Player Matchup

Anubis
Anubis
SlickDadFly
Anubis
Level 55
God Stats
1W - 2L
1,525 SR
Queue Stats
22W - 31L
1,402 Elo+
Party 2
Sun Wukong
Sun Wukong
jjdspurs
Sun Wukong
Level 63
God Stats
8W - 7L
1,455 SR
Queue Stats
24W - 30L
1,403 Elo+
Party 2
Kuzenbo
Kuzenbo
lukboox
Kuzenbo
Level 100
God Stats
4W - 5L
1,402 SR
Queue Stats
73W - 57L
1,485 Elo+
Solo
Team Averages
Level 73
1,461 SR
1,430 Elo+

VS

Team Averages
Level 91
1,462 SR
1,383 Elo+
Ne Zha
Ne Zha
GBIP-Mamadou
Ne Zha
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 26L
1,469 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
dannyd106
Ah Muzen Cab
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 33L
1,357 Elo+
Party 1
Baron Samedi
Baron Samedi
jonobooth
Baron Samedi
Level 77
God Stats
10W - 17L
1,386 SR
Queue Stats
27W - 40L
1,323 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
1 / 5 / 2
7,718
772
7,260
10,241
4,544
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
jjdspurs
Sun Wukong
9
2 / 5 / 1
7,412
741
4,310
12,434
8,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kuzenbo
lukboox
Kuzenbo
10
2 / 1 / 2
7,939
794
4,136
10,038
10,708
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
10
2 / 4 / 8
7,754
775
6,309
8,920
2,573
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
dannyd106
Ah Muzen Cab
12
5 / 0 / 6
8,832
883
10,201
7,328
2,595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Baron Samedi
jonobooth
Baron Samedi
11
4 / 1 / 7
8,500
850
8,432
5,844
2,715
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
5
Kills
11
11
Deaths
5
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
2
4
8
1.5
L
Anubis
1
5
2
0.4
W
Ah Muzen Cab
dannyd106
Ah Muzen Cab
5
0
6
8
L
Sun Wukong
jjdspurs
Sun Wukong
2
5
1
0.5
W
Baron Samedi
jonobooth
Baron Samedi
4
1
7
7.5
L
Kuzenbo
lukboox
Kuzenbo
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,706
Damage
24,942
32,713
Taken
22,092
23,681
Mitigated
7,883
7,014
Healing
8,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
6,309
880
0
2,002
8,920
2,573
54
6,557
2,130
0
16,913
L
Anubis
7,260
338
199
3,575
10,241
4,544
0
3,017
7,224
36,564
0
W
Ah Muzen Cab
dannyd106
Ah Muzen Cab
10,201
4,548
0
2,339
7,328
2,595
582
2,761
4,362
0
41,246
L
Sun Wukong
jjdspurs
Sun Wukong
4,310
206
0
964
12,434
8,429
0
3,412
9,022
0
14,163
W
Baron Samedi
jonobooth
Baron Samedi
8,432
491
1,023
2,873
5,844
2,715
512
2,443
3,212
24,737
0
L
Kuzenbo
lukboox
Kuzenbo
4,136
1,258
0
2,276
10,038
10,708
0
2,133
7,905
17,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,069
Gold Earned
25,086
107
Minions Killed
100
0
Camps Cleared
0
494,005
Distance Traveled
571,715
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,754
775
12
1
0
190,011
0
L
Anubis
7,718
772
71
7
0
167,019
0
W
Ah Muzen Cab
8,832
883
55
6
0
202,665
0
L
Sun Wukong
7,412
741
14
1
0
145,670
0
W
Baron Samedi
8,500
850
33
3
0
179,039
0
L
Kuzenbo
7,939
794
22
2
0
181,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role