Player Matchup

Neith
Neith
 
Neith
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
DjembaDjemba95
Arachne
Level 108
God Stats
0W - 2L
1,237 SR
Queue Stats
134W - 130L
1,461 Elo+
Solo
Ah Puch
Ah Puch
Rodpache
Ah Puch
Level 89
God Stats
5W - 4L
1,570 SR
Queue Stats
533W - 539L
1,419 Elo+
Solo
Horus
Horus
WunderwaffIe
Horus
Level 172
God Stats
13W - 14L
1,462 SR
Queue Stats
421W - 403L
1,404 Elo+
Solo
Merlin
Merlin
sp3ctru
Merlin
Level 52
God Stats
1W - 6L
1,317 SR
Queue Stats
35W - 28L
1,602 Elo+
Solo
Team Averages
Level 113
1,417 SR
1,477 Elo+

VS

Team Averages
Level 100
1,406 SR
1,474 Elo+
Bacchus
Bacchus
 
Bacchus
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
IchTrinkeKetchup
Ishtar
Level 89
God Stats
1W - 2L
1,259 SR
Queue Stats
10W - 18L
1,281 Elo+
Solo
Pele
Pele
Katze678
Pele
Level 101
God Stats
8W - 4L
1,500 SR
Queue Stats
123W - 98L
1,528 Elo+
Party 1
Baron Samedi
Baron Samedi
Noobmasteronie
Baron Samedi
Level 124
God Stats
3W - 7L
1,269 SR
Queue Stats
149W - 148L
1,456 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
championdios
Morgan Le Fay
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
2
0 / 1 / 0
3,528
353
465
2,206
449
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

10
1 / 3 / 1
5,573
557
2,576
10,405
3,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
Rodpache
Ah Puch
11
1 / 2 / 0
6,378
638
5,394
10,145
4,021
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
1 / 2 / 0
5,135
514
1,553
5,749
4,054
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Merlin
sp3ctru
Merlin
12
2 / 0 / 1
6,632
663
4,351
2,991
1,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
0 / 0 / 5
5,072
507
2,817
4,207
4,211
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 2 / 1
5,752
575
2,851
4,806
1,707
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
11
5 / 1 / 2
6,297
630
4,750
8,742
3,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Baron Samedi
Noobmasteronie
Baron Samedi
11
1 / 0 / 1
5,734
573
4,361
6,951
4,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
championdios
Morgan Le Fay
9
0 / 2 / 0
5,585
559
1,703
4,667
1,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
17
5
Kills
8
8
Deaths
5
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
1
0
0
W
Bacchus
 
Bacchus
0
0
5
2.5
L
1
3
1
0.5
W
2
2
1
1.25
W
Pele
5
1
2
6
W
Baron Samedi
Noobmasteronie
Baron Samedi
1
0
1
1.5
L
Ah Puch
Rodpache
Ah Puch
1
2
0
0.5
L
1
2
0
0.5
W
Morgan Le Fay
championdios
Morgan Le Fay
0
2
0
0
L
Merlin
sp3ctru
Merlin
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,339
Damage
16,482
31,496
Taken
29,373
13,310
Mitigated
14,707
13,206
Healing
7,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
465
190
0
623
2,206
449
0
703
1,475
0
1,760
W
Bacchus
 
Bacchus
2,817
339
0
953
4,207
4,211
0
0
4,207
19,945
0
L
2,576
1,827
0
3,538
10,405
3,757
0
1,985
8,420
0
38,340
W
2,851
1,499
0
1,273
4,806
1,707
0
1,204
3,602
0
28,556
W
Pele
4,750
1,170
0
1,692
8,742
3,035
0
950
7,792
0
58,356
W
Baron Samedi
Noobmasteronie
Baron Samedi
4,361
360
51
2,774
6,951
4,101
0
4,498
2,453
31,998
0
L
Ah Puch
Rodpache
Ah Puch
5,394
224
0
6,037
10,145
4,021
0
3,656
6,094
48,657
0
L
1,553
589
96
1,995
5,749
4,054
0
880
4,869
0
12,705
W
Morgan Le Fay
championdios
Morgan Le Fay
1,703
397
0
476
4,667
1,653
23
3,093
1,574
37,796
0
L
Merlin
sp3ctru
Merlin
4,351
130
0
917
2,991
1,029
71
1,234
1,757
45,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,246
Gold Earned
28,440
269
Minions Killed
323
0
Camps Cleared
0
774,516
Distance Traveled
946,961
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,528
353
2
0
0
67,083
0
W
Bacchus
5,072
507
36
4
0
200,160
4
L
Arachne
5,573
557
60
6
0
169,220
0
W
Ishtar
5,752
575
56
6
0
178,930
0
W
Pele
6,297
630
84
8
0
225,412
1
W
Baron Samedi
5,734
573
74
7
0
163,819
1
L
Ah Puch
6,378
638
87
9
0
169,990
0
L
Horus
5,135
514
22
2
0
157,220
1
W
Morgan Le Fay
5,585
559
73
7
0
178,640
0
L
Merlin
6,632
663
98
10
0
211,003
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role