Player Matchup

Maui
Maui
Dazalffffffff
Maui
Level 46
God Stats
15W - 19L
1,439 SR
Queue Stats
18W - 23L
1,415 Elo+
Party 1
Nemesis
Nemesis
ILov3Razorback
Nemesis
Level 126
God Stats
3W - 0L
1,723 SR
Queue Stats
56W - 48L
1,475 Elo+
Solo
Sun Wukong
Sun Wukong
Joshin707
Sun Wukong
Level 78
God Stats
5W - 1L
1,704 SR
Queue Stats
19W - 23L
1,428 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Splatley
Ah Muzen Cab
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 29L
1,452 Elo+
Party 1
Merlin
Merlin
lemmygamer
Merlin
Level 87
God Stats
2W - 3L
1,502 SR
Queue Stats
25W - 22L
1,451 Elo+
Party 1
Team Averages
Level 88
1,574 SR
1,444 Elo+

VS

Team Averages
Level 102
1,462 SR
1,409 Elo+
Anubis
Anubis
AmebaFX
Anubis
Level 142
God Stats
52W - 43L
1,577 SR
Queue Stats
102W - 93L
1,545 Elo+
Solo
Kali
Kali
BIOHAZARD_V-X
Kali
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
216W - 232L
1,436 Elo+
Party 2
Geb
Geb
JMSV
Geb
Level 108
God Stats
3W - 2L
1,491 SR
Queue Stats
54W - 57L
1,406 Elo+
Solo
Neith
Neith
Jamie-G-99
Neith
Level 10
God Stats
4W - 19L
1,217 SR
Queue Stats
4W - 22L
1,222 Elo+
Party 2
Ix Chel
Ix Chel
McKinstryy
Ix Chel
Level 109
God Stats
6W - 5L
1,524 SR
Queue Stats
165W - 184L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 7
6,375
580
5,644
8,298
5,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
2 / 4 / 4
6,309
574
6,534
11,283
4,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
Joshin707
Sun Wukong
10
1 / 1 / 0
5,858
533
2,036
7,177
3,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ah Muzen Cab
Splatley
Ah Muzen Cab
11
4 / 0 / 1
6,701
609
5,216
5,183
1,818
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
lemmygamer
Merlin
11
2 / 3 / 3
6,389
581
5,640
5,335
1,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AmebaFX
Anubis
11
3 / 3 / 1
6,875
625
6,237
6,961
3,128
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
0 / 2 / 2
5,807
528
2,666
12,576
5,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Geb
JMSV
Geb
8
0 / 3 / 2
4,954
450
2,743
10,124
6,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Neith
10
1 / 2 / 0
5,387
490
2,874
4,509
1,489
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ix Chel
McKinstryy
Ix Chel
12
5 / 2 / 1
7,017
638
4,906
8,278
3,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
15
12
Kills
9
9
Deaths
12
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anubis
AmebaFX
Anubis
3
3
1
1.17
L
0
2
2
0.5
W
3
1
7
6.5
W
2
4
4
1
L
Geb
JMSV
Geb
0
3
2
0.33
L
Neith
1
2
0
0.5
W
Sun Wukong
Joshin707
Sun Wukong
1
1
0
1
L
Ix Chel
McKinstryy
Ix Chel
5
2
1
2.75
W
Ah Muzen Cab
Splatley
Ah Muzen Cab
4
0
1
4.5
W
Merlin
lemmygamer
Merlin
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,070
Damage
19,426
37,276
Taken
42,448
17,346
Mitigated
19,625
7,053
Healing
13,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
AmebaFX
Anubis
6,237
457
0
1,795
6,961
3,128
712
1,571
5,390
48,333
0
L
2,666
886
0
4,574
12,576
5,027
0
1,188
11,388
0
44,304
W
5,644
1,053
0
2,295
8,298
5,590
0
2,270
6,028
15,447
0
W
6,534
2,792
0
2,324
11,283
4,467
0
3,994
7,289
0
49,952
L
Geb
JMSV
Geb
2,743
638
0
2,824
10,124
6,640
0
4,065
6,059
15,310
0
L
Neith
2,874
527
0
938
4,509
1,489
0
1,460
3,049
0
27,123
W
Sun Wukong
Joshin707
Sun Wukong
2,036
457
0
1,044
7,177
3,633
0
3,796
3,381
0
36,201
L
Ix Chel
McKinstryy
Ix Chel
4,906
527
496
3,068
8,278
3,341
49
3,000
5,278
47,079
0
W
Ah Muzen Cab
Splatley
Ah Muzen Cab
5,216
2,126
0
1,000
5,183
1,818
43
671
4,512
0
41,880
W
Merlin
lemmygamer
Merlin
5,640
358
0
390
5,335
1,838
0
3,155
2,180
43,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,632
Gold Earned
30,040
305
Minions Killed
309
0
Camps Cleared
0
1,078,434
Distance Traveled
997,659
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,875
625
84
8
0
168,101
3
L
Kali
5,807
528
72
7
0
215,201
0
W
Maui
6,375
580
18
2
0
221,619
8
W
Nemesis
6,309
574
77
7
0
233,970
0
L
Geb
4,954
450
14
1
0
221,781
2
L
Neith
5,387
490
54
5
0
188,522
0
W
Sun Wukong
5,858
533
69
6
0
207,615
0
L
Ix Chel
7,017
638
85
8
0
204,054
2
W
Ah Muzen Cab
6,701
609
69
6
0
214,174
0
W
Merlin
6,389
581
72
7
0
201,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role