Player Matchup

Gilgamesh
Gilgamesh
RIP BILLY M4YS
Gilgamesh
Level 158
God Stats
2W - 1L
1,562 SR
Queue Stats
68W - 70L
1,556 Elo+
Solo
Chernobog
Chernobog
Shwarmy
Chernobog
Level 109
God Stats
4W - 0L
1,846 SR
Queue Stats
409W - 384L
1,528 Elo+
Solo
Zeus
Zeus
Targrak
Zeus
Level 120
God Stats
60W - 42L
1,552 SR
Queue Stats
90W - 88L
1,484 Elo+
Solo
Loki
Loki
TheBussyReaper
Loki
Level 156
God Stats
1W - 1L
1,332 SR
Queue Stats
59W - 60L
1,482 Elo+
Solo
Cerberus
Cerberus
YeahAbsolutely
Cerberus
Level 155
God Stats
1W - 1L
1,285 SR
Queue Stats
697W - 672L
1,488 Elo+
Solo
Team Averages
Level 140
1,516 SR
1,508 Elo+

VS

Team Averages
Level 132
1,551 SR
1,518 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
G X B O N
Janus
Level 114
God Stats
18W - 22L
1,371 SR
Queue Stats
181W - 171L
1,550 Elo+
Solo
Sun Wukong
Sun Wukong
L1k34b345t
Sun Wukong
Level 109
God Stats
2W - 5L
1,475 SR
Queue Stats
67W - 79L
1,510 Elo+
Solo
Anubis
Anubis
Toasteroftoast77
Anubis
Level 106
God Stats
5W - 3L
1,728 SR
Queue Stats
117W - 119L
1,484 Elo+
Solo
Ymir
Ymir
WickNazty
Ymir
Level 173
God Stats
24W - 14L
1,684 SR
Queue Stats
298W - 294L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
RIP BILLY M4YS
Gilgamesh
9
2 / 1 / 3
5,558
695
4,816
7,698
3,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
Shwarmy
Chernobog
9
0 / 0 / 0
5,301
663
2,918
3,883
1,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
Targrak
Zeus
9
2 / 2 / 0
5,372
672
5,070
4,974
1,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

8
1 / 1 / 3
4,923
615
2,787
6,207
1,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
8
1 / 1 / 2
4,882
610
2,765
8,772
4,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
9
0 / 0 / 0
5,108
639
3,155
4,719
1,603
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Janus
G X B O N
Janus
10
2 / 1 / 2
5,541
693
3,591
6,020
1,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
L1k34b345t
Sun Wukong
4
0 / 2 / 0
3,624
453
1,900
4,031
1,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
2 / 2 / 3
5,547
693
4,115
6,374
2,703
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
7
1 / 1 / 1
4,653
582
2,048
8,642
4,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
11
6
Kills
5
5
Deaths
6
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
0
0
0
0
L
Janus
G X B O N
Janus
2
1
2
3
L
Sun Wukong
L1k34b345t
Sun Wukong
0
2
0
0
W
Gilgamesh
RIP BILLY M4YS
Gilgamesh
2
1
3
3.5
W
Chernobog
Shwarmy
Chernobog
0
0
0
0
W
Zeus
Targrak
Zeus
2
2
0
1
W
1
1
3
2.5
L
2
2
3
1.75
L
Ymir
1
1
1
1.5
W
Cerberus
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,356
Damage
14,809
31,534
Taken
29,786
12,023
Mitigated
12,319
12,857
Healing
11,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
3,155
1,984
0
2,199
4,719
1,603
0
220
4,499
0
36,023
L
Janus
G X B O N
Janus
3,591
297
0
3,709
6,020
1,871
0
653
5,367
40,069
218
L
Sun Wukong
L1k34b345t
Sun Wukong
1,900
336
0
599
4,031
1,789
0
0
4,031
0
13,527
W
Gilgamesh
RIP BILLY M4YS
Gilgamesh
4,816
1,166
0
1,270
7,698
3,246
0
1,664
6,034
0
33,769
W
Chernobog
Shwarmy
Chernobog
2,918
1,599
0
2,976
3,883
1,380
0
389
3,494
0
43,210
W
Zeus
Targrak
Zeus
5,070
777
0
1,434
4,974
1,298
0
3,206
1,768
41,606
0
W
2,787
446
0
3,258
6,207
1,732
0
1,366
4,841
0
28,019
L
4,115
236
0
3,342
6,374
2,703
0
2,459
3,892
32,856
0
L
Ymir
2,048
642
0
1,519
8,642
4,353
0
4,409
4,162
12,221
0
W
Cerberus
2,765
404
0
3,919
8,772
4,367
0
3,040
5,732
15,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,036
Gold Earned
24,473
317
Minions Killed
235
0
Camps Cleared
0
849,040
Distance Traveled
740,054
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
5,108
639
73
9
0
155,148
0
L
Janus
5,541
693
62
8
0
179,653
0
L
Sun Wukong
3,624
453
18
2
0
75,477
2
W
Gilgamesh
5,558
695
50
6
0
166,145
0
W
Chernobog
5,301
663
88
11
0
168,518
0
W
Zeus
5,372
672
81
10
0
153,062
0
W
Loki
4,923
615
52
7
0
192,304
0
L
Anubis
5,547
693
65
8
0
161,529
0
L
Ymir
4,653
582
17
2
0
168,247
2
W
Cerberus
4,882
610
46
6
0
169,011
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role