Player Matchup

Izanami
Izanami
 
Izanami
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
Borate881
Yu Huang
Level 159
God Stats
35W - 21L
1,575 SR
Queue Stats
1,253W - 1,282L
1,427 Elo+
Party 1
Tiamat
Tiamat
DivineBlight
Tiamat
Level 49
God Stats
1W - 1L
1,271 SR
Queue Stats
21W - 10L
1,720 Elo+
Solo
Ra
Ra
RugbyGod640
Ra
Level 108
God Stats
3W - 4L
1,321 SR
Queue Stats
411W - 413L
1,406 Elo+
Solo
Thoth
Thoth
moofruit
Thoth
Level 116
God Stats
1W - 0L
1,346 SR
Queue Stats
17W - 18L
1,464 Elo+
Solo
Team Averages
Level 113
1,403 SR
1,503 Elo+

VS

Team Averages
Level 91
1,450 SR
1,424 Elo+
Thoth
Thoth
Kraemer fla
Thoth
Level 119
God Stats
0W - 3L
1,154 SR
Queue Stats
125W - 137L
1,365 Elo+
Solo
Jing Wei
Jing Wei
RunthatFade8524
Jing Wei
Level 87
God Stats
2W - 4L
1,450 SR
Queue Stats
306W - 219L
1,546 Elo+
Solo
Da Ji
Da Ji
Wav3walker0000
Da Ji
Level 76
God Stats
2W - 3L
1,512 SR
Queue Stats
89W - 116L
1,365 Elo+
Party 2
Anubis
Anubis
g_o_o_p_0_0_0_0
Anubis
Level 69
God Stats
2W - 2L
1,633 SR
Queue Stats
280W - 297L
1,392 Elo+
Party 2
Terra
Terra
kevenweyes001
Terra
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 27L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
1 / 0 / 3
7,691
769
2,670
7,719
4,448
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Yu Huang
Borate881
Yu Huang
12
0 / 0 / 5
7,378
738
6,074
4,664
1,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
14
2 / 2 / 4
8,007
801
5,393
7,070
2,792
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 1 / 5
7,368
737
6,829
2,628
887
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thoth
moofruit
Thoth
16
4 / 3 / 3
9,075
908
12,953
8,774
3,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 4
6,437
644
4,834
4,351
2,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
13
1 / 1 / 3
6,740
674
2,093
4,589
2,465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
1 / 1 / 5
6,730
673
3,938
6,851
6,940
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 2 / 2
7,892
789
8,780
10,517
10,525
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 2 / 4
6,910
691
2,715
11,757
8,031
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
24
7
Kills
6
6
Deaths
7
20
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
0
3
2.5
W
Yu Huang
Borate881
Yu Huang
0
0
5
2.5
W
Tiamat
2
2
4
2
L
0
1
4
2
W
0
1
5
2.5
L
Jing Wei
1
1
3
2.5
L
1
1
5
3.5
L
4
2
2
2.5
L
0
2
4
1
W
Thoth
moofruit
Thoth
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,919
Damage
22,360
30,855
Taken
38,065
13,110
Mitigated
30,248
15,455
Healing
14,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
2,670
1,231
2,877
3,497
7,719
4,448
289
4,707
3,012
0
6,648
W
Yu Huang
Borate881
Yu Huang
6,074
268
1,294
613
4,664
1,696
0
2,501
2,163
14,887
0
W
Tiamat
5,393
761
425
894
7,070
2,792
380
3,734
3,336
14,008
0
L
4,834
116
0
276
4,351
2,287
0
3,521
830
12,134
0
W
6,829
693
4,288
934
2,628
887
254
1,974
654
18,184
0
L
Jing Wei
2,093
1,022
67
291
4,589
2,465
0
3,823
650
0
13,037
L
3,938
344
920
279
6,851
6,940
0
5,141
1,634
0
6,498
L
8,780
0
1,491
3,490
10,517
10,525
0
8,963
1,397
22,342
0
L
2,715
661
4,229
3,812
11,757
8,031
0
9,265
2,305
4,814
0
W
Thoth
moofruit
Thoth
12,953
622
202
431
8,774
3,287
871
3,413
5,361
29,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,519
Gold Earned
34,709
128
Minions Killed
83
0
Camps Cleared
0
1,036,907
Distance Traveled
824,502
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,691
769
9
1
0
191,475
0
W
Yu Huang
7,378
738
11
1
0
232,203
0
W
Tiamat
8,007
801
31
3
0
193,389
0
L
Thoth
6,437
644
16
2
0
150,115
0
W
Ra
7,368
737
30
3
0
207,964
0
L
Jing Wei
6,740
674
25
3
0
122,374
0
L
Da Ji
6,730
673
6
1
0
198,251
0
L
Anubis
7,892
789
31
3
0
159,470
0
L
Terra
6,910
691
5
1
0
194,292
0
W
Thoth
9,075
908
47
5
0
211,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role