Player Matchup

Anhur
Anhur
Ganserk
Anhur
Level 158
God Stats
17W - 18L
1,522 SR
Queue Stats
565W - 573L
1,448 Elo+
Solo
Agni
Agni
Reagem
Agni
Level 86
God Stats
7W - 2L
1,582 SR
Queue Stats
229W - 219L
1,528 Elo+
Party 2
Loki
Loki
SoloQuin-_-
Loki
Level 25
God Stats
3W - 4L
1,583 SR
Queue Stats
20W - 20L
1,523 Elo+
Party 2
Maman Brigitte
Maman Brigitte
maxim6ff
Maman Brigitte
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 3L
1,484 Elo+
Party 1
Bellona
Bellona
wristcry
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Team Averages
Level 72
1,537 SR
1,496 Elo+

VS

Team Averages
Level 121
1,457 SR
1,473 Elo+
Cthulhu
Cthulhu
CrysisMoon45
Cthulhu
Level 147
God Stats
1W - 3L
1,558 SR
Queue Stats
10W - 9L
1,545 Elo+
Solo
Thoth
Thoth
Miguelrc_2000
Thoth
Level 43
God Stats
2W - 5L
1,377 SR
Queue Stats
149W - 163L
1,500 Elo+
Solo
Bakasura
Bakasura
OneGraph
Bakasura
Level 121
God Stats
0W - 1L
1,199 SR
Queue Stats
40W - 53L
1,406 Elo+
Solo
Xbalanque
Xbalanque
YeahthatsJT
Xbalanque
Level 87
God Stats
4W - 2L
1,864 SR
Queue Stats
438W - 462L
1,447 Elo+
Solo
Jing Wei
Jing Wei
Zombslayer916
Jing Wei
Level 205
God Stats
3W - 3L
1,287 SR
Queue Stats
99W - 93L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Ganserk
Anhur
15
3 / 2 / 10
9,689
1,077
9,586
10,876
4,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Agni
Reagem
Agni
16
9 / 0 / 6
12,084
1,343
17,418
8,511
3,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
2 / 1 / 9
9,219
1,024
6,813
8,068
3,344
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Maman Brigitte
maxim6ff
Maman Brigitte
15
2 / 1 / 7
9,061
1,007
5,487
6,922
2,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
wristcry
Bellona
15
1 / 4 / 9
8,669
963
6,056
10,121
10,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

270

VS

Team 2 Tickets

223

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CrysisMoon45
Cthulhu
15
0 / 1 / 7
9,291
1,032
11,014
11,255
7,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
0 / 1 / 3
8,622
958
8,227
5,168
1,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
OneGraph
Bakasura
14
6 / 8 / 1
9,831
1,092
8,212
16,533
8,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xbalanque
YeahthatsJT
Xbalanque
14
2 / 1 / 2
8,378
931
4,207
4,102
1,594
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jing Wei
Zombslayer916
Jing Wei
14
0 / 6 / 1
8,655
962
10,285
12,548
4,655
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
22
17
Kills
8
8
Deaths
17
41
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
CrysisMoon45
Cthulhu
0
1
7
3.5
W
Anhur
Ganserk
Anhur
3
2
10
4
L
0
1
3
1.5
L
Bakasura
OneGraph
Bakasura
6
8
1
0.81
W
Agni
Reagem
Agni
9
0
6
12
W
2
1
9
6.5
L
Xbalanque
YeahthatsJT
Xbalanque
2
1
2
3
L
Jing Wei
Zombslayer916
Jing Wei
0
6
1
0.08
W
Maman Brigitte
maxim6ff
Maman Brigitte
2
1
7
5.5
W
Bellona
wristcry
Bellona
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,360
Damage
41,945
44,498
Taken
49,606
24,778
Mitigated
23,701
2,595
Healing
2,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
CrysisMoon45
Cthulhu
11,014
393
112
484
11,255
7,695
0
5,244
5,474
26,036
0
W
Anhur
Ganserk
Anhur
9,586
6,568
0
793
10,876
4,286
0
4,996
5,360
0
25,023
L
8,227
621
0
0
5,168
1,524
0
1,880
3,176
21,946
0
L
Bakasura
OneGraph
Bakasura
8,212
4,798
0
1,211
16,533
8,233
0
8,634
7,204
0
13,604
W
Agni
Reagem
Agni
17,418
515
0
712
8,511
3,364
0
4,299
4,037
41,028
0
W
6,813
2,145
0
0
8,068
3,344
0
2,790
4,998
0
16,527
L
Xbalanque
YeahthatsJT
Xbalanque
4,207
1,499
0
0
4,102
1,594
0
2,137
1,799
0
6,584
L
Jing Wei
Zombslayer916
Jing Wei
10,285
6,304
0
348
12,548
4,655
0
4,090
8,087
0
33,716
W
Maman Brigitte
maxim6ff
Maman Brigitte
5,487
545
62
158
6,922
2,965
0
1,890
4,308
15,215
0
W
Bellona
wristcry
Bellona
6,056
888
0
870
10,121
10,819
0
4,226
4,912
0
9,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,722
Gold Earned
44,777
163
Minions Killed
164
6
Camps Cleared
7
868,815
Distance Traveled
838,837
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,291
1,032
36
4
0
195,289
0
W
Anhur
9,689
1,077
35
4
4
143,610
0
L
Thoth
8,622
958
50
6
2
187,818
0
L
Bakasura
9,831
1,092
22
2
4
181,523
0
W
Agni
12,084
1,343
69
8
2
182,765
0
W
Loki
9,219
1,024
18
2
0
201,365
0
L
Xbalanque
8,378
931
4
0
0
112,348
0
L
Jing Wei
8,655
962
52
6
1
161,859
0
W
Maman Brigitte
9,061
1,007
32
4
0
190,849
0
W
Bellona
8,669
963
9
1
0
150,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role