Player Matchup

Sol
Sol
Howess
Sol
Level 141
God Stats
1W - 5L
1,751 SR
Queue Stats
22W - 39L
1,475 Elo+
Party 1
Bacchus
Bacchus
Ifritviii
Bacchus
Level 105
God Stats
3W - 2L
1,773 SR
Queue Stats
18W - 34L
1,480 Elo+
Party 1
Poseidon
Poseidon
ItsWigggyy
Poseidon
Level 129
God Stats
0W - 4L
1,268 SR
Queue Stats
24W - 40L
1,534 Elo+
Party 1
Arachne
Arachne
Stevo
Arachne
Level 142
God Stats
4W - 9L
1,654 SR
Queue Stats
33W - 56L
1,462 Elo+
Party 1
Izanami
Izanami
last m standin
Izanami
Level 53
God Stats
12W - 18L
1,486 SR
Queue Stats
23W - 49L
1,397 Elo+
Party 1
Team Averages
Level 114
1,586 SR
1,470 Elo+

VS

Team Averages
Level 112
1,658 SR
1,578 Elo+
Nu Wa
Nu Wa
Acemurasame
Nu Wa
Level 129
God Stats
65W - 56L
1,607 SR
Queue Stats
84W - 79L
1,566 Elo+
Party 2
Medusa
Medusa
IZe_King_
Medusa
Level 129
God Stats
5W - 0L
2,020 SR
Queue Stats
84W - 65L
1,517 Elo+
Party 3
Serqet
Serqet
KrinoxRevenge
Serqet
Level 36
God Stats
3W - 1L
1,384 SR
Queue Stats
43W - 27L
1,690 Elo+
Solo
Poseidon
Poseidon
Sophie_Morceau
Poseidon
Level 148
God Stats
10W - 6L
1,686 SR
Queue Stats
118W - 99L
1,586 Elo+
Party 2
Ares
Ares
Sudel-Nuppe_
Ares
Level 120
God Stats
10W - 6L
1,594 SR
Queue Stats
57W - 36L
1,531 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Howess
Sol
14
2 / 5 / 2
8,812
587
11,676
16,621
5,498
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bacchus
Ifritviii
Bacchus
9
1 / 5 / 0
6,583
439
5,733
12,415
10,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
ItsWigggyy
Poseidon
14
1 / 4 / 1
7,871
525
5,086
8,997
2,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Stevo
Arachne
13
3 / 3 / 0
7,701
513
4,455
17,461
5,998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 6 / 1
6,851
457
5,059
12,145
3,456
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 3
10,234
682
13,006
3,630
1,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
IZe_King_
Medusa
15
8 / 1 / 2
9,116
608
15,676
12,020
5,758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
5 / 2 / 4
9,079
605
9,500
13,213
6,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
15
2 / 4 / 1
9,462
631
7,246
15,221
7,455
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 0 / 6
8,354
557
5,760
9,178
9,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
7
Kills
23
23
Deaths
7
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
7
0
3
8.5
L
Sol
Howess
Sol
2
5
2
0.6
W
Medusa
IZe_King_
Medusa
8
1
2
9
L
Bacchus
Ifritviii
Bacchus
1
5
0
0.2
L
Poseidon
ItsWigggyy
Poseidon
1
4
1
0.38
W
5
2
4
3.5
W
Poseidon
2
4
1
0.63
L
Arachne
Stevo
Arachne
3
3
0
1
W
1
0
6
4
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,009
Damage
51,188
67,639
Taken
53,262
28,099
Mitigated
29,778
18,056
Healing
15,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,006
1,370
0
706
3,630
1,322
397
1,597
2,033
72,363
0
L
Sol
Howess
Sol
11,676
4,242
0
8,684
16,621
5,498
904
9,626
6,651
76,387
0
W
Medusa
IZe_King_
Medusa
15,676
6,248
0
3,826
12,020
5,758
773
3,542
8,478
0
79,819
L
Bacchus
Ifritviii
Bacchus
5,733
935
0
1,124
12,415
10,754
60
3,284
8,624
20,060
0
L
Poseidon
ItsWigggyy
Poseidon
5,086
396
0
1,610
8,997
2,393
0
3,377
4,693
65,485
0
W
9,500
2,134
0
500
13,213
6,061
0
3,892
9,321
0
76,745
W
Poseidon
7,246
1,547
0
7,520
15,221
7,455
377
10,029
5,192
81,052
0
L
Arachne
Stevo
Arachne
4,455
2,782
0
3,792
17,461
5,998
0
4,720
11,427
0
51,237
W
5,760
145
0
2,654
9,178
9,182
87
3,435
5,743
26,579
0
L
5,059
3,696
0
2,846
12,145
3,456
130
3,654
8,301
0
42,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,818
Gold Earned
46,245
400
Minions Killed
540
0
Camps Cleared
0
1,517,258
Distance Traveled
1,658,866
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,234
682
133
9
0
341,475
3
L
Sol
8,812
587
115
8
0
260,648
4
W
Medusa
9,116
608
118
8
0
293,391
2
L
Bacchus
6,583
439
21
1
0
305,831
2
L
Poseidon
7,871
525
109
7
0
322,980
4
W
Serqet
9,079
605
106
7
0
365,940
5
W
Poseidon
9,462
631
147
10
0
326,786
0
L
Arachne
7,701
513
76
5
0
344,940
0
W
Ares
8,354
557
36
2
0
331,274
0
L
Izanami
6,851
457
79
5
0
282,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role