Player Matchup

Ratatoskr
Ratatoskr
CerealTuba75669
Ratatoskr
Level 46
God Stats
2W - 3L
1,539 SR
Queue Stats
93W - 83L
1,408 Elo+
Party 1
Odin
Odin
CherifeKola
Odin
Level 8
God Stats
2W - 3L
1,489 SR
Queue Stats
2W - 9L
1,218 Elo+
Party 1
Ymir
Ymir
Cosminho9162
Ymir
Level 5
God Stats
1W - 2L
1,483 SR
Queue Stats
2W - 5L
1,357 Elo+
Party 1
Nu Wa
Nu Wa
Pastorah
Nu Wa
Level 211
God Stats
9W - 9L
1,464 SR
Queue Stats
363W - 347L
1,532 Elo+
Solo
Hachiman
Hachiman
yHakashi_
Hachiman
Level 135
God Stats
15W - 16L
1,461 SR
Queue Stats
499W - 430L
1,532 Elo+
Solo
Team Averages
Level 81
1,487 SR
1,409 Elo+

VS

Team Averages
Level 105
1,412 SR
1,449 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
 
Jing Wei
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
EW_DarkLord
Set
Level 76
God Stats
11W - 9L
1,302 SR
Queue Stats
38W - 39L
1,451 Elo+
Solo
Sobek
Sobek
Galutam
Sobek
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 20L
1,344 Elo+
Solo
Apollo
Apollo
VAZ1O3173
Apollo
Level 158
God Stats
11W - 12L
1,259 SR
Queue Stats
486W - 487L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
CerealTuba75669
Ratatoskr
11
3 / 5 / 3
7,068
505
9,207
12,470
4,085
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

9
0 / 5 / 0
5,707
408
1,030
8,633
3,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 2 / 2
6,290
449
1,485
7,672
5,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nu Wa
Pastorah
Nu Wa
7
2 / 3 / 1
6,146
439
4,439
4,743
1,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
yHakashi_
Hachiman
13
3 / 3 / 0
7,416
530
6,488
10,146
3,300
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
3 / 0 / 6
8,975
641
10,235
6,677
2,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jing Wei
 
Jing Wei
13
3 / 1 / 4
7,871
562
6,375
7,693
2,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

13
5 / 5 / 4
8,374
598
6,502
11,021
5,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
Galutam
Sobek
10
1 / 1 / 7
6,939
496
1,704
9,728
8,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Apollo
VAZ1O3173
Apollo
15
5 / 1 / 2
9,875
705
5,637
7,177
2,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
8
Kills
17
18
Deaths
8
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
0
6
6
W
Jing Wei
 
Jing Wei
3
1
4
5
L
Ratatoskr
CerealTuba75669
Ratatoskr
3
5
3
0.9
L
0
5
0
0
L
0
2
2
0.5
W
5
5
4
1.4
W
Sobek
Galutam
Sobek
1
1
7
4.5
L
Nu Wa
Pastorah
Nu Wa
2
3
1
0.83
W
Apollo
VAZ1O3173
Apollo
5
1
2
6
L
Hachiman
yHakashi_
Hachiman
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,649
Damage
30,453
43,664
Taken
42,296
17,633
Mitigated
21,184
6,564
Healing
13,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
10,235
4,798
0
2,462
6,677
2,254
835
2,596
3,851
68,514
0
W
Jing Wei
 
Jing Wei
6,375
3,425
0
3,229
7,693
2,688
1,189
850
6,763
0
63,007
L
Ratatoskr
CerealTuba75669
Ratatoskr
9,207
3,593
0
1,447
12,470
4,085
0
2,812
9,464
0
45,040
L
1,030
123
0
0
8,633
3,655
0
297
8,320
0
22,910
L
1,485
51
0
749
7,672
5,320
0
2,879
4,595
19,599
0
W
6,502
2,615
0
1,759
11,021
5,038
0
1,250
9,640
0
53,511
W
Sobek
Galutam
Sobek
1,704
182
0
1,558
9,728
8,500
0
752
8,856
7,339
0
L
Nu Wa
Pastorah
Nu Wa
4,439
855
0
840
4,743
1,273
0
2,431
2,102
28,280
0
W
Apollo
VAZ1O3173
Apollo
5,637
3,074
0
4,760
7,177
2,704
2,255
311
6,746
0
78,790
L
Hachiman
yHakashi_
Hachiman
6,488
3,571
0
3,528
10,146
3,300
923
2,752
7,244
0
59,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,627
Gold Earned
42,034
267
Minions Killed
421
0
Camps Cleared
0
1,145,756
Distance Traveled
1,349,890
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,975
641
124
9
0
273,287
2
W
Jing Wei
7,871
562
92
7
0
254,022
4
L
Ratatoskr
7,068
505
58
4
0
326,817
0
L
Odin
5,707
408
34
2
0
249,281
0
L
Ymir
6,290
449
21
2
0
214,700
0
W
Set
8,374
598
76
5
0
276,874
0
W
Sobek
6,939
496
7
1
0
277,645
2
L
Nu Wa
6,146
439
50
4
0
113,515
0
W
Apollo
9,875
705
122
9
0
268,062
4
L
Hachiman
7,416
530
104
7
0
241,443
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role