Player Matchup

Scylla
Scylla
Platinum II
 
Scylla
Platinum II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Diamond V
DerKerIe
Hou Yi
Diamond V
Level 156
God Stats
58W - 62L
1,621 SR
Queue Stats
440W - 457L
2,068 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum I
afzii
Cu Chulainn
Platinum I
Level 159
God Stats
6W - 10L
1,542 SR
Queue Stats
236W - 214L
2,121 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 148
1,554 SR
1,896 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 115
1,499 SR
2,066 MMR
Kuzenbo
Kuzenbo
Platinum IV
Frontlane
Kuzenbo
Platinum IV
Level 63
God Stats
2W - 1L
1,302 SR
Queue Stats
51W - 27L
1,970 MMR
Solo
Achilles
Achilles
Masters
Izuku-936
Achilles
Masters
Level 137
God Stats
29W - 18L
1,696 SR
Queue Stats
294W - 314L
2,388 MMR
Party 1
Yu Huang
Yu Huang
Diamond V
Shadow_Snake25
Yu Huang
Diamond V
Level 146
God Stats
7W - 9L
1,500 SR
Queue Stats
497W - 438L
1,840 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
0 / 3 / 0
9,433
629
6,854
11,895
4,087
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
DerKerIe
Hou Yi
13
1 / 2 / 0
10,058
671
7,101
13,336
5,266
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
afzii
Cu Chulainn
13
0 / 1 / 1
9,303
620
8,203
15,796
13,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
CharonXbalanqueNe ZhaPersephoneAtlas

VS

Bans
ThothHeraNoxVulcanDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Frontlane
Kuzenbo
13
1 / 0 / 5
10,209
681
8,442
10,766
15,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Achilles
Izuku-936
Achilles
14
3 / 0 / 1
10,316
688
14,412
15,100
19,271
Mystical Earring

Mystical Earring

+15
Mp 5

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yu Huang
14
2 / 1 / 3
10,874
725
14,201
5,479
2,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
15
1
Kills
6
6
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
3
0
0
L
Hou Yi
DerKerIe
Hou Yi
1
2
0
0.5
W
Kuzenbo
Frontlane
Kuzenbo
1
0
5
3.5
W
Achilles
Izuku-936
Achilles
3
0
1
3.5
W
Yu Huang
2
1
3
3.5
L
Cu Chulainn
afzii
Cu Chulainn
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,158
Damage
37,055
41,027
Taken
31,345
22,715
Mitigated
37,559
9,619
Healing
9,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
6,854
322
0
1,950
11,895
4,087
0
6,360
4,619
54,408
0
L
Hou Yi
DerKerIe
Hou Yi
7,101
3,947
0
5,045
13,336
5,266
0
8,470
4,280
0
48,147
W
Kuzenbo
Frontlane
Kuzenbo
8,442
3,183
0
3,059
10,766
15,393
73
2,795
7,768
16,485
443
W
Achilles
Izuku-936
Achilles
14,412
952
0
6,410
15,100
19,271
0
3,207
11,035
0
26,782
W
Yu Huang
14,201
486
0
465
5,479
2,895
0
1,219
4,171
76,546
0
L
Cu Chulainn
afzii
Cu Chulainn
8,203
795
0
2,624
15,796
13,362
0
7,084
7,641
0
26,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,794
Gold Earned
31,399
193
Minions Killed
174
0
Camps Cleared
0
738,519
Distance Traveled
882,357
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,433
629
73
5
0
235,648
0
L
Hou Yi
10,058
671
88
6
0
241,436
1
W
Kuzenbo
10,209
681
23
2
0
298,835
6
W
Achilles
10,316
688
18
1
0
317,984
3
W
Yu Huang
10,874
725
133
9
0
265,538
0
L
Cu Chulainn
9,303
620
32
2
0
261,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role