Player Matchup

Thanatos
Thanatos
Homante
Thanatos
Level 14
God Stats
1W - 5L
1,162 SR
Queue Stats
8W - 20L
1,189 Elo+
Party 2
Ra
Ra
SanDooWish
Ra
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,190 Elo+
Party 2
Artio
Artio
sunchaos
Artio
Level 85
God Stats
0W - 3L
1,174 SR
Queue Stats
13W - 28L
1,191 Elo+
Party 2
Team Averages
Level 49
1,279 SR
1,190 Elo+

VS

Team Averages
Level 38
1,471 SR
1,560 Elo+
King Arthur
King Arthur
Kyuuza
King Arthur
Level 14
God Stats
4W - 4L
1,435 SR
Queue Stats
46W - 34L
1,677 Elo+
Party 1
Thanatos
Thanatos
SchlappenSeppel
Thanatos
Level 65
God Stats
3W - 3L
1,411 SR
Queue Stats
149W - 143L
1,614 Elo+
Party 1
Ra
Ra
VampyHZ
Ra
Level 34
God Stats
3W - 4L
1,568 SR
Queue Stats
12W - 12L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Homante
Thanatos
8
0 / 6 / 0
6,371
637
3,453
8,556
2,268
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

9
0 / 6 / 0
6,480
648
4,732
7,760
1,777
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artio
sunchaos
Artio
9
1 / 2 / 0
6,880
688
1,996
10,061
7,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Kyuuza
King Arthur
11
3 / 0 / 10
8,471
847
6,952
6,346
5,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Thanatos
12
8 / 2 / 6
9,252
925
10,386
7,753
2,717
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 1 / 8
8,513
851
5,097
6,015
2,154
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
38
1
Kills
14
14
Deaths
3
0
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Homante
Thanatos
0
6
0
0
W
King Arthur
Kyuuza
King Arthur
3
0
10
8
L
0
6
0
0
W
Thanatos
8
2
6
5.5
W
3
1
8
7
L
Artio
sunchaos
Artio
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,181
Damage
22,435
26,377
Taken
20,114
11,104
Mitigated
10,205
3,734
Healing
11,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Homante
Thanatos
3,453
863
0
1,722
8,556
2,268
0
1,288
6,974
0
10,936
W
King Arthur
Kyuuza
King Arthur
6,952
1,222
0
1,819
6,346
5,334
195
1,804
4,467
0
20,794
L
4,732
172
461
296
7,760
1,777
266
1,243
6,514
28,728
0
W
Thanatos
10,386
3,287
0
6,229
7,753
2,717
484
2,698
4,929
0
33,731
W
5,097
576
1,315
2,511
6,015
2,154
737
2,953
2,959
37,071
0
L
Artio
sunchaos
Artio
1,996
716
56
1,199
10,061
7,059
0
2,686
6,968
7,962
724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,731
Gold Earned
26,236
66
Minions Killed
109
0
Camps Cleared
0
516,387
Distance Traveled
571,673
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,371
637
16
2
0
173,816
2
W
King Arthur
8,471
847
13
1
0
189,222
0
L
Ra
6,480
648
34
3
0
172,564
0
W
Thanatos
9,252
925
44
4
0
197,477
0
W
Ra
8,513
851
52
5
0
184,974
0
L
Artio
6,880
688
16
2
0
170,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role