Player Matchup

Eset
Eset
 
Eset
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
RufousSkink3
Lancelot
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,189 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SantosSenpai
Ah Muzen Cab
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,384 Elo+
Party 2
Scylla
Scylla
megacrisofilax
Scylla
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,252 Elo+
Party 2
Cerberus
Cerberus
viggoth300
Cerberus
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,328 Elo+
Party 2
Team Averages
Level 51
1,500 SR
1,330 Elo+

VS

Team Averages
Level 129
1,357 SR
1,482 Elo+
Raijin
Raijin
KingFishy49
Raijin
Level 115
God Stats
5W - 4L
1,351 SR
Queue Stats
227W - 217L
1,457 Elo+
Party 1
Poseidon
Poseidon
Krombop6580
Poseidon
Level 129
God Stats
10W - 16L
1,431 SR
Queue Stats
184W - 183L
1,416 Elo+
Party 1
Merlin
Merlin
MTgantua
Merlin
Level 129
God Stats
18W - 19L
1,455 SR
Queue Stats
156W - 142L
1,444 Elo+
Party 1
Chaac
Chaac
Seigneur_Nubis
Chaac
Level 148
God Stats
4W - 3L
1,348 SR
Queue Stats
410W - 420L
1,584 Elo+
Solo
Nox
Nox
striker3010
Nox
Level 124
God Stats
6W - 6L
1,199 SR
Queue Stats
1,067W - 1,050L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
12
1 / 3 / 1
6,469
462
3,457
9,829
3,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
RufousSkink3
Lancelot
10
0 / 3 / 3
6,301
450
4,456
10,312
4,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
SantosSenpai
Ah Muzen Cab
11
1 / 3 / 2
6,458
461
7,119
10,906
4,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
2 / 8 / 1
6,507
465
2,874
8,787
3,259
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cerberus
viggoth300
Cerberus
10
2 / 4 / 0
6,558
468
4,936
13,248
10,917
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
12
4 / 3 / 1
7,461
533
6,969
12,354
4,979
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Poseidon
Krombop6580
Poseidon
13
6 / 1 / 2
8,435
603
10,722
9,148
3,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Merlin
MTgantua
Merlin
14
1 / 1 / 5
8,495
607
3,611
5,001
1,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
8 / 2 / 2
9,197
657
10,150
10,869
8,790
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

14
2 / 0 / 8
8,166
583
6,206
7,843
3,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
6
Kills
21
21
Deaths
7
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
1
3
1
0.5
W
Raijin
4
3
1
1.5
W
Poseidon
Krombop6580
Poseidon
6
1
2
7
W
Merlin
MTgantua
Merlin
1
1
5
3.5
L
Lancelot
RufousSkink3
Lancelot
0
3
3
0.5
L
Ah Muzen Cab
SantosSenpai
Ah Muzen Cab
1
3
2
0.67
W
8
2
2
4.5
L
2
8
1
0.31
W
2
0
8
6
L
Cerberus
viggoth300
Cerberus
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,842
Damage
37,658
53,082
Taken
45,215
26,350
Mitigated
22,242
8,390
Healing
17,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
3,457
523
141
2,657
9,829
3,961
0
4,200
5,629
48,443
0
W
Raijin
6,969
1,041
0
5,892
12,354
4,979
37
1,275
11,069
44,463
0
W
Poseidon
Krombop6580
Poseidon
10,722
2,209
0
3,491
9,148
3,027
681
2,023
7,124
56,187
3,100
W
Merlin
MTgantua
Merlin
3,611
91
0
1,336
5,001
1,901
1,287
2,007
2,994
62,816
0
L
Lancelot
RufousSkink3
Lancelot
4,456
1,484
0
793
10,312
4,059
0
5,609
4,703
0
39,541
L
Ah Muzen Cab
SantosSenpai
Ah Muzen Cab
7,119
2,121
0
1,832
10,906
4,154
0
8,913
1,993
0
46,044
W
10,150
1,249
0
2,386
10,869
8,790
0
3,890
6,972
0
55,778
L
2,874
998
0
305
8,787
3,259
0
5,988
2,799
17,773
0
W
6,206
273
0
4,298
7,843
3,545
0
2,352
5,488
62,387
1,447
L
Cerberus
viggoth300
Cerberus
4,936
413
0
2,662
13,248
10,917
39
2,327
10,921
32,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,293
Gold Earned
41,754
312
Minions Killed
485
0
Camps Cleared
0
1,296,364
Distance Traveled
1,297,774
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
6,469
462
72
5
0
231,112
6
W
Raijin
7,461
533
79
6
0
236,100
0
W
Poseidon
8,435
603
118
8
0
246,885
0
W
Merlin
8,495
607
103
7
0
240,375
2
L
Lancelot
6,301
450
70
5
0
327,471
0
L
Ah Muzen Cab
6,458
461
70
5
0
260,500
3
W
Chaac
9,197
657
87
6
0
269,203
4
L
Scylla
6,507
465
24
2
0
240,694
2
W
Nox
8,166
583
98
7
0
305,211
0
L
Cerberus
6,558
468
76
5
0
236,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role