532
752
8,628
8,034
2,312
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
13
4 / 1 / 5
10,632
759
10,672
18,251
19,000
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
3 / 2 / 5
10,364
740
10,081
14,346
13,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 1
9,726
695
13,825
8,370
3,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
12
2 / 3 / 3
9,686
692
11,628
12,088
8,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gilgamesh
t0xicZ0mbie
Gilgamesh
11
3 / 3 / 2
9,268
662
7,507
15,199
12,624
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
13
10
Kills
7
7
Deaths
10
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
FaKe_Mimi
Nu Wa
3
4
5
1.38
W
Atlas
4
1
5
6.5
L
2
4
1
0.63
W
3
2
5
2.75
L
Thanatos
2
3
3
1.17
L
Gilgamesh
t0xicZ0mbie
Gilgamesh
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,381
Damage
32,960
40,631
Taken
35,657
35,069
Mitigated
24,496
9,950
Healing
8,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
FaKe_Mimi
Nu Wa
8,628
2,388
0
250
8,034
2,312
0
1,964
5,811
41,071
0
W
Atlas
10,672
3,308
0
3,474
18,251
19,000
0
8,047
9,663
26,705
1,127
L
13,825
768
0
0
8,370
3,152
0
4,474
3,686
55,093
0
W
10,081
1,364
0
6,226
14,346
13,757
0
4,193
9,757
0
33,018
L
Thanatos
11,628
1,896
0
6,351
12,088
8,720
0
5,318
6,186
0
29,966
L
Gilgamesh
t0xicZ0mbie
Gilgamesh
7,507
1,580
0
1,989
15,199
12,624
0
8,827
5,911
0
20,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,528
Gold Earned
28,680
128
Minions Killed
115
0
Camps Cleared
0
791,605
Distance Traveled
747,799
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,532
752
60
4
0
250,363
4
W
Atlas
10,632
759
42
3
0
255,524
0
L
Merlin
9,726
695
70
5
0
221,016
0
W
Chaac
10,364
740
26
2
0
285,718
2
L
Thanatos
9,686
692
26
2
0
280,054
1
L
Gilgamesh
9,268
662
19
1
0
246,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role