Player Matchup

Ishtar
Ishtar
DarthPerv
Ishtar
Level 155
God Stats
4W - 2L
1,500 SR
Queue Stats
169W - 176L
1,493 Elo+
Party 2
Hera
Hera
GallentRaider
Hera
Level 126
God Stats
2W - 1L
1,906 SR
Queue Stats
227W - 218L
1,520 Elo+
Solo
Baron Samedi
Baron Samedi
Moonwolfje
Baron Samedi
Level 25
God Stats
12W - 8L
1,505 SR
Queue Stats
50W - 63L
1,432 Elo+
Party 2
Da Ji
Da Ji
MummyJuicy
Da Ji
Level 127
God Stats
1W - 1L
1,495 SR
Queue Stats
30W - 31L
1,453 Elo+
Party 4
Charon
Charon
x2x leggett
Charon
Level 123
God Stats
6W - 9L
1,529 SR
Queue Stats
13W - 15L
1,439 Elo+
Party 4
Team Averages
Level 111
1,587 SR
1,468 Elo+

VS

Team Averages
Level 97
1,422 SR
1,535 Elo+
King Arthur
King Arthur
D4rkLight
King Arthur
Level 156
God Stats
0W - 1L
1,128 SR
Queue Stats
6W - 5L
1,581 Elo+
Party 3
Martichoras
Martichoras
DrBariyos
Martichoras
Level 86
God Stats
13W - 13L
1,418 SR
Queue Stats
194W - 231L
1,430 Elo+
Party 1
Anubis
Anubis
LeiteDeMorango
Anubis
Level 6
God Stats
1W - 1L
1,332 SR
Queue Stats
1W - 2L
1,725 Elo+
Party 3
Baron Samedi
Baron Samedi
Shakeiss
Baron Samedi
Level 83
God Stats
33W - 33L
1,644 SR
Queue Stats
150W - 184L
1,412 Elo+
Party 1
Nu Wa
Nu Wa
cristinita_88
Nu Wa
Level 156
God Stats
323W - 312L
1,589 SR
Queue Stats
337W - 333L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
DarthPerv
Ishtar
16
5 / 1 / 3
9,413
941
9,209
7,797
3,298
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
3 / 0 / 5
8,582
858
8,213
3,034
1,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Baron Samedi
Moonwolfje
Baron Samedi
15
1 / 1 / 8
8,334
833
5,021
3,993
1,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
14
3 / 0 / 5
8,302
830
9,695
5,731
2,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charon
13
2 / 0 / 5
8,447
845
3,235
5,765
4,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
D4rkLight
King Arthur
13
0 / 3 / 2
7,293
729
6,052
13,168
13,550
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Martichoras
DrBariyos
Martichoras
14
1 / 3 / 0
7,650
765
3,244
9,817
3,877
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
0 / 3 / 0
6,820
682
996
3,774
1,788
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
Shakeiss
Baron Samedi
13
0 / 3 / 2
7,319
732
4,990
7,898
3,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

14
1 / 2 / 1
7,795
780
4,774
5,119
1,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
14
Kills
2
2
Deaths
14
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
King Arthur
D4rkLight
King Arthur
0
3
2
0.33
W
Ishtar
DarthPerv
Ishtar
5
1
3
6.5
L
Martichoras
DrBariyos
Martichoras
1
3
0
0.33
W
3
0
5
5.5
L
0
3
0
0
W
Baron Samedi
Moonwolfje
Baron Samedi
1
1
8
5
W
Da Ji
3
0
5
5.5
L
Baron Samedi
Shakeiss
Baron Samedi
0
3
2
0.33
L
1
2
1
0.75
W
Charon
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,373
Damage
20,056
26,320
Taken
39,776
13,198
Mitigated
24,595
7,920
Healing
6,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
D4rkLight
King Arthur
6,052
511
0
1,634
13,168
13,550
0
4,607
8,561
0
17,784
W
Ishtar
DarthPerv
Ishtar
9,209
4,655
0
2,256
7,797
3,298
1,589
3,021
4,776
0
43,313
L
Martichoras
DrBariyos
Martichoras
3,244
477
0
1,324
9,817
3,877
790
5,559
4,258
0
26,310
W
8,213
1,723
0
1,277
3,034
1,163
2,062
1,309
1,725
29,175
0
L
996
179
0
418
3,774
1,788
0
1,992
1,782
8,629
0
W
Baron Samedi
Moonwolfje
Baron Samedi
5,021
433
517
934
3,993
1,723
1,035
1,800
2,193
28,111
0
W
Da Ji
9,695
2,243
0
500
5,731
2,720
0
2,015
3,716
0
30,426
L
Baron Samedi
Shakeiss
Baron Samedi
4,990
224
890
1,494
7,898
3,630
0
3,336
4,562
15,039
0
L
4,774
1,869
0
1,014
5,119
1,750
333
975
4,144
19,660
0
W
Charon
3,235
272
0
2,436
5,765
4,294
403
2,615
3,150
8,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,078
Gold Earned
36,877
242
Minions Killed
163
0
Camps Cleared
0
1,017,386
Distance Traveled
880,259
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,293
729
28
3
0
205,676
0
W
Ishtar
9,413
941
84
8
0
193,288
0
L
Martichoras
7,650
765
48
5
0
206,017
0
W
Hera
8,582
858
47
5
0
210,300
0
L
Anubis
6,820
682
20
2
0
111,715
0
W
Baron Samedi
8,334
833
56
6
0
191,497
0
W
Da Ji
8,302
830
45
5
0
243,362
0
L
Baron Samedi
7,319
732
25
3
0
202,245
0
L
Nu Wa
7,795
780
42
4
0
154,606
3
W
Charon
8,447
845
10
1
0
178,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role