Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
GunnSmoke762
King Arthur
Level 68
God Stats
0W - 2L
1,464 SR
Queue Stats
3W - 8L
1,323 Elo+
Party 1
Chernobog
Chernobog
Koruptions
Chernobog
Level 148
God Stats
10W - 11L
1,653 SR
Queue Stats
1,617W - 1,457L
1,621 Elo+
Solo
Hel
Hel
Toki947422
Hel
Level 157
God Stats
8W - 6L
1,787 SR
Queue Stats
256W - 243L
1,433 Elo+
Solo
Maui
Maui
kingmvrs
Maui
Level 147
God Stats
0W - 4L
1,262 SR
Queue Stats
56W - 70L
1,382 Elo+
Solo
Team Averages
Level 136
1,533 SR
1,452 Elo+

VS

Team Averages
Level 132
1,514 SR
1,500 Elo+
Kali
Kali
Forsakn_Prodigy
Kali
Level 123
God Stats
22W - 21L
1,529 SR
Queue Stats
288W - 284L
1,445 Elo+
Solo
Anhur
Anhur
GenesisLoki
Anhur
Level 75
God Stats
5W - 7L
1,419 SR
Queue Stats
81W - 78L
1,574 Elo+
Solo
Kumbhakarna
Kumbhakarna
Supermashbro20
Kumbhakarna
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
495W - 457L
1,472 Elo+
Solo
Raijin
Raijin
jacw212
Raijin
Level 145
God Stats
9W - 6L
1,613 SR
Queue Stats
411W - 381L
1,537 Elo+
Solo
Athena
Athena
xxBinDieselxx
Athena
Level 160
God Stats
7W - 3L
1,509 SR
Queue Stats
188W - 201L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
9
1 / 5 / 1
5,417
451
3,815
9,752
3,891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

King Arthur
GunnSmoke762
King Arthur
9
0 / 2 / 0
5,459
455
4,806
10,076
7,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
Koruptions
Chernobog
10
1 / 0 / 1
5,901
492
7,554
9,338
2,798
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
1 / 3 / 1
5,564
464
5,317
7,297
2,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Maui
9
1 / 1 / 1
5,984
499
1,855
6,714
6,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 6
6,870
573
4,925
8,745
3,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 1 / 0
6,139
512
5,943
7,874
2,859
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
Supermashbro20
Kumbhakarna
12
2 / 0 / 3
7,129
594
6,645
8,560
5,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Raijin
jacw212
Raijin
12
5 / 1 / 3
7,503
625
8,158
7,327
2,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 0 / 5
6,259
522
3,782
7,077
5,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
4
Kills
11
11
Deaths
4
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
1
5
1
0.3
W
3
2
6
3
W
0
1
0
0
L
King Arthur
GunnSmoke762
King Arthur
0
2
0
0
L
Chernobog
Koruptions
Chernobog
1
0
1
1.5
W
Kumbhakarna
Supermashbro20
Kumbhakarna
2
0
3
3.5
L
1
3
1
0.5
W
Raijin
jacw212
Raijin
5
1
3
6.5
L
Maui
1
1
1
1.5
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,347
Damage
29,453
43,177
Taken
39,583
22,759
Mitigated
18,603
12,281
Healing
11,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
3,815
1,321
0
824
9,752
3,891
0
3,837
5,859
0
30,987
W
4,925
2,521
0
2,555
8,745
3,338
506
1,553
6,960
0
43,507
W
5,943
4,333
0
2,961
7,874
2,859
0
780
7,094
0
45,474
L
King Arthur
GunnSmoke762
King Arthur
4,806
517
27
1,036
10,076
7,113
0
5,750
3,959
0
28,732
L
Chernobog
Koruptions
Chernobog
7,554
5,626
0
4,134
9,338
2,798
0
1,528
7,810
0
48,969
W
Kumbhakarna
Supermashbro20
Kumbhakarna
6,645
756
0
2,029
8,560
5,009
256
459
7,494
47,187
0
L
5,317
151
932
2,710
7,297
2,871
0
4,847
2,418
30,330
0
W
Raijin
jacw212
Raijin
8,158
1,608
0
1,027
7,327
2,366
390
2,624
4,349
57,117
0
L
Maui
1,855
634
0
2,618
6,714
6,086
0
2,146
4,546
14,803
0
W
3,782
1,254
0
2,887
7,077
5,031
0
1,128
5,875
21,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,325
Gold Earned
33,900
260
Minions Killed
366
0
Camps Cleared
0
1,163,142
Distance Traveled
1,231,731
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,417
451
43
4
0
236,983
0
W
Kali
6,870
573
56
5
0
275,554
0
W
Anhur
6,139
512
90
8
0
234,109
0
L
King Arthur
5,459
455
47
4
0
241,400
2
L
Chernobog
5,901
492
83
7
0
228,988
2
W
Kumbhakarna
7,129
594
87
7
0
236,332
0
L
Hel
5,564
464
56
5
0
211,377
0
W
Raijin
7,503
625
111
9
0
203,436
0
L
Maui
5,984
499
31
3
0
244,394
4
W
Athena
6,259
522
22
2
0
282,300
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role