Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
MibuBR
Poseidon
Level 158
God Stats
7W - 2L
1,555 SR
Queue Stats
676W - 660L
1,488 Elo+
Solo
Neith
Neith
QueenNekoUwU
Neith
Level 107
God Stats
83W - 83L
1,454 SR
Queue Stats
367W - 393L
1,410 Elo+
Party 2
Bacchus
Bacchus
Swamp00
Bacchus
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,248 Elo+
Solo
Fenrir
Fenrir
xXRavenyraXx
Fenrir
Level 157
God Stats
13W - 12L
1,538 SR
Queue Stats
352W - 375L
1,399 Elo+
Party 2
Team Averages
Level 140
1,509 SR
1,409 Elo+

VS

Team Averages
Level 91
1,584 SR
1,463 Elo+
Charybdis
Charybdis
Killercapibara
Charybdis
Level 88
God Stats
60W - 53L
1,546 SR
Queue Stats
484W - 500L
1,485 Elo+
Solo
Achilles
Achilles
Lovely_Deadman
Achilles
Level 67
God Stats
3W - 3L
1,569 SR
Queue Stats
240W - 252L
1,502 Elo+
Party 1
Aphrodite
Aphrodite
SuperDudePTown
Aphrodite
Level 88
God Stats
3W - 2L
1,645 SR
Queue Stats
332W - 318L
1,455 Elo+
Party 1
Scylla
Scylla
burning_elderly
Scylla
Level 120
God Stats
1W - 5L
1,499 SR
Queue Stats
518W - 522L
1,414 Elo+
Solo
Lancelot
Lancelot
iitsDready
Lancelot
Level 90
God Stats
14W - 8L
1,661 SR
Queue Stats
155W - 173L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
0 / 2 / 2
6,564
597
4,097
10,372
7,201
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Poseidon
MibuBR
Poseidon
13
5 / 4 / 1
7,634
694
6,180
7,779
2,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
4 / 1 / 2
6,247
568
3,197
4,220
1,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Swamp00
Bacchus
9
1 / 1 / 5
6,143
558
3,309
5,283
5,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Fenrir
10
4 / 1 / 1
6,421
584
5,322
8,737
3,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Killercapibara
Charybdis
7
0 / 5 / 1
4,765
433
2,227
8,123
2,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
12
2 / 1 / 0
6,336
576
5,839
9,949
7,191
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Aphrodite
SuperDudePTown
Aphrodite
9
1 / 2 / 1
5,206
473
2,774
6,108
3,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

10
2 / 3 / 2
6,085
553
4,602
7,337
2,325
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
iitsDready
Lancelot
9
4 / 3 / 3
6,200
564
6,741
9,667
3,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
16
14
Kills
9
9
Deaths
14
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
0
2
2
0.5
L
Charybdis
Killercapibara
Charybdis
0
5
1
0.1
L
Achilles
2
1
0
2
W
Poseidon
MibuBR
Poseidon
5
4
1
1.38
W
4
1
2
5
L
Aphrodite
SuperDudePTown
Aphrodite
1
2
1
0.75
W
Bacchus
Swamp00
Bacchus
1
1
5
3.5
L
2
3
2
1
L
Lancelot
iitsDready
Lancelot
4
3
3
1.83
W
Fenrir
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,105
Damage
22,183
36,391
Taken
41,184
20,062
Mitigated
19,372
10,201
Healing
11,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
4,097
208
80
5,075
10,372
7,201
0
467
9,905
40,374
0
L
Charybdis
Killercapibara
Charybdis
2,227
1,145
0
2,049
8,123
2,441
0
1,904
6,215
0
24,624
L
Achilles
5,839
990
0
2,922
9,949
7,191
0
3,772
6,177
4,429
38,269
W
Poseidon
MibuBR
Poseidon
6,180
645
0
610
7,779
2,677
650
3,810
3,969
53,113
0
W
3,197
650
0
702
4,220
1,508
620
1,092
3,128
0
40,172
L
Aphrodite
SuperDudePTown
Aphrodite
2,774
494
809
2,230
6,108
3,779
0
1,826
4,216
19,727
0
W
Bacchus
Swamp00
Bacchus
3,309
226
148
1,373
5,283
5,494
278
1,313
3,970
15,828
0
L
4,602
520
0
1,795
7,337
2,325
445
3,410
3,681
37,552
0
L
Lancelot
iitsDready
Lancelot
6,741
2,333
0
1,681
9,667
3,636
0
2,264
7,309
0
30,764
W
Fenrir
5,322
1,086
0
2,213
8,737
3,182
0
1,161
7,576
0
28,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,009
Gold Earned
28,592
296
Minions Killed
213
0
Camps Cleared
0
1,012,780
Distance Traveled
1,039,244
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,564
597
59
5
0
203,818
2
L
Charybdis
4,765
433
41
4
0
145,473
0
L
Achilles
6,336
576
61
6
0
222,771
0
W
Poseidon
7,634
694
104
9
0
211,092
0
W
Neith
6,247
568
73
7
0
172,458
0
L
Aphrodite
5,206
473
16
1
0
202,995
0
W
Bacchus
6,143
558
21
2
0
214,497
4
L
Scylla
6,085
553
61
6
0
208,004
0
L
Lancelot
6,200
564
34
3
0
260,001
0
W
Fenrir
6,421
584
39
4
0
210,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role