Player Matchup

Chaac
Chaac
Carricc
Chaac
Level 140
God Stats
3W - 2L
1,637 SR
Queue Stats
234W - 205L
1,557 Elo+
Solo
Thanatos
Thanatos
ChamaMachaca
Thanatos
Level 95
God Stats
20W - 14L
1,494 SR
Queue Stats
274W - 244L
1,544 Elo+
Solo
Baron Samedi
Baron Samedi
DeepWords
Baron Samedi
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2
Medusa
Medusa
Kroneki
Medusa
Level 156
God Stats
1W - 0L
1,569 SR
Queue Stats
3W - 3L
1,623 Elo+
Party 2
Anubis
Anubis
SadSUICIDE
Anubis
Level 60
God Stats
1W - 0L
1,879 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Team Averages
Level 95
1,616 SR
1,545 Elo+

VS

Team Averages
Level 136
1,545 SR
1,473 Elo+
Zhong Kui
Zhong Kui
Alechini
Zhong Kui
Level 144
God Stats
0W - 2L
1,526 SR
Queue Stats
76W - 101L
1,514 Elo+
Party 1
Ratatoskr
Ratatoskr
Alementor
Ratatoskr
Level 148
God Stats
1W - 2L
1,485 SR
Queue Stats
205W - 228L
1,501 Elo+
Party 1
Hades
Hades
FALLENC1TY
Hades
Level 159
God Stats
10W - 8L
1,597 SR
Queue Stats
62W - 75L
1,443 Elo+
Solo
Ravana
Ravana
MeLlamanMoya
Ravana
Level 108
God Stats
1W - 1L
1,616 SR
Queue Stats
188W - 226L
1,452 Elo+
Party 1
Apollo
Apollo
TheWalkerTR
Apollo
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 41L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Carricc
Chaac
16
1 / 3 / 2
9,823
578
11,102
21,985
19,769
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
ChamaMachaca
Thanatos
16
5 / 4 / 2
9,647
567
9,365
19,208
7,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
DeepWords
Baron Samedi
15
2 / 2 / 8
9,253
544
9,559
9,820
5,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Kroneki
Medusa
15
2 / 5 / 2
9,361
551
7,889
12,338
4,637
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
SadSUICIDE
Anubis
15
9 / 5 / 5
9,648
568
16,632
14,546
5,982
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Alechini
Zhong Kui
15
2 / 2 / 1
9,216
542
15,929
18,039
19,122
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
Alementor
Ratatoskr
13
5 / 7 / 7
8,882
522
9,664
16,465
9,991
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hades
14
2 / 4 / 3
8,000
471
5,254
16,047
6,993
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ravana
12
4 / 5 / 2
7,560
445
6,105
11,665
4,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Apollo
17
6 / 1 / 3
10,662
627
8,383
12,214
4,648
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
35
19
Kills
19
19
Deaths
19
19
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Alechini
Zhong Kui
2
2
1
1.25
L
Ratatoskr
Alementor
Ratatoskr
5
7
7
1.21
W
Chaac
Carricc
Chaac
1
3
2
0.67
W
Thanatos
ChamaMachaca
Thanatos
5
4
2
1.5
W
Baron Samedi
DeepWords
Baron Samedi
2
2
8
3
L
Hades
2
4
3
0.88
W
Medusa
Kroneki
Medusa
2
5
2
0.6
L
Ravana
4
5
2
1
W
Anubis
SadSUICIDE
Anubis
9
5
5
2.3
L
Apollo
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,547
Damage
45,335
77,897
Taken
74,430
43,074
Mitigated
44,837
37,754
Healing
24,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Alechini
Zhong Kui
15,929
3,188
0
10,718
18,039
19,122
600
857
17,182
85,099
0
L
Ratatoskr
Alementor
Ratatoskr
9,664
1,588
0
2,062
16,465
9,991
0
6,370
10,095
128
46,339
W
Chaac
Carricc
Chaac
11,102
3,077
0
10,025
21,985
19,769
0
13,436
8,421
0
82,098
W
Thanatos
ChamaMachaca
Thanatos
9,365
2,364
0
15,560
19,208
7,660
0
2,556
16,476
0
91,735
W
Baron Samedi
DeepWords
Baron Samedi
9,559
645
358
2,141
9,820
5,026
668
2,412
7,272
70,317
0
L
Hades
5,254
518
254
4,377
16,047
6,993
0
10,514
5,533
56,874
0
W
Medusa
Kroneki
Medusa
7,889
3,980
0
3,789
12,338
4,637
2,911
519
11,707
0
67,148
L
Ravana
6,105
1,354
0
2,433
11,665
4,083
0
3,432
8,233
0
42,398
W
Anubis
SadSUICIDE
Anubis
16,632
592
0
5,881
14,546
5,982
2,237
2,388
11,816
68,316
0
L
Apollo
8,383
4,613
0
4,435
12,214
4,648
744
5,018
7,196
0
84,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,732
Gold Earned
44,320
565
Minions Killed
477
0
Camps Cleared
0
1,565,487
Distance Traveled
1,613,998
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,216
542
128
8
0
295,224
2
L
Ratatoskr
8,882
522
57
3
0
384,872
6
W
Chaac
9,823
578
146
9
0
292,802
0
W
Thanatos
9,647
567
130
8
0
365,703
0
W
Baron Samedi
9,253
544
100
6
0
311,934
4
L
Hades
8,000
471
91
5
0
283,569
0
W
Medusa
9,361
551
107
6
0
288,368
0
L
Ravana
7,560
445
61
4
0
320,661
0
W
Anubis
9,648
568
82
5
0
306,680
6
L
Apollo
10,662
627
140
8
0
329,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role