Player Matchup

Achilles
Achilles
GubbleBoo
Achilles
Level 107
God Stats
6W - 3L
1,513 SR
Queue Stats
295W - 318L
1,484 Elo+
Party 1
Poseidon
Poseidon
MooSoka
Poseidon
Level 105
God Stats
23W - 13L
1,671 SR
Queue Stats
614W - 549L
1,556 Elo+
Solo
Nu Wa
Nu Wa
Napstafork
Nu Wa
Level 120
God Stats
8W - 7L
1,632 SR
Queue Stats
104W - 117L
1,488 Elo+
Party 1
Fafnir
Fafnir
emitforce
Fafnir
Level 106
God Stats
13W - 17L
1,497 SR
Queue Stats
333W - 338L
1,484 Elo+
Party 1
Thor
Thor
plowy
Thor
Level 68
God Stats
8W - 7L
1,294 SR
Queue Stats
69W - 46L
1,584 Elo+
Solo
Team Averages
Level 101
1,521 SR
1,519 Elo+

VS

Team Averages
Level 104
1,618 SR
1,471 Elo+
Hercules
Hercules
AverageGod16
Hercules
Level 105
God Stats
6W - 8L
1,504 SR
Queue Stats
812W - 793L
1,478 Elo+
Solo
Artio
Artio
Coverra
Artio
Level 159
God Stats
7W - 2L
1,842 SR
Queue Stats
103W - 84L
1,532 Elo+
Party 2
Sol
Sol
Tyjestiic
Sol
Level 147
God Stats
2W - 3L
1,434 SR
Queue Stats
239W - 211L
1,464 Elo+
Party 2
Sun Wukong
Sun Wukong
lapameta
Sun Wukong
Level 66
God Stats
13W - 14L
1,570 SR
Queue Stats
174W - 165L
1,479 Elo+
Solo
Thanatos
Thanatos
xEstanley
Thanatos
Level 43
God Stats
2W - 0L
1,742 SR
Queue Stats
53W - 66L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GubbleBoo
Achilles
10
0 / 5 / 1
6,049
465
6,175
13,466
5,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Poseidon
MooSoka
Poseidon
12
2 / 2 / 0
7,039
541
10,818
10,135
3,583
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nu Wa
12
0 / 1 / 0
6,800
523
7,958
5,745
1,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
emitforce
Fafnir
10
0 / 2 / 1
6,694
515
3,008
8,606
9,255
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thor
plowy
Thor
11
0 / 5 / 1
6,506
500
5,961
17,277
7,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AverageGod16
Hercules
11
1 / 1 / 5
6,929
533
3,937
12,823
11,065
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artio
Coverra
Artio
12
4 / 0 / 3
7,576
583
8,204
9,997
4,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
3 / 1 / 0
7,468
574
8,229
9,822
4,052
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
lapameta
Sun Wukong
13
5 / 0 / 1
8,488
653
12,710
10,991
7,270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
xEstanley
Thanatos
13
2 / 0 / 5
7,183
553
7,344
10,462
5,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
2
Kills
15
15
Deaths
2
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hercules
AverageGod16
Hercules
1
1
5
3.5
W
Artio
Coverra
Artio
4
0
3
5.5
L
Achilles
GubbleBoo
Achilles
0
5
1
0.1
L
Poseidon
MooSoka
Poseidon
2
2
0
1
L
Nu Wa
0
1
0
0
W
3
1
0
3
L
Fafnir
emitforce
Fafnir
0
2
1
0.25
W
Sun Wukong
lapameta
Sun Wukong
5
0
1
5.5
L
Thor
plowy
Thor
0
5
1
0.1
W
Thanatos
xEstanley
Thanatos
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,920
Damage
40,424
55,229
Taken
54,095
27,322
Mitigated
32,225
15,011
Healing
29,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
AverageGod16
Hercules
3,937
1,052
0
4,294
12,823
11,065
0
7,624
5,199
0
20,895
W
Artio
Coverra
Artio
8,204
1,276
811
4,696
9,997
4,831
50
3,536
6,461
53,515
0
L
Achilles
GubbleBoo
Achilles
6,175
1,858
0
1,139
13,466
5,250
0
3,477
9,813
0
45,288
L
Poseidon
MooSoka
Poseidon
10,818
2,523
0
5,655
10,135
3,583
665
5,992
4,093
71,721
0
L
Nu Wa
7,958
2,671
0
932
5,745
1,750
0
1,990
3,569
61,294
0
W
8,229
3,539
0
4,972
9,822
4,052
0
7,783
2,039
63,487
4,269
L
Fafnir
emitforce
Fafnir
3,008
684
0
3,465
8,606
9,255
0
3,521
4,985
10,937
0
W
Sun Wukong
lapameta
Sun Wukong
12,710
3,155
0
5,270
10,991
7,270
0
675
10,316
0
64,394
L
Thor
plowy
Thor
5,961
1,735
0
3,820
17,277
7,484
0
855
16,336
0
49,371
W
Thanatos
xEstanley
Thanatos
7,344
2,226
0
9,814
10,462
5,007
0
2,166
8,296
0
64,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,088
Gold Earned
37,644
403
Minions Killed
442
0
Camps Cleared
0
1,283,154
Distance Traveled
1,380,439
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,929
533
28
2
0
271,427
1
W
Artio
7,576
583
94
7
0
284,121
3
L
Achilles
6,049
465
66
5
0
288,790
0
L
Poseidon
7,039
541
124
10
0
239,072
2
L
Nu Wa
6,800
523
121
9
0
257,115
0
W
Sol
7,468
574
113
9
0
250,481
0
L
Fafnir
6,694
515
7
1
0
262,961
0
W
Sun Wukong
8,488
653
115
9
0
276,940
2
L
Thor
6,506
500
85
7
0
235,216
0
W
Thanatos
7,183
553
92
7
0
297,470
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role