Player Matchup

Awilix
Awilix
Masters
 
Awilix
Masters
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Masters
 
Agni
Masters
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hachiman
Hachiman
Masters
Ekrome
Hachiman
Masters
Level 107
God Stats
25W - 20L
1,596 SR
Queue Stats
168W - 93L
3,101 MMR
Party 1
Hercules
Hercules
Masters
Poyolou
Hercules
Masters
Level 182
God Stats
17W - 10L
1,709 SR
Queue Stats
440W - 416L
2,197 MMR
Solo
Sobek
Sobek
Diamond V
Rosy
Sobek
Diamond V
Level 206
God Stats
3W - 4L
1,426 SR
Queue Stats
437W - 418L
2,145 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 147
1,546 SR
2,089 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 163
1,488 SR
1,919 MMR
Morgan Le Fay
Morgan Le Fay
Masters
 
Morgan Le Fay
Masters
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Masters
 
Anhur
Masters
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Platinum I
 
Ravana
Platinum I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Masters
HandsomeHugo
Athena
Masters
Level 142
God Stats
4W - 8L
1,439 SR
Queue Stats
602W - 552L
2,950 MMR
Solo
Shiva
Shiva
Masters
Paylot
Shiva
Masters
Level 206
God Stats
0W - 2L
1,500 SR
Queue Stats
169W - 169L
2,144 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
6
5 / 1 / 0
4,273
855
2,543
3,256
921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Agni
 
Agni
7
0 / 0 / 2
4,017
803
2,681
2,752
825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hachiman
Ekrome
Hachiman
6
0 / 1 / 1
3,527
705
2,211
3,090
591
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hercules
Poyolou
Hercules
7
1 / 0 / 0
3,980
796
1,820
3,242
1,691
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sobek
Rosy
Sobek
5
0 / 0 / 2
3,575
715
1,070
3,578
1,347
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
AresSusanoThoth

VS

Bans
Maman BrigitteRaijinThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
7
0 / 1 / 1
3,873
775
2,017
3,596
1,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
 
Anhur
4
1 / 1 / 0
3,077
615
2,867
2,491
658
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ravana
 
Ravana
2
0 / 2 / 0
2,694
539
369
1,968
542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Athena
4
0 / 1 / 1
3,323
665
1,040
3,667
2,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Shiva
Paylot
Shiva
7
0 / 1 / 0
3,953
791
2,042
5,306
2,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
3
6
Kills
1
2
Deaths
6
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
5
1
0
5
W
Agni
 
Agni
0
0
2
1
L
Morgan Le Fay
 
Morgan Le Fay
0
1
1
0.5
L
Anhur
 
Anhur
1
1
0
1
L
Ravana
 
Ravana
0
2
0
0
W
Hachiman
Ekrome
Hachiman
0
1
1
0.5
L
Athena
0
1
1
0.5
L
Shiva
Paylot
Shiva
0
1
0
0
W
Hercules
Poyolou
Hercules
1
0
0
1
W
Sobek
Rosy
Sobek
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,325
Damage
8,335
15,918
Taken
17,028
5,375
Mitigated
7,084
7,189
Healing
5,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
2,543
1,353
0
435
3,256
921
0
293
2,943
0
17,242
W
Agni
 
Agni
2,681
413
0
1,301
2,752
825
0
1,596
1,000
24,818
0
L
Morgan Le Fay
 
Morgan Le Fay
2,017
323
0
1,430
3,596
1,162
0
1,864
1,578
20,966
0
L
Anhur
 
Anhur
2,867
1,974
0
1,245
2,491
658
0
392
2,099
0
11,967
L
Ravana
 
Ravana
369
0
0
263
1,968
542
0
583
1,305
0
2,637
W
Hachiman
Ekrome
Hachiman
2,211
1,434
0
1,110
3,090
591
0
611
2,479
0
20,929
L
Athena
1,040
402
0
1,269
3,667
2,181
0
678
2,989
6,894
0
L
Shiva
Paylot
Shiva
2,042
359
0
1,055
5,306
2,541
0
0
5,306
56
23,720
W
Hercules
Poyolou
Hercules
1,820
649
0
1,538
3,242
1,691
0
56
3,186
0
22,008
W
Sobek
Rosy
Sobek
1,070
110
620
2,185
3,578
1,347
0
381
3,197
5,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,372
Gold Earned
16,920
179
Minions Killed
142
0
Camps Cleared
0
593,213
Distance Traveled
401,495
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
4,273
855
30
6
0
142,586
0
W
Agni
4,017
803
52
10
0
117,160
0
L
Morgan Le Fay
3,873
775
52
10
0
97,663
0
L
Anhur
3,077
615
25
5
0
58,110
0
L
Ravana
2,694
539
5
1
0
42,969
0
W
Hachiman
3,527
705
47
9
0
96,496
0
L
Athena
3,323
665
12
2
0
90,546
0
L
Shiva
3,953
791
48
10
0
112,207
1
W
Hercules
3,980
796
45
9
0
108,295
0
W
Sobek
3,575
715
5
1
0
128,676
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role