Player Matchup

Anhur
Anhur
JulezMP99
Anhur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,456 Elo+
Party 2
Fafnir
Fafnir
canabuca
Fafnir
Level 112
God Stats
2W - 2L
1,656 SR
Queue Stats
440W - 401L
1,503 Elo+
Party 3
Thoth
Thoth
gmulder2000
Thoth
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,398 Elo+
Party 2
Tyr
Tyr
lceBox3
Tyr
Level 160
God Stats
11W - 8L
1,538 SR
Queue Stats
1,129W - 1,144L
1,513 Elo+
Solo
Cupid
Cupid
potrocolo
Cupid
Level 107
God Stats
1W - 1L
1,738 SR
Queue Stats
197W - 171L
1,522 Elo+
Party 3
Team Averages
Level 83
1,586 SR
1,478 Elo+

VS

Team Averages
Level 97
1,555 SR
1,423 Elo+
Xing Tian
Xing Tian
AgainWthNobs
Xing Tian
Level 152
God Stats
6W - 4L
1,505 SR
Queue Stats
644W - 652L
1,435 Elo+
Solo
Raijin
Raijin
IBeKarma
Raijin
Level 103
God Stats
2W - 0L
1,516 SR
Queue Stats
29W - 30L
1,460 Elo+
Party 1
Merlin
Merlin
Mancxnio
Merlin
Level 123
God Stats
9W - 1L
1,718 SR
Queue Stats
305W - 282L
1,446 Elo+
Party 1
Sol
Sol
Rudrax
Sol
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 30L
1,356 Elo+
Solo
Cupid
Cupid
wadeafterwade
Cupid
Level 18
God Stats
1W - 0L
1,536 SR
Queue Stats
71W - 72L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
JulezMP99
Anhur
16
2 / 6 / 4
8,445
768
7,773
10,616
5,491
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
canabuca
Fafnir
15
0 / 4 / 6
8,523
775
3,477
13,363
19,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 7 / 4
8,896
809
9,724
10,757
5,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tyr
13
2 / 7 / 2
7,777
707
8,722
14,733
15,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cupid
potrocolo
Cupid
15
1 / 6 / 4
8,086
735
7,689
15,039
8,072
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AgainWthNobs
Xing Tian
16
2 / 2 / 22
10,099
918
9,663
15,520
16,204
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
IBeKarma
Raijin
17
10 / 3 / 9
9,978
907
9,626
6,912
2,697
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
Mancxnio
Merlin
16
4 / 2 / 11
9,550
868
8,696
5,753
2,458
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
Rudrax
Sol
16
9 / 2 / 7
9,879
898
10,639
8,981
3,575
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
5 / 3 / 17
10,093
918
17,926
11,645
5,542
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
96
8
Kills
30
30
Deaths
12
20
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
AgainWthNobs
Xing Tian
2
2
22
6.5
W
Raijin
IBeKarma
Raijin
10
3
9
4.83
L
Anhur
JulezMP99
Anhur
2
6
4
0.67
W
Merlin
Mancxnio
Merlin
4
2
11
4.75
W
Sol
Rudrax
Sol
9
2
7
6.25
L
Fafnir
canabuca
Fafnir
0
4
6
0.75
L
3
7
4
0.71
L
Tyr
2
7
2
0.43
L
Cupid
potrocolo
Cupid
1
6
4
0.5
W
5
3
17
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,385
Damage
56,550
64,508
Taken
48,811
53,731
Mitigated
30,476
13,076
Healing
18,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
AgainWthNobs
Xing Tian
9,663
384
1,941
3,507
15,520
16,204
120
4,330
10,809
14,195
0
W
Raijin
IBeKarma
Raijin
9,626
591
278
402
6,912
2,697
1,466
2,137
4,708
21,229
0
L
Anhur
JulezMP99
Anhur
7,773
3,159
292
134
10,616
5,491
0
7,622
2,994
0
14,629
W
Merlin
Mancxnio
Merlin
8,696
104
414
837
5,753
2,458
783
1,684
3,934
15,007
0
W
Sol
Rudrax
Sol
10,639
3,241
662
3,412
8,981
3,575
1,817
2,105
6,740
18,998
0
L
Fafnir
canabuca
Fafnir
3,477
235
901
2,839
13,363
19,544
0
7,437
5,926
6,175
0
L
9,724
812
100
135
10,757
5,479
0
6,769
3,988
17,153
0
L
Tyr
8,722
776
649
2,174
14,733
15,145
0
9,106
5,627
0
11,084
L
Cupid
potrocolo
Cupid
7,689
4,042
1,355
4,497
15,039
8,072
0
7,690
7,349
0
27,598
W
17,926
11,963
1,831
4,746
11,645
5,542
517
2,945
8,655
0
35,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,727
Gold Earned
49,599
88
Minions Killed
115
0
Camps Cleared
0
924,793
Distance Traveled
995,070
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
10,099
918
10
1
0
242,647
0
W
Raijin
9,978
907
21
2
0
189,923
0
L
Anhur
8,445
768
19
2
0
160,134
0
W
Merlin
9,550
868
21
2
0
177,876
0
W
Sol
9,879
898
14
1
0
194,006
0
L
Fafnir
8,523
775
5
0
0
224,378
0
L
Thoth
8,896
809
14
1
0
171,069
0
L
Tyr
7,777
707
4
0
0
192,789
0
L
Cupid
8,086
735
46
4
0
176,423
0
W
Cupid
10,093
918
49
4
0
190,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role