Player Matchup

Osiris
Osiris
Silver III
Cis4_cjc22543
Osiris
Silver III
Level 143
God Stats
4W - 4L
1,357 SR
Queue Stats
10W - 21L
1,343 MMR
Solo
Medusa
Medusa
Bronze IV
Loi_ToteWelt
Medusa
Bronze IV
Level 60
God Stats
0W - 6L
1,211 SR
Queue Stats
1W - 8L
1,324 MMR
Party 2
Bakasura
Bakasura
Silver I
SydneyTupix
Bakasura
Silver I
Level 147
God Stats
0W - 1L
1,430 SR
Queue Stats
251W - 258L
1,200 MMR
Party 1
Aphrodite
Aphrodite
Bronze IV
kaysan1
Aphrodite
Bronze IV
Level 57
God Stats
1W - 5L
1,462 SR
Queue Stats
1W - 9L
1,163 MMR
Party 2
Ra
Ra
Gold V
ninjackks
Ra
Gold V
Level 163
God Stats
49W - 32L
1,598 SR
Queue Stats
217W - 222L
1,363 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 114
1,412 SR
1,279 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 109
1,447 SR
1,335 MMR
Ymir
Ymir
Silver I
 
Ymir
Silver I
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Olorun
Olorun
Gold IV
GUSWAN
Olorun
Gold IV
Level 127
God Stats
9W - 8L
1,503 SR
Queue Stats
271W - 282L
1,283 MMR
Solo
Hercules
Hercules
Silver I
LauSanchezB
Hercules
Silver I
Level 101
God Stats
6W - 11L
1,411 SR
Queue Stats
82W - 91L
1,192 MMR
Party 3
Loki
Loki
Gold V
jinny8312
Loki
Gold V
Level 58
God Stats
2W - 0L
1,301 SR
Queue Stats
65W - 71L
1,278 MMR
Solo
Agni
Agni
Gold III
xX ErCabEe Xx
Agni
Gold III
Level 159
God Stats
8W - 7L
1,518 SR
Queue Stats
252W - 256L
1,420 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 0
6,037
604
6,600
8,732
10,650
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
8
0 / 1 / 0
4,594
459
2,918
6,874
2,807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
SydneyTupix
Bakasura
10
0 / 2 / 2
5,633
563
2,289
10,507
4,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
kaysan1
Aphrodite
8
0 / 3 / 0
5,160
516
1,464
6,314
4,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
1 / 1 / 0
6,423
642
2,897
4,796
1,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
SusanoRaijinAo Kuang

VS

Bans
PeleKhepriFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
0 / 0 / 2
6,067
607
2,887
7,662
5,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Olorun
GUSWAN
Olorun
12
1 / 1 / 3
7,122
712
6,697
4,771
1,731
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
LauSanchezB
Hercules
12
2 / 2 / 1
6,911
691
5,741
10,490
8,575
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Loki
12
5 / 0 / 1
7,118
712
4,219
7,115
2,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 1 / 1
7,082
708
2,861
3,953
1,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
16
3
Kills
8
8
Deaths
4
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
0
2
1
L
2
1
0
2
W
Olorun
GUSWAN
Olorun
1
1
3
2.5
W
Hercules
LauSanchezB
Hercules
2
2
1
1.25
L
Medusa
0
1
0
0
L
Bakasura
SydneyTupix
Bakasura
0
2
2
0.5
W
Loki
5
0
1
5.5
L
Aphrodite
kaysan1
Aphrodite
0
3
0
0
L
1
1
0
1
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,168
Damage
22,405
37,223
Taken
33,991
23,629
Mitigated
19,937
11,639
Healing
15,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,887
738
0
2,390
7,662
5,487
0
1,273
6,114
19,205
0
L
6,600
2,704
0
2,752
8,732
10,650
0
220
8,512
2,429
34,823
W
Olorun
GUSWAN
Olorun
6,697
3,448
180
2,058
4,771
1,731
716
375
4,396
59,766
5,899
W
Hercules
LauSanchezB
Hercules
5,741
3,145
0
5,329
10,490
8,575
0
1,183
9,307
0
50,300
L
Medusa
2,918
1,444
0
723
6,874
2,807
0
5,220
1,654
0
27,011
L
Bakasura
SydneyTupix
Bakasura
2,289
1,842
0
2,367
10,507
4,224
0
1,482
9,025
0
37,618
W
Loki
4,219
1,233
0
4,389
7,115
2,742
0
1,272
5,803
0
47,493
L
Aphrodite
kaysan1
Aphrodite
1,464
160
1,312
2,492
6,314
4,162
0
3,756
2,558
19,940
0
L
2,897
439
288
1,705
4,796
1,786
0
1,767
3,029
55,788
0
W
2,861
182
0
1,000
3,953
1,402
1,088
861
3,082
67,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,847
Gold Earned
34,300
334
Minions Killed
433
0
Camps Cleared
0
1,108,438
Distance Traveled
1,052,445
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,067
607
17
2
0
224,092
2
L
Osiris
6,037
604
63
6
0
211,208
2
W
Olorun
7,122
712
108
11
0
193,627
2
W
Hercules
6,911
691
93
9
0
197,760
0
L
Medusa
4,594
459
39
4
0
217,620
0
L
Bakasura
5,633
563
74
7
0
248,087
2
W
Loki
7,118
712
80
8
0
220,971
0
L
Aphrodite
5,160
516
44
4
0
190,744
0
L
Ra
6,423
642
114
11
0
240,779
0
W
Agni
7,082
708
135
14
0
215,995
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role