Player Matchup

Fenrir
Fenrir
ABO3TAB
Fenrir
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 137L
1,360 Elo+
Solo
Thoth
Thoth
Kiemour
Thoth
Level 69
God Stats
0W - 3L
1,194 SR
Queue Stats
49W - 75L
1,350 Elo+
Solo
Hera
Hera
SD_RFG
Hera
Level 123
God Stats
1W - 3L
1,380 SR
Queue Stats
478W - 480L
1,397 Elo+
Solo
Sun Wukong
Sun Wukong
Wildboy7710
Sun Wukong
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 26L
1,145 Elo+
Solo
Ix Chel
Ix Chel
lil2White7
Ix Chel
Level 76
God Stats
1W - 3L
1,500 SR
Queue Stats
270W - 243L
1,375 Elo+
Solo
Team Averages
Level 79
1,415 SR
1,325 Elo+

VS

Team Averages
Level 110
1,422 SR
1,412 Elo+
Guan Yu
Guan Yu
BigBenHealy
Guan Yu
Level 60
God Stats
2W - 0L
1,496 SR
Queue Stats
27W - 32L
1,387 Elo+
Solo
Nu Wa
Nu Wa
ChalamanRastafa
Nu Wa
Level 129
God Stats
5W - 7L
1,301 SR
Queue Stats
376W - 404L
1,405 Elo+
Solo
Izanami
Izanami
MadMikeNYC
Izanami
Level 188
God Stats
3W - 2L
1,548 SR
Queue Stats
730W - 754L
1,422 Elo+
Solo
Yu Huang
Yu Huang
ReadnRainJoe
Yu Huang
Level 103
God Stats
36W - 30L
1,537 SR
Queue Stats
1,109W - 1,171L
1,391 Elo+
Solo
Ah Puch
Ah Puch
gatro9786
Ah Puch
Level 69
God Stats
1W - 0L
1,226 SR
Queue Stats
50W - 44L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ABO3TAB
Fenrir
15
4 / 9 / 8
9,874
617
11,222
20,735
18,174
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
Kiemour
Thoth
18
2 / 8 / 8
10,796
675
8,034
15,110
5,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hera
SD_RFG
Hera
14
2 / 4 / 5
9,169
573
10,754
9,335
3,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sun Wukong
Wildboy7710
Sun Wukong
20
6 / 3 / 8
11,583
724
7,509
13,813
18,289
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ix Chel
lil2White7
Ix Chel
19
4 / 7 / 7
11,423
714
12,505
20,537
9,286
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BigBenHealy
Guan Yu
15
1 / 6 / 12
9,965
623
3,768
18,087
9,478
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

19
5 / 2 / 18
11,809
738
19,662
12,822
5,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
MadMikeNYC
Izanami
19
9 / 3 / 10
12,656
791
11,989
11,627
5,798
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
ReadnRainJoe
Yu Huang
18
8 / 6 / 16
11,731
733
12,199
16,956
8,035
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Puch
gatro9786
Ah Puch
20
8 / 2 / 18
13,005
813
25,045
9,797
4,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
105
18
Kills
31
31
Deaths
19
36
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Fenrir
ABO3TAB
Fenrir
4
9
8
0.89
W
Guan Yu
BigBenHealy
Guan Yu
1
6
12
1.17
W
5
2
18
7
L
Thoth
Kiemour
Thoth
2
8
8
0.75
W
Izanami
MadMikeNYC
Izanami
9
3
10
4.67
W
Yu Huang
ReadnRainJoe
Yu Huang
8
6
16
2.67
L
Hera
SD_RFG
Hera
2
4
5
1.13
L
Sun Wukong
Wildboy7710
Sun Wukong
6
3
8
3.33
W
Ah Puch
gatro9786
Ah Puch
8
2
18
8.5
L
Ix Chel
lil2White7
Ix Chel
4
7
7
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,024
Damage
72,663
79,530
Taken
69,289
55,373
Mitigated
34,117
18,941
Healing
25,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
ABO3TAB
Fenrir
11,222
1,670
1,125
2,607
20,735
18,174
0
12,676
8,059
0
21,442
W
Guan Yu
BigBenHealy
Guan Yu
3,768
342
5,271
3,501
18,087
9,478
205
7,281
10,806
0
9,141
W
19,662
7,170
1,552
4,868
12,822
5,938
2,482
6,005
6,817
41,856
0
L
Thoth
Kiemour
Thoth
8,034
706
487
1,705
15,110
5,823
0
11,197
3,913
36,954
0
W
Izanami
MadMikeNYC
Izanami
11,989
6,853
2,349
3,069
11,627
5,798
2,989
4,630
6,997
0
29,316
W
Yu Huang
ReadnRainJoe
Yu Huang
12,199
441
723
1,861
16,956
8,035
1,850
6,837
10,119
22,702
0
L
Hera
SD_RFG
Hera
10,754
2,399
662
1,795
9,335
3,801
0
7,228
2,107
25,563
0
L
Sun Wukong
Wildboy7710
Sun Wukong
7,509
765
1,771
1,791
13,813
18,289
0
8,241
5,572
0
25,966
W
Ah Puch
gatro9786
Ah Puch
25,045
634
805
1,821
9,797
4,868
812
6,540
3,257
56,099
0
L
Ix Chel
lil2White7
Ix Chel
12,505
1,103
2,618
4,380
20,537
9,286
0
17,564
2,973
38,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,845
Gold Earned
59,166
199
Minions Killed
175
0
Camps Cleared
0
1,205,240
Distance Traveled
1,400,488
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,874
617
13
1
0
240,963
0
W
Guan Yu
9,965
623
8
1
0
300,875
0
W
Nu Wa
11,809
738
43
3
0
285,377
0
L
Thoth
10,796
675
67
4
0
248,601
0
W
Izanami
12,656
791
55
3
0
256,789
0
W
Yu Huang
11,731
733
11
1
0
257,873
0
L
Hera
9,169
573
29
2
0
167,650
0
L
Sun Wukong
11,583
724
32
2
0
306,447
0
W
Ah Puch
13,005
813
58
4
0
299,574
0
L
Ix Chel
11,423
714
58
4
0
241,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role