Player Matchup

Ravana
Ravana
 
Ravana
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
Inquisitorxq
Thoth
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 18L
1,412 Elo+
Party 3
Nu Wa
Nu Wa
Ixorcist666
Nu Wa
Level 109
God Stats
3W - 2L
1,533 SR
Queue Stats
12W - 18L
1,412 Elo+
Party 3
Artemis
Artemis
ShethXV
Artemis
Level 63
God Stats
1W - 1L
1,194 SR
Queue Stats
1W - 1L
1,254 Elo+
Party 1
Bacchus
Bacchus
VgfzZ
Bacchus
Level 121
God Stats
23W - 20L
1,440 SR
Queue Stats
312W - 275L
1,475 Elo+
Party 1
Team Averages
Level 99
1,433 SR
1,411 Elo+

VS

Team Averages
Level 81
1,520 SR
1,458 Elo+
Khepri
Khepri
High-fly-low
Khepri
Level 28
God Stats
6W - 6L
1,559 SR
Queue Stats
102W - 97L
1,475 Elo+
Party 2
Scylla
Scylla
Luzifer03
Scylla
Level 120
God Stats
3W - 5L
1,365 SR
Queue Stats
223W - 217L
1,443 Elo+
Party 4
Martichoras
Martichoras
Todesstern12
Martichoras
Level 129
God Stats
7W - 6L
1,505 SR
Queue Stats
214W - 199L
1,447 Elo+
Party 4
Amaterasu
Amaterasu
qRxikiry
Amaterasu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 140L
1,457 Elo+
Party 2
Janus
Janus
xXStonaRuffyGerX
Janus
Level 101
God Stats
5W - 4L
1,672 SR
Queue Stats
204W - 203L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
12
1 / 1 / 2
7,361
491
3,368
5,849
2,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
4 / 2 / 3
8,905
594
6,258
11,429
6,500
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
3 / 1 / 4
8,506
567
9,394
7,661
3,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Artemis
ShethXV
Artemis
12
0 / 4 / 2
7,164
478
6,776
11,411
4,357
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
VgfzZ
Bacchus
12
3 / 0 / 3
8,108
541
6,854
11,317
12,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
10
2 / 0 / 1
6,862
457
3,768
6,920
5,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Scylla
Luzifer03
Scylla
14
0 / 1 / 1
7,745
516
4,853
10,417
3,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Martichoras
Todesstern12
Martichoras
14
3 / 2 / 1
8,235
549
9,293
10,627
5,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Amaterasu
qRxikiry
Amaterasu
9
0 / 4 / 2
5,967
398
4,817
13,820
7,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
3 / 4 / 0
7,812
521
8,122
9,480
3,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
13
11
Kills
8
8
Deaths
11
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
1
1
2
2
L
Khepri
2
0
1
2.5
W
4
2
3
2.75
W
3
1
4
5
L
Scylla
Luzifer03
Scylla
0
1
1
0.5
W
Artemis
ShethXV
Artemis
0
4
2
0.25
L
Martichoras
Todesstern12
Martichoras
3
2
1
1.75
W
Bacchus
VgfzZ
Bacchus
3
0
3
4.5
L
Amaterasu
qRxikiry
Amaterasu
0
4
2
0.25
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,650
Damage
30,853
47,667
Taken
51,264
28,438
Mitigated
25,032
12,855
Healing
14,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
3,368
903
0
395
5,849
2,462
0
1,866
3,829
0
49,532
L
Khepri
3,768
746
0
1,707
6,920
5,101
0
3,167
3,641
13,412
0
W
6,258
1,059
0
4,264
11,429
6,500
204
3,746
7,568
66,384
0
W
9,394
2,161
0
1,367
7,661
3,004
144
4,903
2,572
63,412
0
L
Scylla
Luzifer03
Scylla
4,853
442
0
5,849
10,417
3,553
0
3,196
6,992
77,114
1,603
W
Artemis
ShethXV
Artemis
6,776
4,193
0
2,920
11,411
4,357
219
1,714
9,697
0
53,007
L
Martichoras
Todesstern12
Martichoras
9,293
3,432
0
3,298
10,627
5,196
0
2,883
7,679
0
74,132
W
Bacchus
VgfzZ
Bacchus
6,854
1,050
0
3,909
11,317
12,115
102
3,743
7,477
26,825
0
L
Amaterasu
qRxikiry
Amaterasu
4,817
2,317
0
3,243
13,820
7,698
0
7,184
6,510
0
24,982
L
8,122
317
0
361
9,480
3,484
116
5,408
3,936
63,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,044
Gold Earned
36,621
400
Minions Killed
425
0
Camps Cleared
0
1,452,875
Distance Traveled
1,435,044
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
7,361
491
69
5
0
348,010
0
L
Khepri
6,862
457
15
1
0
294,954
8
W
Thoth
8,905
594
113
8
0
262,693
0
W
Nu Wa
8,506
567
102
7
0
285,306
0
L
Scylla
7,745
516
127
8
0
286,428
0
W
Artemis
7,164
478
86
6
0
237,764
0
L
Martichoras
8,235
549
122
8
0
274,139
3
W
Bacchus
8,108
541
30
2
0
319,102
1
L
Amaterasu
5,967
398
29
2
0
285,104
0
L
Janus
7,812
521
132
9
0
294,419
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role