Player Matchup

Achilles
Achilles
 
Achilles
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
AGAnubis
Thoth
Level 148
God Stats
49W - 34L
1,593 SR
Queue Stats
528W - 510L
1,499 Elo+
Party 1
Ne Zha
Ne Zha
iiamtanky
Ne Zha
Level 157
God Stats
17W - 26L
1,632 SR
Queue Stats
324W - 313L
1,529 Elo+
Party 1
Team Averages
Level 140
1,575 SR
1,509 Elo+

VS

Team Averages
Level 126
1,586 SR
1,555 Elo+
Bastet
Bastet
PrincessAdam22
Bastet
Level 129
God Stats
0W - 1L
1,759 SR
Queue Stats
38W - 30L
1,650 Elo+
Party 2
Mulan
Mulan
princeadam13
Mulan
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
79W - 55L
1,580 Elo+
Party 2
Baron Samedi
Baron Samedi
wadeaddark
Baron Samedi
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
6 / 1 / 6
11,647
776
8,040
17,703
23,066
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thoth
AGAnubis
Thoth
16
5 / 0 / 11
13,198
880
17,227
5,064
2,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ne Zha
iiamtanky
Ne Zha
15
5 / 2 / 10
12,095
806
9,949
12,142
11,006
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 3
10,366
691
8,799
13,376
3,934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
1 / 5 / 2
9,954
664
5,940
14,081
15,249
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
wadeaddark
Baron Samedi
13
2 / 7 / 1
11,150
743
8,147
12,890
4,392
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
16
Kills
3
3
Deaths
16
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
6
1
6
9
W
Thoth
AGAnubis
Thoth
5
0
11
10.5
L
0
4
3
0.38
W
Ne Zha
iiamtanky
Ne Zha
5
2
10
5
L
1
5
2
0.4
L
Baron Samedi
wadeaddark
Baron Samedi
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,216
Damage
22,886
34,909
Taken
40,347
36,256
Mitigated
23,575
6,049
Healing
6,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
8,040
953
0
2,865
17,703
23,066
291
5,887
10,836
0
21,399
W
Thoth
AGAnubis
Thoth
17,227
0
0
1,505
5,064
2,184
1,395
534
4,530
79,992
0
L
8,799
1,760
0
2,985
13,376
3,934
0
5,039
8,337
0
39,109
W
Ne Zha
iiamtanky
Ne Zha
9,949
1,174
0
1,679
12,142
11,006
1,245
2,401
9,741
0
42,380
L
5,940
521
0
1,325
14,081
15,249
0
5,413
8,668
0
19,389
L
Baron Samedi
wadeaddark
Baron Samedi
8,147
1,477
712
1,820
12,890
4,392
0
7,241
5,649
41,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,940
Gold Earned
31,470
192
Minions Killed
147
0
Camps Cleared
0
839,347
Distance Traveled
763,024
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,647
776
35
2
0
291,116
0
W
Thoth
13,198
880
113
8
0
269,974
0
L
Bastet
10,366
691
74
5
0
290,630
1
W
Ne Zha
12,095
806
44
3
0
278,257
2
L
Mulan
9,954
664
17
1
0
249,698
3
L
Baron Samedi
11,150
743
56
4
0
222,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role