Player Matchup

Hachiman
Hachiman
Platinum I
Sodenizer
Hachiman
Platinum I
Level 147
God Stats
31W - 8L
1,721 SR
Queue Stats
96W - 38L
1,904 MMR
Party 1
Ix Chel
Ix Chel
Platinum III
Soduhn
Ix Chel
Platinum III
Level 154
God Stats
2W - 1L
1,516 SR
Queue Stats
96W - 47L
1,921 MMR
Party 1
Geb
Geb
Platinum I
WHYrMEXSbad
Geb
Platinum I
Level 63
God Stats
0W - 1L
1,781 SR
Queue Stats
47W - 37L
1,916 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 121
1,672 SR
1,914 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 137
1,544 SR
2,019 MMR
Ne Zha
Ne Zha
Platinum II
Authtin
Ne Zha
Platinum II
Level 128
God Stats
30W - 17L
1,762 SR
Queue Stats
191W - 218L
1,898 MMR
Solo
Ganesha
Ganesha
Masters
Izuku-936
Ganesha
Masters
Level 137
God Stats
5W - 9L
1,478 SR
Queue Stats
294W - 314L
2,353 MMR
Party 2
Vulcan
Vulcan
Diamond V
Shadow_Snake25
Vulcan
Diamond V
Level 146
God Stats
2W - 1L
1,392 SR
Queue Stats
497W - 438L
1,806 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Sodenizer
Hachiman
12
1 / 7 / 2
9,291
715
13,047
15,109
3,917
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ix Chel
Soduhn
Ix Chel
12
1 / 6 / 2
9,299
715
8,126
15,326
7,839
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
1 / 6 / 1
8,845
680
5,782
23,268
20,322
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
AthenaXbalanqueSobekThothMaman Brigitte

VS

Bans
PersephoneKukulkanNoxScyllaDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Authtin
Ne Zha
13
6 / 3 / 8
11,267
867
14,024
10,587
8,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ganesha
Izuku-936
Ganesha
14
0 / 0 / 19
10,798
831
9,338
15,602
21,133
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
13 / 0 / 6
12,571
967
25,212
6,889
3,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
52
3
Kills
19
19
Deaths
3
5
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Authtin
Ne Zha
6
3
8
3.33
W
Ganesha
Izuku-936
Ganesha
0
0
19
9.5
W
13
0
6
16
L
Hachiman
Sodenizer
Hachiman
1
7
2
0.29
L
Ix Chel
Soduhn
Ix Chel
1
6
2
0.33
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,955
Damage
48,574
53,703
Taken
33,078
32,078
Mitigated
32,868
9,745
Healing
9,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Authtin
Ne Zha
14,024
3,083
0
2,470
10,587
8,223
1,308
4,442
6,145
592
33,113
W
Ganesha
Izuku-936
Ganesha
9,338
590
0
5,119
15,602
21,133
580
6,699
8,903
20,396
203
W
25,212
11,872
0
1,919
6,889
3,512
1,135
3,429
3,460
70,449
0
L
Hachiman
Sodenizer
Hachiman
13,047
6,708
0
1,843
15,109
3,917
0
9,260
5,256
0
50,091
L
Ix Chel
Soduhn
Ix Chel
8,126
723
878
5,034
15,326
7,839
0
10,040
4,605
52,338
0
L
5,782
319
0
1,990
23,268
20,322
0
13,634
7,897
18,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,435
Gold Earned
34,636
165
Minions Killed
140
0
Camps Cleared
0
715,436
Distance Traveled
829,927
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,267
867
48
4
0
267,332
0
W
Ganesha
10,798
831
4
0
0
280,553
3
W
Vulcan
12,571
967
88
7
0
282,042
0
L
Hachiman
9,291
715
79
6
0
215,266
0
L
Ix Chel
9,299
715
72
6
0
236,032
0
L
Geb
8,845
680
14
1
0
264,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role